Player Matchup

Medusa
Medusa
DaddysBeIt
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
IGotY
Nike
Level 155
God Stats
44W - 21L
1,584 SR
Queue Stats
1,291W - 1,233L
1,546 Elo+
Solo
Artio
Artio
Sylverius
Artio
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 93L
1,732 Elo+
Party 2
Tiamat
Tiamat
TheBayleaf
Tiamat
Level 160
God Stats
4W - 0L
1,865 SR
Queue Stats
14W - 4L
1,894 Elo+
Party 2
Scylla
Scylla
xxMrLidlxx
Scylla
Level 68
God Stats
2W - 0L
1,530 SR
Queue Stats
22W - 13L
1,601 Elo+
Solo
Team Averages
Level 140
1,596 SR
1,655 Elo+

VS

Team Averages
Level 157
1,646 SR
1,596 Elo+
Bacchus
Bacchus
Azul15
Bacchus
Level 157
God Stats
2W - 1L
1,915 SR
Queue Stats
269W - 240L
1,544 Elo+
Party 1
Odin
Odin
HellLights
Odin
Level 157
God Stats
0W - 2L
1,353 SR
Queue Stats
40W - 52L
1,357 Elo+
Solo
Merlin
Merlin
Kahvicup
Merlin
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 89L
1,754 Elo+
Solo
Heimdallr
Heimdallr
Misanjo
Heimdallr
Level 160
God Stats
1W - 2L
1,964 SR
Queue Stats
68W - 31L
1,675 Elo+
Party 1
Vulcan
Vulcan
deltalfa
Vulcan
Level 153
God Stats
11W - 4L
1,500 SR
Queue Stats
689W - 648L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaddysBeIt
Medusa
19
5 / 7 / 12
11,667
778
19,442
17,836
10,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
IGotY
Nike
18
5 / 4 / 18
11,208
747
10,372
21,931
25,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Sylverius
Artio
19
6 / 6 / 19
12,010
801
13,843
27,735
40,786
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
TheBayleaf
Tiamat
19
7 / 3 / 13
12,379
825
14,914
14,050
11,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
xxMrLidlxx
Scylla
20
6 / 3 / 11
12,241
816
15,345
10,650
5,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Azul15
Bacchus
17
1 / 6 / 17
11,097
740
8,792
18,404
26,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 5 / 16
11,194
746
10,121
21,602
22,788
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Kahvicup
Merlin
17
3 / 7 / 14
10,702
713
12,874
11,860
5,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Misanjo
Heimdallr
20
9 / 6 / 10
12,846
856
20,976
17,105
8,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
deltalfa
Vulcan
18
7 / 6 / 8
11,988
799
19,833
15,439
7,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
87
29
Kills
22
23
Deaths
30
73
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Azul15
Bacchus
1
6
17
1.58
W
Medusa
DaddysBeIt
Medusa
5
7
12
1.57
L
2
5
16
2
W
Nike
IGotY
Nike
5
4
18
3.5
L
Merlin
Kahvicup
Merlin
3
7
14
1.43
L
Heimdallr
Misanjo
Heimdallr
9
6
10
2.33
W
Artio
Sylverius
Artio
6
6
19
2.58
W
Tiamat
TheBayleaf
Tiamat
7
3
13
4.5
L
Vulcan
deltalfa
Vulcan
7
6
8
1.83
W
Scylla
xxMrLidlxx
Scylla
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,916
Damage
72,596
92,202
Taken
84,410
93,473
Mitigated
71,015
32,201
Healing
18,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Azul15
Bacchus
8,792
490
1,842
2,761
18,404
26,477
335
7,528
10,876
11,955
0
W
Medusa
DaddysBeIt
Medusa
19,442
9,053
1,320
3,578
17,836
10,338
924
7,799
10,012
0
42,655
L
10,121
2,995
1,609
3,885
21,602
22,788
398
11,720
9,882
0
18,563
W
Nike
IGotY
Nike
10,372
366
4,641
2,366
21,931
25,695
1,279
7,770
14,111
0
22,141
L
Merlin
Kahvicup
Merlin
12,874
938
0
416
11,860
5,457
1,646
7,483
4,377
29,802
0
L
Heimdallr
Misanjo
Heimdallr
20,976
11,685
0
3,435
17,105
8,975
1,518
8,053
9,052
0
40,138
W
Artio
Sylverius
Artio
13,843
1,192
3,566
7,996
27,735
40,786
0
13,442
14,097
20,067
0
W
Tiamat
TheBayleaf
Tiamat
14,914
2,241
1,859
4,731
14,050
11,411
1,306
6,668
7,372
28,759
0
L
Vulcan
deltalfa
Vulcan
19,833
7,138
1,902
2,374
15,439
7,318
1,191
9,318
6,121
48,823
0
W
Scylla
xxMrLidlxx
Scylla
15,345
1,724
897
1,247
10,650
5,243
1,472
5,539
5,111
50,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,505
Gold Earned
57,827
174
Minions Killed
176
0
Camps Cleared
0
1,377,195
Distance Traveled
1,198,637
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,097
740
2
0
0
244,520
3
W
Medusa
11,667
778
47
3
0
217,475
0
L
Odin
11,194
746
10
1
0
276,098
0
W
Nike
11,208
747
21
1
0
317,803
0
L
Merlin
10,702
713
46
3
0
201,332
0
L
Heimdallr
12,846
856
46
3
0
240,261
0
W
Artio
12,010
801
11
1
0
301,772
2
W
Tiamat
12,379
825
28
2
0
303,159
0
L
Vulcan
11,988
799
72
5
0
236,426
2
W
Scylla
12,241
816
67
4
0
236,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role