Player Matchup

Ra
Ra
CherryPoppins07
Ra
Level 27
God Stats
2W - 2L
1,278 SR
Queue Stats
606W - 581L
1,511 Elo+
Solo
Bellona
Bellona
Hesus2023
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
Proventing
Ao Kuang
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
145W - 119L
1,495 Elo+
Party 1
Nike
Nike
sadsnout
Nike
Level 28
God Stats
13W - 23L
1,326 SR
Queue Stats
566W - 606L
1,554 Elo+
Solo
Danzaburou
Danzaburou
xHAGAx
Danzaburou
Level 16
God Stats
42W - 64L
1,453 SR
Queue Stats
294W - 286L
1,460 Elo+
Party 1
Team Averages
Level 19
1,411 SR
1,484 Elo+

VS

Team Averages
Level 21
1,591 SR
1,523 Elo+
Kukulkan
Kukulkan
FullCrimpin
Kukulkan
Level 13
God Stats
6W - 4L
1,545 SR
Queue Stats
15W - 15L
1,443 Elo+
Solo
Odin
Odin
KryptoHunter
Odin
Level 29
God Stats
3W - 1L
1,571 SR
Queue Stats
17W - 11L
1,527 Elo+
Solo
Hel
Hel
NaNoGt18
Hel
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 41L
1,338 Elo+
Solo
Thanatos
Thanatos
STáLKèR
Thanatos
Level 12
God Stats
7W - 4L
1,699 SR
Queue Stats
34W - 24L
1,733 Elo+
Solo
Apollo
Apollo
The_Good_Temp-69
Apollo
Level 29
God Stats
3W - 1L
1,637 SR
Queue Stats
98W - 104L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 3
11,329
539
8,200
13,056
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Hesus2023
Bellona
11
0 / 8 / 0
7,087
337
2,690
16,935
7,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
Proventing
Ao Kuang
19
6 / 3 / 4
12,137
578
12,059
17,834
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
14
0 / 3 / 4
8,821
420
4,031
15,986
7,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
xHAGAx
Danzaburou
12
1 / 11 / 2
8,443
402
7,890
16,512
3,913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FullCrimpin
Kukulkan
18
7 / 2 / 3
12,479
594
13,418
8,022
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 1 / 10
11,484
547
8,236
10,514
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 3 / 13
10,550
502
6,987
12,125
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
STáLKèR
Thanatos
20
6 / 2 / 4
12,960
617
8,457
17,518
7,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
11 / 3 / 5
13,073
623
23,394
23,537
9,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
11
Kills
31
31
Deaths
11
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
W
Kukulkan
FullCrimpin
Kukulkan
7
2
3
4.25
L
Bellona
Hesus2023
Bellona
0
8
0
0
W
4
1
10
9
W
3
3
13
3.17
L
Ao Kuang
Proventing
Ao Kuang
6
3
4
2.67
W
Thanatos
STáLKèR
Thanatos
6
2
4
4
W
11
3
5
4.5
L
Nike
0
3
4
0.67
L
Danzaburou
xHAGAx
Danzaburou
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,870
Damage
60,492
80,323
Taken
71,716
30,651
Mitigated
33,621
17,940
Healing
46,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,200
1,394
1,605
2,493
13,056
4,753
241
6,833
5,763
63,995
0
W
Kukulkan
FullCrimpin
Kukulkan
13,418
1,036
0
2,613
8,022
3,339
1,838
4,956
2,887
80,397
0
L
Bellona
Hesus2023
Bellona
2,690
487
0
328
16,935
7,522
67
5,057
11,618
0
18,765
W
8,236
1,266
0
765
10,514
8,653
1,497
3,939
6,201
0
42,694
W
6,987
593
8,072
7,575
12,125
4,677
1,596
6,620
5,421
27,535
0
L
Ao Kuang
Proventing
Ao Kuang
12,059
2,591
0
8,494
17,834
6,840
509
2,354
15,333
86,715
0
W
Thanatos
STáLKèR
Thanatos
8,457
3,167
0
15,589
17,518
7,451
2,885
3,979
13,453
0
93,542
W
23,394
17,253
0
12,134
23,537
9,501
2,182
5,174
18,257
0
113,116
L
Nike
4,031
266
0
2,337
15,986
7,623
1,017
3,321
12,303
0
37,512
L
Danzaburou
xHAGAx
Danzaburou
7,890
2,551
0
2,683
16,512
3,913
0
2,132
14,326
0
41,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,817
Gold Earned
60,546
461
Minions Killed
539
0
Camps Cleared
0
1,839,428
Distance Traveled
2,021,903
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,329
539
136
6
0
397,284
4
W
Kukulkan
12,479
594
142
7
0
399,819
7
L
Bellona
7,087
337
37
2
0
317,026
0
W
Odin
11,484
547
67
3
0
427,873
3
W
Hel
10,550
502
42
2
0
391,660
1
L
Ao Kuang
12,137
578
148
7
0
411,196
5
W
Thanatos
12,960
617
143
7
0
456,110
2
W
Apollo
13,073
623
145
7
0
346,441
1
L
Nike
8,821
420
80
4
0
383,830
1
L
Danzaburou
8,443
402
60
3
0
330,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role