Player Matchup

Odin
Odin
Demeneteddeer
Odin
Level 29
God Stats
0W - 2L
1,466 SR
Queue Stats
37W - 51L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
Meowmang
Kukulkan
Level 69
God Stats
1W - 1L
1,588 SR
Queue Stats
117W - 123L
1,507 Elo+
Party 1
Tiamat
Tiamat
Pyjamus
Tiamat
Level 67
God Stats
4W - 5L
1,469 SR
Queue Stats
105W - 87L
1,538 Elo+
Party 1
Team Averages
Level 55
1,508 SR
1,497 Elo+

VS

Team Averages
Level 47
1,668 SR
1,544 Elo+
Hou Yi
Hou Yi
AbbadonAli
Hou Yi
Level 28
God Stats
7W - 2L
1,921 SR
Queue Stats
130W - 81L
1,664 Elo+
Solo
Cthulhu
Cthulhu
BigGoo24
Cthulhu
Level 14
God Stats
1W - 1L
1,584 SR
Queue Stats
11W - 13L
1,468 Elo+
Solo
Ah Puch
Ah Puch
Zayku
Ah Puch
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
11,221
591
5,720
15,716
14,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Meowmang
Kukulkan
14
1 / 5 / 1
10,590
557
13,238
9,062
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Pyjamus
Tiamat
13
1 / 3 / 1
10,366
546
11,965
13,934
7,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AbbadonAli
Hou Yi
17
4 / 0 / 5
12,393
652
10,612
13,713
6,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
BigGoo24
Cthulhu
13
2 / 2 / 4
11,113
585
5,187
10,771
13,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Zayku
Ah Puch
17
5 / 0 / 4
12,566
661
18,858
13,864
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
11
11
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AbbadonAli
Hou Yi
4
0
5
6.5
W
Cthulhu
BigGoo24
Cthulhu
2
2
4
2
L
0
3
2
0.33
L
Kukulkan
Meowmang
Kukulkan
1
5
1
0.3
L
Tiamat
Pyjamus
Tiamat
1
3
1
0.5
W
Ah Puch
Zayku
Ah Puch
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,923
Damage
34,657
38,712
Taken
38,348
24,546
Mitigated
25,002
7,891
Healing
20,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AbbadonAli
Hou Yi
10,612
4,071
0
8,334
13,713
6,004
1,913
8,086
5,627
0
84,651
W
Cthulhu
BigGoo24
Cthulhu
5,187
228
293
981
10,771
13,058
278
7,403
3,368
18,145
0
L
5,720
1,254
0
4,706
15,716
14,007
0
8,207
7,509
0
30,725
L
Kukulkan
Meowmang
Kukulkan
13,238
345
0
850
9,062
3,367
0
6,750
2,312
73,612
0
L
Tiamat
Pyjamus
Tiamat
11,965
1,259
0
2,335
13,934
7,172
0
9,167
4,767
40,872
0
W
Ah Puch
Zayku
Ah Puch
18,858
202
0
10,877
13,864
5,940
388
9,764
4,100
81,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
36,072
230
Minions Killed
280
0
Camps Cleared
0
1,058,473
Distance Traveled
1,031,604
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,393
652
137
7
0
372,324
7
W
Cthulhu
11,113
585
21
1
0
298,792
0
L
Odin
11,221
591
46
2
0
360,707
0
L
Kukulkan
10,590
557
117
6
0
346,868
1
L
Tiamat
10,366
546
67
4
0
350,898
1
W
Ah Puch
12,566
661
122
6
0
360,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role