Player Matchup

Tyr
Tyr
DivisioN Hog
Tyr
Level 29
God Stats
77W - 44L
1,651 SR
Queue Stats
246W - 147L
1,716 Elo+
Party 2
Bastet
Bastet
Simply Hook
Bastet
Level 143
God Stats
3W - 0L
1,955 SR
Queue Stats
709W - 464L
1,722 Elo+
Party 2
Thoth
Thoth
fileteam6
Thoth
Level 85
God Stats
9W - 12L
1,713 SR
Queue Stats
326W - 309L
1,611 Elo+
Party 2
Team Averages
Level 86
1,773 SR
1,683 Elo+

VS

Team Averages
Level 17
1,458 SR
1,607 Elo+
Cthulhu
Cthulhu
Ringo935
Cthulhu
Level 13
God Stats
1W - 2L
1,520 SR
Queue Stats
1W - 2L
1,579 Elo+
Party 1
Pele
Pele
TheRookie83
Pele
Level 17
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 2L
1,579 Elo+
Party 1
Ra
Ra
Theons
Ra
Level 21
God Stats
4W - 3L
1,516 SR
Queue Stats
86W - 82L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 7
7,346
668
4,546
8,037
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
11
6 / 2 / 5
8,398
763
9,365
6,252
2,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
fileteam6
Thoth
12
4 / 2 / 5
8,184
744
5,428
4,395
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ringo935
Cthulhu
10
2 / 3 / 3
7,746
704
4,933
7,755
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 5 / 1
6,854
623
3,261
7,725
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
10
1 / 3 / 4
7,106
646
4,763
7,078
2,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
4
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Cthulhu
Ringo935
Cthulhu
2
3
3
1.17
W
Bastet
6
2
5
4.25
L
1
5
1
0.3
L
Ra
1
3
4
1
W
Thoth
fileteam6
Thoth
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
12,957
18,684
Taken
22,558
9,441
Mitigated
10,415
2,809
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,546
937
0
1,524
8,037
5,832
0
4,586
3,451
0
7,198
L
Cthulhu
Ringo935
Cthulhu
4,933
899
0
720
7,755
5,880
0
1,570
5,861
14,233
0
W
Bastet
9,365
3,262
0
831
6,252
2,078
904
2,923
3,329
0
29,274
L
3,261
871
0
839
7,725
2,165
0
1,780
5,672
0
12,763
L
Ra
4,763
567
1,017
2,496
7,078
2,370
0
1,517
5,310
35,085
0
W
Thoth
fileteam6
Thoth
5,428
91
0
454
4,395
1,531
0
2,323
2,072
40,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,928
Gold Earned
21,706
119
Minions Killed
123
0
Camps Cleared
0
615,076
Distance Traveled
569,262
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,346
668
7
1
0
196,844
0
L
Cthulhu
7,746
704
22
2
0
195,918
0
W
Bastet
8,398
763
41
4
0
195,882
4
L
Pele
6,854
623
26
2
0
187,423
0
L
Ra
7,106
646
75
7
0
185,921
1
W
Thoth
8,184
744
71
6
0
222,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role