Player Matchup

Mercury
Mercury
EAC2001
Mercury
Level 28
God Stats
25W - 28L
1,598 SR
Queue Stats
386W - 408L
1,446 Elo+
Solo
Aphrodite
Aphrodite
K3NDR4
Aphrodite
Level 22
God Stats
4W - 1L
1,739 SR
Queue Stats
4W - 2L
1,665 Elo+
Solo
Heimdallr
Heimdallr
cwk1
Heimdallr
Level 17
God Stats
12W - 9L
1,562 SR
Queue Stats
30W - 44L
1,325 Elo+
Party 1
Danzaburou
Danzaburou
josephho2
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,256 Elo+
Party 1
Izanami
Izanami
nulatohunter
Izanami
Level 18
God Stats
12W - 15L
1,499 SR
Queue Stats
46W - 60L
1,338 Elo+
Party 1
Team Averages
Level 20
1,579 SR
1,406 Elo+

VS

Team Averages
Level 20
1,471 SR
1,347 Elo+
Kuzenbo
Kuzenbo
Ch3rn0bylChild
Kuzenbo
Level 27
God Stats
66W - 62L
1,260 SR
Queue Stats
262W - 330L
1,443 Elo+
Solo
Chaac
Chaac
ChubbiPenguin
Chaac
Level 18
God Stats
3W - 2L
1,451 SR
Queue Stats
18W - 20L
1,328 Elo+
Party 2
Heimdallr
Heimdallr
LittleManV675
Heimdallr
Level 28
God Stats
23W - 23L
1,668 SR
Queue Stats
158W - 157L
1,465 Elo+
Solo
Fenrir
Fenrir
aminority
Fenrir
Level 12
God Stats
16W - 8L
1,475 SR
Queue Stats
20W - 19L
1,376 Elo+
Solo
Kukulkan
Kukulkan
kylelegivrer
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EAC2001
Mercury
20
8 / 6 / 7
17,916
560
25,017
34,025
18,422
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
K3NDR4
Aphrodite
19
0 / 10 / 3
13,081
409
4,826
24,315
21,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
cwk1
Heimdallr
20
1 / 8 / 8
13,722
429
7,320
19,386
7,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
josephho2
Danzaburou
20
2 / 14 / 2
16,688
522
10,180
27,550
13,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
nulatohunter
Izanami
20
9 / 12 / 1
16,794
525
26,944
32,018
15,412
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 18
15,994
500
11,246
24,736
40,211
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
5 / 2 / 7
17,912
560
18,903
25,855
44,793
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
LittleManV675
Heimdallr
20
14 / 4 / 10
17,216
538
29,325
19,990
11,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
aminority
Fenrir
20
15 / 5 / 12
17,079
534
21,681
25,311
18,774
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
kylelegivrer
Kukulkan
20
13 / 6 / 6
17,019
532
27,586
18,848
9,170
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
20
Kills
50
50
Deaths
21
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
3
4
18
3
W
5
2
7
4.25
L
Mercury
EAC2001
Mercury
8
6
7
1.92
L
Aphrodite
K3NDR4
Aphrodite
0
10
3
0.15
W
Heimdallr
LittleManV675
Heimdallr
14
4
10
4.75
W
Fenrir
aminority
Fenrir
15
5
12
4.2
L
Heimdallr
cwk1
Heimdallr
1
8
8
0.63
L
Danzaburou
josephho2
Danzaburou
2
14
2
0.21
W
Kukulkan
kylelegivrer
Kukulkan
13
6
6
2.67
L
Izanami
nulatohunter
Izanami
9
12
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,287
Damage
108,741
137,294
Taken
114,740
75,659
Mitigated
124,323
23,437
Healing
35,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,246
3,332
1,009
5,682
24,736
40,211
1,216
2,183
22,553
43,213
0
W
18,903
2,454
0
11,161
25,855
44,793
3,143
223
25,632
0
129,068
L
Mercury
EAC2001
Mercury
25,017
12,955
0
5,097
34,025
18,422
0
9,367
24,138
0
158,205
L
Aphrodite
K3NDR4
Aphrodite
4,826
1,541
2,606
7,331
24,315
21,015
0
4,150
19,338
50,556
0
W
Heimdallr
LittleManV675
Heimdallr
29,325
19,836
0
9,146
19,990
11,375
6,679
1,449
18,541
0
123,055
W
Fenrir
aminority
Fenrir
21,681
4,209
0
4,741
25,311
18,774
1,684
917
24,394
0
115,580
L
Heimdallr
cwk1
Heimdallr
7,320
3,555
0
1,916
19,386
7,553
0
5,833
13,029
0
61,171
L
Danzaburou
josephho2
Danzaburou
10,180
3,883
0
485
27,550
13,257
3,490
7,160
19,684
0
134,392
W
Kukulkan
kylelegivrer
Kukulkan
27,586
3,134
0
3,401
18,848
9,170
3,848
54
18,794
90,427
0
L
Izanami
nulatohunter
Izanami
26,944
19,732
0
6,002
32,018
15,412
1,054
12,605
18,579
0
122,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,201
Gold Earned
85,220
730
Minions Killed
733
0
Camps Cleared
0
2,754,235
Distance Traveled
2,781,750
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,994
500
51
2
0
581,342
4
W
Chaac
17,912
560
232
7
0
571,127
1
L
Mercury
17,916
560
167
5
0
724,728
2
L
Aphrodite
13,081
409
92
3
0
546,103
0
W
Heimdallr
17,216
538
147
5
0
542,715
2
W
Fenrir
17,079
534
156
5
0
635,055
1
L
Heimdallr
13,722
429
100
3
0
520,973
0
L
Danzaburou
16,688
522
212
7
0
452,488
2
W
Kukulkan
17,019
532
147
5
0
451,511
1
L
Izanami
16,794
525
159
5
0
509,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role