Player Matchup

Thanatos
Thanatos
Akwuaa
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 115L
1,512 Elo+
Solo
Bellona
Bellona
DarksideXZA7
Bellona
Level 18
God Stats
1W - 1L
1,731 SR
Queue Stats
198W - 257L
1,435 Elo+
Solo
Yemoja
Yemoja
Flitsh
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,715 Elo+
Solo
Baba Yaga
Baba Yaga
IceLordLKE
Baba Yaga
Level 17
God Stats
4W - 2L
1,762 SR
Queue Stats
108W - 44L
1,679 Elo+
Solo
Neith
Neith
PollieBurtels
Neith
Level 28
God Stats
4W - 3L
1,340 SR
Queue Stats
135W - 95L
1,553 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,579 Elo+

VS

Team Averages
Level 19
1,526 SR
1,739 Elo+
Heimdallr
Heimdallr
I2E_2U3E
Heimdallr
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
147W - 56L
1,744 Elo+
Party 1
Fafnir
Fafnir
Zifaa
Fafnir
Level 7
God Stats
3W - 4L
1,831 SR
Queue Stats
24W - 28L
1,838 Elo+
Party 2
Chang'e
Chang'e
lIKaooS
Chang'e
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,819 Elo+
Party 2
Camazotz
Camazotz
pisacraneos97
Camazotz
Level 27
God Stats
1W - 1L
1,302 SR
Queue Stats
62W - 56L
1,540 Elo+
Solo
Fenrir
Fenrir
smitenite1
Fenrir
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
187W - 73L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Akwuaa
Thanatos
10
3 / 3 / 1
8,222
329
4,011
8,171
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
DarksideXZA7
Bellona
16
1 / 12 / 0
10,383
415
16,128
25,688
19,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Flitsh
Yemoja
13
0 / 4 / 2
8,771
351
3,231
9,394
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
IceLordLKE
Baba Yaga
20
9 / 5 / 1
14,863
595
22,617
19,058
14,041
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
0 / 5 / 3
11,543
462
8,629
14,673
5,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I2E_2U3E
Heimdallr
20
10 / 2 / 2
15,899
636
19,767
19,564
9,787
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Zifaa
Fafnir
16
3 / 4 / 4
12,176
487
3,365
15,683
14,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
lIKaooS
Chang'e
18
2 / 6 / 2
12,413
497
6,220
16,979
6,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
pisacraneos97
Camazotz
20
8 / 0 / 5
14,933
597
16,222
28,780
19,687
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
smitenite1
Fenrir
20
6 / 1 / 4
14,853
594
10,191
22,927
16,890
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
13
Kills
29
29
Deaths
13
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Akwuaa
Thanatos
3
3
1
1.17
L
Bellona
DarksideXZA7
Bellona
1
12
0
0.08
L
Yemoja
Flitsh
Yemoja
0
4
2
0.25
W
Heimdallr
I2E_2U3E
Heimdallr
10
2
2
5.5
L
Baba Yaga
IceLordLKE
Baba Yaga
9
5
1
1.9
L
0
5
3
0.3
W
Fafnir
Zifaa
Fafnir
3
4
4
1.25
W
Chang'e
lIKaooS
Chang'e
2
6
2
0.5
W
Camazotz
pisacraneos97
Camazotz
8
0
5
10.5
W
Fenrir
smitenite1
Fenrir
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,616
Damage
55,765
76,984
Taken
103,933
49,491
Mitigated
67,325
17,249
Healing
55,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Akwuaa
Thanatos
4,011
951
0
5,887
8,171
2,504
0
1,393
6,630
0
24,723
L
Bellona
DarksideXZA7
Bellona
16,128
8,338
0
2,266
25,688
19,216
98
3,751
21,882
0
75,705
L
Yemoja
Flitsh
Yemoja
3,231
753
1,238
996
9,394
7,802
0
568
8,826
20,558
0
W
Heimdallr
I2E_2U3E
Heimdallr
19,767
11,467
0
10,502
19,564
9,787
7,213
8,625
10,939
0
132,260
L
Baba Yaga
IceLordLKE
Baba Yaga
22,617
996
0
2,948
19,058
14,041
1,210
2,263
16,511
130,609
0
L
8,629
3,196
0
3,914
14,673
5,928
0
1,174
13,469
0
97,683
W
Fafnir
Zifaa
Fafnir
3,365
779
0
4,847
15,683
14,872
66
3,766
11,817
22,504
0
W
Chang'e
lIKaooS
Chang'e
6,220
691
2,232
7,635
16,979
6,089
1,206
7,433
9,521
81,538
0
W
Camazotz
pisacraneos97
Camazotz
16,222
7,020
0
19,633
28,780
19,687
4,363
3,815
24,315
0
108,008
W
Fenrir
smitenite1
Fenrir
10,191
1,961
0
10,811
22,927
16,890
3,952
6,512
16,390
0
119,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,782
Gold Earned
70,274
621
Minions Killed
715
0
Camps Cleared
0
2,099,060
Distance Traveled
2,259,384
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,222
329
55
2
0
227,906
2
L
Bellona
10,383
415
149
6
0
414,764
1
L
Yemoja
8,771
351
41
2
0
518,749
0
W
Heimdallr
15,899
636
214
9
0
405,055
1
L
Baba Yaga
14,863
595
221
9
0
468,340
1
L
Neith
11,543
462
155
6
0
469,301
3
W
Fafnir
12,176
487
25
1
0
458,159
6
W
Chang'e
12,413
497
141
6
0
468,743
0
W
Camazotz
14,933
597
174
7
0
443,425
2
W
Fenrir
14,853
594
161
6
0
484,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role