Player Matchup

Aphrodite
Aphrodite
DariMason
Aphrodite
Level 6
God Stats
1W - 1L
1,657 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Anubis
Anubis
Geoculus
Anubis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
alimenciarz
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
966 Elo+
Party 2
Odin
Odin
oRuGeRo
Odin
Level 21
God Stats
4W - 5L
1,627 SR
Queue Stats
64W - 85L
1,283 Elo+
Solo
Nemesis
Nemesis
oskarniko2137
Nemesis
Level 3
God Stats
0W - 3L
1,288 SR
Queue Stats
1W - 4L
1,096 Elo+
Party 2
Team Averages
Level 16
1,514 SR
1,269 Elo+

VS

Team Averages
Level 16
1,491 SR
1,340 Elo+
Ares
Ares
Gabis112
Ares
Level 26
God Stats
13W - 2L
1,246 SR
Queue Stats
149W - 115L
1,307 Elo+
Solo
Bellona
Bellona
NoNameProGamer
Bellona
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 24L
1,229 Elo+
Party 1
Agni
Agni
Sebolosha
Agni
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo
Sol
Sol
androw2005
Sol
Level 25
God Stats
9W - 11L
1,529 SR
Queue Stats
141W - 169L
1,336 Elo+
Solo
Mercury
Mercury
zarhh
Mercury
Level 14
God Stats
4W - 2L
1,679 SR
Queue Stats
20W - 23L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DariMason
Aphrodite
9
0 / 3 / 0
5,253
478
2,520
5,609
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Geoculus
Anubis
11
8 / 3 / 0
6,714
610
6,231
6,989
3,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
alimenciarz
Heimdallr
8
1 / 4 / 5
5,378
489
3,992
5,710
1,804
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
oRuGeRo
Odin
10
4 / 2 / 2
6,384
580
3,508
6,312
3,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
4
1 / 1 / 0
4,306
391
160
2,950
1,048
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 2 / 4
5,835
530
3,017
8,779
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
2 / 5 / 3
5,461
496
4,118
6,937
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
12
3 / 2 / 1
7,044
640
2,965
3,935
982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 3 / 2
5,907
537
2,924
5,746
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
zarhh
Mercury
9
4 / 3 / 2
5,927
539
4,890
6,304
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
14
Kills
13
13
Deaths
15
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DariMason
Aphrodite
0
3
0
0
W
Ares
2
2
4
2
L
Anubis
Geoculus
Anubis
8
3
0
2.67
W
2
5
3
0.7
W
Agni
3
2
1
1.75
L
Heimdallr
alimenciarz
Heimdallr
1
4
5
0.88
W
2
3
2
1
L
Odin
oRuGeRo
Odin
4
2
2
2.5
L
Nemesis
1
1
0
1
W
Mercury
zarhh
Mercury
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
17,914
27,570
Taken
31,701
12,441
Mitigated
14,012
7,297
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DariMason
Aphrodite
2,520
500
200
1,519
5,609
2,432
175
3,629
1,980
20,657
0
W
Ares
3,017
438
0
2,588
8,779
5,259
173
3,569
5,185
16,938
0
L
Anubis
Geoculus
Anubis
6,231
1,055
0
2,951
6,989
3,473
755
4,909
2,080
31,836
0
W
4,118
343
0
162
6,937
3,989
0
301
6,486
0
14,848
W
Agni
2,965
195
0
340
3,935
982
316
1,166
2,769
39,451
0
L
Heimdallr
alimenciarz
Heimdallr
3,992
1,799
0
798
5,710
1,804
0
48
5,662
0
12,556
W
2,924
1,258
0
1,516
5,746
1,821
835
3,237
2,509
31,235
0
L
Odin
oRuGeRo
Odin
3,508
886
0
1,469
6,312
3,684
695
320
5,992
0
18,851
L
Nemesis
160
43
0
360
2,950
1,048
0
0
2,950
0
6,385
W
Mercury
zarhh
Mercury
4,890
2,168
0
878
6,304
1,961
0
478
5,776
0
22,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,035
Gold Earned
30,174
174
Minions Killed
253
0
Camps Cleared
0
801,538
Distance Traveled
1,076,049
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,253
478
36
3
0
162,633
1
W
Ares
5,835
530
23
2
0
204,759
3
L
Anubis
6,714
610
60
5
0
167,751
3
W
Bellona
5,461
496
29
3
0
221,219
2
W
Agni
7,044
640
89
8
0
239,919
0
L
Heimdallr
5,378
489
20
2
0
177,099
0
W
Sol
5,907
537
71
6
0
183,329
0
L
Odin
6,384
580
43
4
0
192,826
0
L
Nemesis
4,306
391
15
1
0
101,229
0
W
Mercury
5,927
539
41
4
0
226,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role