Player Matchup

Olorun
Olorun
Bingbangboo1
Olorun
Level 88
God Stats
1W - 1L
1,454 SR
Queue Stats
64W - 65L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GravityCat
Kumbhakarna
Level 52
God Stats
2W - 5L
1,413 SR
Queue Stats
29W - 34L
1,489 Elo+
Party 2
Fenrir
Fenrir
Marksy5
Fenrir
Level 120
God Stats
3W - 5L
1,542 SR
Queue Stats
62W - 70L
1,461 Elo+
Party 2
Susano
Susano
Mrsusan12
Susano
Level 30
God Stats
0W - 1L
1,285 SR
Queue Stats
18W - 19L
1,432 Elo+
Party 2
Merlin
Merlin
bexxyboo
Merlin
Level 128
God Stats
7W - 3L
1,692 SR
Queue Stats
61W - 68L
1,460 Elo+
Party 2
Team Averages
Level 84
1,477 SR
1,464 Elo+

VS

Team Averages
Level 50
1,575 SR
1,492 Elo+
Medusa
Medusa
Blxls
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,336 Elo+
Solo
Persephone
Persephone
Foxitocin
Persephone
Level 98
God Stats
1W - 0L
1,693 SR
Queue Stats
18W - 21L
1,505 Elo+
Party 1
Sol
Sol
Kolgred
Sol
Level 87
God Stats
2W - 1L
1,630 SR
Queue Stats
37W - 50L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
Monarh1
Guan Yu
Level 20
God Stats
1W - 0L
1,563 SR
Queue Stats
13W - 17L
1,505 Elo+
Party 1
Hercules
Hercules
QuantumInjection
Hercules
Level 28
God Stats
6W - 8L
1,487 SR
Queue Stats
83W - 72L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 8 / 4
9,541
682
6,967
14,051
5,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
GravityCat
Kumbhakarna
14
0 / 7 / 6
8,784
627
6,068
17,540
14,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Marksy5
Fenrir
14
2 / 1 / 5
8,794
628
11,102
16,208
15,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Mrsusan12
Susano
14
2 / 5 / 4
9,055
647
8,407
9,700
3,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
bexxyboo
Merlin
18
3 / 2 / 3
10,301
736
12,972
7,507
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blxls
Medusa
17
2 / 3 / 11
10,145
725
8,827
12,031
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Foxitocin
Persephone
17
3 / 0 / 10
10,799
771
13,185
6,439
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
17
3 / 1 / 9
10,470
748
8,234
12,046
4,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Monarh1
Guan Yu
16
1 / 1 / 6
9,211
658
5,453
10,694
7,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
14 / 3 / 5
13,176
941
22,465
23,014
23,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
8
Kills
23
23
Deaths
8
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
8
4
0.38
W
Medusa
Blxls
Medusa
2
3
11
2.5
W
Persephone
Foxitocin
Persephone
3
0
10
8
L
Kumbhakarna
GravityCat
Kumbhakarna
0
7
6
0.43
W
Sol
3
1
9
7.5
L
Fenrir
Marksy5
Fenrir
2
1
5
4.5
W
Guan Yu
Monarh1
Guan Yu
1
1
6
4
L
Susano
Mrsusan12
Susano
2
5
4
0.8
W
14
3
5
5.5
L
Merlin
bexxyboo
Merlin
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,516
Damage
58,164
65,006
Taken
64,224
43,738
Mitigated
42,419
6,270
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,967
3,854
663
1,988
14,051
5,850
0
5,107
8,777
39,848
0
W
Medusa
Blxls
Medusa
8,827
3,549
0
1,692
12,031
4,515
260
5,834
5,786
0
42,068
W
Persephone
Foxitocin
Persephone
13,185
755
0
727
6,439
2,711
746
1,686
4,715
45,137
0
L
Kumbhakarna
GravityCat
Kumbhakarna
6,068
237
0
904
17,540
14,988
0
6,945
10,420
19,166
0
W
Sol
8,234
2,439
0
4,506
12,046
4,403
2,953
5,429
6,345
49,470
0
L
Fenrir
Marksy5
Fenrir
11,102
1,930
0
1,360
16,208
15,453
0
5,262
10,846
0
21,951
W
Guan Yu
Monarh1
Guan Yu
5,453
377
1,255
1,538
10,694
7,023
284
3,686
6,829
0
22,850
L
Susano
Mrsusan12
Susano
8,407
1,562
0
628
9,700
3,900
0
2,803
6,822
0
19,828
W
22,465
10,541
0
7,349
23,014
23,767
0
8,943
13,439
398
38,332
L
Merlin
bexxyboo
Merlin
12,972
1,255
0
727
7,507
3,547
1
1,673
5,784
42,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,475
Gold Earned
53,801
287
Minions Killed
352
2
Camps Cleared
9
1,315,892
Distance Traveled
1,335,034
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,541
682
88
6
0
230,087
2
W
Medusa
10,145
725
91
7
2
240,513
1
W
Persephone
10,799
771
96
7
0
265,066
1
L
Kumbhakarna
8,784
627
29
2
0
266,024
2
W
Sol
10,470
748
85
6
3
275,476
3
L
Fenrir
8,794
628
37
3
0
300,720
2
W
Guan Yu
9,211
658
37
3
2
282,074
0
L
Susano
9,055
647
26
2
1
267,923
5
W
Hercules
13,176
941
43
3
2
271,905
3
L
Merlin
10,301
736
107
8
1
251,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role