Player Matchup

Ymir
Ymir
AdvanceBalogna
Ymir
Level 28
God Stats
12W - 7L
1,746 SR
Queue Stats
453W - 439L
1,615 Elo+
Solo
Heimdallr
Heimdallr
AmyOrTroll
Heimdallr
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 54L
1,698 Elo+
Party 2
Xing Tian
Xing Tian
Woodmancer
Xing Tian
Level 158
God Stats
2W - 4L
1,411 SR
Queue Stats
95W - 79L
1,700 Elo+
Party 2
Apollo
Apollo
crayolaeatinggod
Apollo
Level 29
God Stats
3W - 0L
1,669 SR
Queue Stats
17W - 10L
1,661 Elo+
Solo
Ra
Ra
persianblue
Ra
Level 27
God Stats
20W - 22L
1,407 SR
Queue Stats
191W - 196L
1,550 Elo+
Party 2
Team Averages
Level 51
1,547 SR
1,645 Elo+

VS

Team Averages
Level 35
1,584 SR
1,614 Elo+
Kumbhakarna
Kumbhakarna
Aero512
Kumbhakarna
Level 28
God Stats
3W - 1L
1,429 SR
Queue Stats
6W - 3L
1,626 Elo+
Party 3
Apollo
Apollo
LeachGoat
Apollo
Level 27
God Stats
8W - 5L
1,536 SR
Queue Stats
52W - 65L
1,557 Elo+
Party 1
Anubis
Anubis
Seetj925
Anubis
Level 29
God Stats
42W - 37L
1,663 SR
Queue Stats
46W - 42L
1,636 Elo+
Party 1
Tyr
Tyr
UglyIdiot
Tyr
Level 81
God Stats
1W - 2L
1,791 SR
Queue Stats
8W - 6L
1,626 Elo+
Party 3
Thor
Thor
xXN3rdK1dXx
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
9,696
570
14,266
15,146
11,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
AmyOrTroll
Heimdallr
18
4 / 0 / 4
10,937
643
8,096
9,705
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Woodmancer
Xing Tian
15
5 / 1 / 13
10,327
607
6,610
13,075
11,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
11 / 1 / 7
10,870
639
14,074
13,816
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 4 / 10
9,124
537
5,182
8,843
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aero512
Kumbhakarna
11
0 / 6 / 2
7,325
431
4,420
13,904
8,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
LeachGoat
Apollo
14
0 / 4 / 1
8,055
474
4,417
13,383
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Seetj925
Anubis
14
4 / 7 / 1
8,602
506
12,975
13,173
7,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 2
9,792
576
11,832
15,093
12,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 5 / 2
6,761
398
2,798
7,515
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
26
Kills
8
8
Deaths
26
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Kumbhakarna
Aero512
Kumbhakarna
0
6
2
0.17
W
Heimdallr
AmyOrTroll
Heimdallr
4
0
4
6
L
Apollo
LeachGoat
Apollo
0
4
1
0.13
L
Anubis
Seetj925
Anubis
4
7
1
0.64
L
3
4
2
1
W
Xing Tian
Woodmancer
Xing Tian
5
1
13
11.5
W
11
1
7
14.5
W
1
4
10
1.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,228
Damage
36,442
60,585
Taken
63,068
34,409
Mitigated
35,089
22,887
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,266
2,488
0
4,767
15,146
11,456
210
4,669
10,055
47,907
0
L
Kumbhakarna
Aero512
Kumbhakarna
4,420
235
0
840
13,904
8,225
351
6,170
7,594
18,121
0
W
Heimdallr
AmyOrTroll
Heimdallr
8,096
4,359
0
5,881
9,705
3,976
2,104
2,066
7,614
0
81,757
L
Apollo
LeachGoat
Apollo
4,417
2,670
0
3,872
13,383
4,888
0
2,340
10,975
0
57,550
L
Anubis
Seetj925
Anubis
12,975
259
0
3,773
13,173
7,188
620
6,040
6,938
58,866
0
L
11,832
3,002
0
6,080
15,093
12,430
0
7,383
7,134
0
62,356
W
Xing Tian
Woodmancer
Xing Tian
6,610
756
0
2,523
13,075
11,480
144
3,005
10,045
41,242
0
W
14,074
8,094
0
5,236
13,816
4,827
757
4,337
9,454
0
82,832
W
5,182
696
2,063
2,417
8,843
2,670
250
5,811
3,007
45,491
0
L
2,798
937
0
1,348
7,515
2,358
0
3,028
4,369
0
21,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,954
Gold Earned
40,535
442
Minions Killed
386
0
Camps Cleared
0
1,572,236
Distance Traveled
1,503,770
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,696
570
74
4
0
287,264
1
L
Kumbhakarna
7,325
431
26
2
0
327,053
0
W
Heimdallr
10,937
643
141
8
0
317,652
5
L
Apollo
8,055
474
110
6
0
328,183
1
L
Anubis
8,602
506
95
6
0
255,839
0
L
Tyr
9,792
576
108
6
0
336,626
3
W
Xing Tian
10,327
607
50
3
0
315,303
5
W
Apollo
10,870
639
96
6
0
351,182
3
W
Ra
9,124
537
81
5
0
300,835
0
L
Thor
6,761
398
47
3
0
256,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role