Player Matchup

Chronos
Chronos
Defaultsilence
Chronos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,358 Elo+
Party 1
King Arthur
King Arthur
Mungus18
King Arthur
Level 28
God Stats
8W - 6L
1,440 SR
Queue Stats
56W - 76L
1,317 Elo+
Party 1
Neith
Neith
YamiYuGiOh
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,087 Elo+
Solo
Team Averages
Level 42
1,480 SR
1,254 Elo+

VS

Team Averages
Level 41
1,347 SR
1,305 Elo+
Ra
Ra
Theundil
Ra
Level 29
God Stats
0W - 5L
1,078 SR
Queue Stats
82W - 118L
1,322 Elo+
Party 2
Jing Wei
Jing Wei
TwoWingPony
Jing Wei
Level 67
God Stats
3W - 7L
1,462 SR
Queue Stats
111W - 149L
1,329 Elo+
Party 2
Hun Batz
Hun Batz
UltraRelaker36
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 10
13,154
774
25,739
21,647
8,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Mungus18
King Arthur
14
2 / 4 / 11
10,709
630
6,863
14,893
13,619
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
16
10 / 2 / 10
12,906
759
10,659
11,970
4,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
11,493
676
9,037
13,329
5,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
TwoWingPony
Jing Wei
14
1 / 8 / 3
9,851
579
12,863
18,402
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
11
2 / 10 / 3
9,657
568
15,115
16,778
6,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
23
Kills
8
8
Deaths
23
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
W
King Arthur
Mungus18
King Arthur
2
4
11
1.88
L
5
5
3
1.3
L
Jing Wei
TwoWingPony
Jing Wei
1
8
3
0.31
L
Hun Batz
2
10
3
0.35
W
Neith
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,261
Damage
37,015
48,510
Taken
48,509
27,048
Mitigated
19,363
19,815
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,739
10,218
0
10,718
21,647
8,807
1,653
2,566
19,081
98,994
0
W
King Arthur
Mungus18
King Arthur
6,863
513
0
1,445
14,893
13,619
48
3,764
11,129
0
20,121
L
9,037
102
598
1,694
13,329
5,969
93
7,852
5,477
38,115
0
L
Jing Wei
TwoWingPony
Jing Wei
12,863
10,697
0
3,281
18,402
7,042
1,041
10,111
8,291
0
44,578
L
Hun Batz
15,115
2,880
0
240
16,778
6,352
0
7,840
8,938
0
38,096
W
Neith
10,659
4,482
0
7,652
11,970
4,622
1,179
2,731
9,239
0
44,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,769
Gold Earned
31,001
196
Minions Killed
161
0
Camps Cleared
0
928,063
Distance Traveled
831,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,154
774
110
6
0
320,711
0
W
King Arthur
10,709
630
19
1
0
313,905
0
L
Ra
11,493
676
70
4
0
294,535
0
L
Jing Wei
9,851
579
58
3
0
251,456
0
L
Hun Batz
9,657
568
33
2
0
285,478
0
W
Neith
12,906
759
67
4
0
293,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role