Player Matchup

Loki
Loki
Kittyhealsx3
Loki
Level 38
God Stats
1W - 6L
1,680 SR
Queue Stats
115W - 119L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
Mikato Ly
Erlang Shen
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
493W - 503L
1,376 Elo+
Party 3
Hel
Hel
WiskyTF
Hel
Level 125
God Stats
3W - 10L
1,174 SR
Queue Stats
371W - 391L
1,426 Elo+
Party 1
Ullr
Ullr
Zepxj Ly
Ullr
Level 49
God Stats
3W - 6L
1,509 SR
Queue Stats
92W - 108L
1,369 Elo+
Party 3
Osiris
Osiris
chuyneko
Osiris
Level 112
God Stats
14W - 21L
1,463 SR
Queue Stats
493W - 513L
1,382 Elo+
Party 1
Team Averages
Level 77
1,465 SR
1,404 Elo+

VS

Team Averages
Level 46
1,528 SR
1,425 Elo+
Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BagEmUpCoach
Danzaburou
Level 34
God Stats
46W - 41L
1,510 SR
Queue Stats
471W - 458L
1,459 Elo+
Party 4
Baron Samedi
Baron Samedi
DanteVertigo221
Baron Samedi
Level 81
God Stats
30W - 32L
1,518 SR
Queue Stats
270W - 274L
1,351 Elo+
Party 2
Chaac
Chaac
lordofshwarts
Chaac
Level 45
God Stats
15W - 12L
1,351 SR
Queue Stats
75W - 76L
1,367 Elo+
Party 2
Arachne
Arachne
xAshecrimsonx
Arachne
Level 42
God Stats
19W - 8L
1,760 SR
Queue Stats
443W - 453L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
8,980
499
5,516
15,126
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Mikato Ly
Erlang Shen
11
1 / 5 / 2
6,860
381
6,405
17,143
13,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hel
16
5 / 2 / 4
9,777
543
10,275
13,064
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
13
2 / 8 / 3
7,710
428
6,849
15,026
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
chuyneko
Osiris
13
3 / 8 / 1
8,293
461
10,308
16,621
15,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
0 / 2 / 7
9,222
512
8,682
8,754
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
BagEmUpCoach
Danzaburou
16
6 / 2 / 12
10,334
574
15,733
12,439
4,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
DanteVertigo221
Baron Samedi
15
4 / 4 / 7
9,068
504
12,406
14,303
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 4 / 1
10,354
575
11,179
17,417
14,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
17
10 / 3 / 2
10,368
576
12,380
11,447
5,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
15
Kills
28
28
Deaths
15
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
2
7
1.75
W
Danzaburou
BagEmUpCoach
Danzaburou
6
2
12
6
W
Baron Samedi
DanteVertigo221
Baron Samedi
4
4
7
1.88
L
4
5
4
1.2
L
Erlang Shen
Mikato Ly
Erlang Shen
1
5
2
0.4
L
Hel
5
2
4
3.5
L
Ullr
2
8
3
0.44
L
Osiris
chuyneko
Osiris
3
8
1
0.44
W
8
4
1
2.13
W
Arachne
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,353
Damage
60,380
76,980
Taken
64,360
45,579
Mitigated
33,034
20,249
Healing
25,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,682
575
643
4,339
8,754
2,780
1,646
4,818
3,936
53,968
0
W
Danzaburou
BagEmUpCoach
Danzaburou
15,733
7,636
0
4,118
12,439
4,697
2,440
1,134
11,305
0
59,160
W
Baron Samedi
DanteVertigo221
Baron Samedi
12,406
1,342
1,386
7,158
14,303
5,965
1,814
2,166
12,137
51,890
0
L
5,516
987
0
3,342
15,126
5,406
0
2,204
12,922
0
39,592
L
Erlang Shen
Mikato Ly
Erlang Shen
6,405
2,173
0
1,605
17,143
13,848
0
5,193
11,950
0
23,745
L
Hel
10,275
292
5,540
7,514
13,064
6,120
0
6,780
6,284
58,481
0
L
Ullr
6,849
2,787
0
2,248
15,026
4,976
454
5,012
10,014
0
36,566
L
Osiris
chuyneko
Osiris
10,308
5,766
0
0
16,621
15,229
192
1,899
14,722
0
41,340
W
11,179
2,988
0
6,739
17,417
14,011
1,231
1,302
16,115
0
51,015
W
Arachne
12,380
10,365
0
1,075
11,447
5,581
489
855
10,592
0
74,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,620
Gold Earned
49,346
327
Minions Killed
475
0
Camps Cleared
0
1,537,419
Distance Traveled
1,599,582
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,222
512
103
6
0
313,719
6
W
Danzaburou
10,334
574
105
6
0
272,242
0
W
Baron Samedi
9,068
504
63
4
0
302,701
6
L
Loki
8,980
499
63
4
0
360,886
0
L
Erlang Shen
6,860
381
22
1
0
322,257
2
L
Hel
9,777
543
119
7
0
309,136
6
L
Ullr
7,710
428
57
3
0
300,159
4
L
Osiris
8,293
461
66
4
0
244,981
1
W
Chaac
10,354
575
93
5
0
334,348
0
W
Arachne
10,368
576
111
6
0
376,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role