Player Matchup

Kukulkan
Kukulkan
RobotSharkboi
Kukulkan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 67L
1,569 Elo+
Solo
Medusa
Medusa
STPPL18
Medusa
Level 7
God Stats
3W - 9L
1,293 SR
Queue Stats
3W - 9L
1,279 Elo+
Party 1
Cernunnos
Cernunnos
Stoppelkamp18
Cernunnos
Level 26
God Stats
12W - 14L
1,436 SR
Queue Stats
68W - 61L
1,428 Elo+
Party 1
Team Averages
Level 20
1,410 SR
1,425 Elo+

VS

Team Averages
Level 61
1,456 SR
1,489 Elo+
Baron Samedi
Baron Samedi
Infonox
Baron Samedi
Level 27
God Stats
11W - 8L
1,534 SR
Queue Stats
46W - 33L
1,461 Elo+
Party 2
Nemesis
Nemesis
SporeWitch
Nemesis
Level 29
God Stats
1W - 2L
1,142 SR
Queue Stats
102W - 117L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
TristanTheTuna
Sun Wukong
Level 128
God Stats
9W - 4L
1,693 SR
Queue Stats
111W - 102L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RobotSharkboi
Kukulkan
11
3 / 3 / 1
7,050
783
7,385
6,128
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
STPPL18
Medusa
9
0 / 3 / 4
6,329
703
1,609
5,297
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
Stoppelkamp18
Cernunnos
8
1 / 6 / 2
6,394
710
3,455
6,270
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Infonox
Baron Samedi
10
3 / 2 / 6
7,200
800
4,080
6,409
2,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SporeWitch
Nemesis
10
4 / 2 / 4
7,574
842
6,585
6,748
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TristanTheTuna
Sun Wukong
12
5 / 0 / 3
7,689
854
4,762
7,902
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
12
12
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Infonox
Baron Samedi
3
2
6
3
L
Kukulkan
RobotSharkboi
Kukulkan
3
3
1
1.17
L
Medusa
STPPL18
Medusa
0
3
4
0.67
W
Nemesis
SporeWitch
Nemesis
4
2
4
3
L
Cernunnos
Stoppelkamp18
Cernunnos
1
6
2
0.33
W
Sun Wukong
TristanTheTuna
Sun Wukong
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,449
Damage
15,427
17,695
Taken
21,059
5,635
Mitigated
9,901
1,202
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Infonox
Baron Samedi
4,080
547
228
1,504
6,409
2,768
23
1,725
4,546
10,106
0
L
Kukulkan
RobotSharkboi
Kukulkan
7,385
652
232
342
6,128
1,928
0
959
5,069
25,766
0
L
Medusa
STPPL18
Medusa
1,609
691
0
364
5,297
1,383
0
816
4,406
0
15,500
W
Nemesis
SporeWitch
Nemesis
6,585
3,143
0
1,886
6,748
2,616
0
2,858
3,746
0
29,687
L
Cernunnos
Stoppelkamp18
Cernunnos
3,455
2,262
0
264
6,270
2,324
0
2,357
3,868
0
18,228
W
Sun Wukong
TristanTheTuna
Sun Wukong
4,762
1,135
465
3,224
7,902
4,517
89
2,378
5,308
0
26,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,773
Gold Earned
22,463
108
Minions Killed
93
0
Camps Cleared
0
397,074
Distance Traveled
552,848
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,200
800
11
1
0
174,255
0
L
Kukulkan
7,050
783
52
6
0
156,476
4
L
Medusa
6,329
703
26
3
0
146,011
0
W
Nemesis
7,574
842
42
5
0
190,064
4
L
Cernunnos
6,394
710
30
3
0
94,587
1
W
Sun Wukong
7,689
854
40
4
0
188,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role