Player Matchup

Danzaburou
Danzaburou
BrunoInestroza
Danzaburou
Level 127
God Stats
15W - 20L
1,462 SR
Queue Stats
428W - 422L
1,470 Elo+
Party 2
Arachne
Arachne
LiterallyNeith
Arachne
Level 69
God Stats
94W - 65L
1,625 SR
Queue Stats
341W - 380L
1,538 Elo+
Solo
Cerberus
Cerberus
Muffm4n
Cerberus
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 56L
1,501 Elo+
Solo
Olorun
Olorun
balalaika82
Olorun
Level 109
God Stats
13W - 10L
1,532 SR
Queue Stats
272W - 262L
1,448 Elo+
Party 2
Bellona
Bellona
porce03
Bellona
Level 47
God Stats
41W - 36L
1,548 SR
Queue Stats
159W - 143L
1,490 Elo+
Solo
Team Averages
Level 83
1,533 SR
1,490 Elo+

VS

Team Averages
Level 53
1,632 SR
1,500 Elo+
Cernunnos
Cernunnos
RGAccentuate
Cernunnos
Level 69
God Stats
7W - 5L
1,750 SR
Queue Stats
99W - 72L
1,675 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ThinkSubset9523
Tsukuyomi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,383 Elo+
Party 1
Osiris
Osiris
Zarrks
Osiris
Level 28
God Stats
15W - 13L
1,684 SR
Queue Stats
41W - 31L
1,595 Elo+
Party 3
Cerberus
Cerberus
kingethan021
Cerberus
Level 58
God Stats
5W - 8L
1,449 SR
Queue Stats
61W - 116L
1,305 Elo+
Party 1
Discordia
Discordia
llMkzRayll
Discordia
Level 84
God Stats
3W - 3L
1,778 SR
Queue Stats
390W - 340L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrunoInestroza
Danzaburou
12
5 / 0 / 1
7,434
676
6,448
5,785
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 1
6,795
618
5,256
9,033
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Muffm4n
Cerberus
10
1 / 0 / 4
6,120
556
4,074
5,783
3,363
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
13
2 / 0 / 1
7,409
674
1,298
5,800
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Bellona
porce03
Bellona
12
2 / 1 / 3
7,008
637
6,237
8,359
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RGAccentuate
Cernunnos
9
0 / 2 / 0
5,165
470
4,174
6,901
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
ThinkSubset9523
Tsukuyomi
7
0 / 3 / 0
4,856
441
2,215
6,818
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Zarrks
Osiris
10
2 / 4 / 0
5,974
543
6,264
10,905
6,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
kingethan021
Cerberus
8
0 / 4 / 0
5,163
469
2,391
8,370
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
llMkzRayll
Discordia
12
1 / 2 / 0
6,505
591
3,562
3,300
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
3
3
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrunoInestroza
Danzaburou
5
0
1
5.5
W
5
2
1
2.75
W
Cerberus
Muffm4n
Cerberus
1
0
4
3
L
Cernunnos
RGAccentuate
Cernunnos
0
2
0
0
L
Tsukuyomi
ThinkSubset9523
Tsukuyomi
0
3
0
0
L
Osiris
Zarrks
Osiris
2
4
0
0.5
W
Olorun
2
0
1
2.5
L
Cerberus
kingethan021
Cerberus
0
4
0
0
L
Discordia
llMkzRayll
Discordia
1
2
0
0.5
W
Bellona
porce03
Bellona
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,313
Damage
18,606
34,760
Taken
36,294
15,733
Mitigated
13,482
14,404
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrunoInestroza
Danzaburou
6,448
2,442
0
1,611
5,785
1,619
382
1,356
4,429
0
49,530
W
5,256
3,933
0
1,963
9,033
3,132
99
1,300
7,611
0
32,674
W
Cerberus
Muffm4n
Cerberus
4,074
275
0
1,563
5,783
3,363
310
1,035
4,748
18,003
0
L
Cernunnos
RGAccentuate
Cernunnos
4,174
1,917
0
2,520
6,901
1,833
0
1,834
5,067
0
33,503
L
Tsukuyomi
ThinkSubset9523
Tsukuyomi
2,215
551
0
2,043
6,818
1,893
0
244
6,574
0
20,702
L
Osiris
Zarrks
Osiris
6,264
3,176
0
3,993
10,905
6,107
0
0
10,905
0
33,974
W
Olorun
1,298
126
164
4,669
5,800
2,015
0
1,760
3,660
48,684
0
L
Cerberus
kingethan021
Cerberus
2,391
35
0
1,284
8,370
2,629
0
2,240
6,130
18,078
0
L
Discordia
llMkzRayll
Discordia
3,562
220
0
906
3,300
1,020
0
1,054
2,246
45,380
0
W
Bellona
porce03
Bellona
6,237
2,721
0
4,434
8,359
5,604
483
0
8,359
0
34,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,766
Gold Earned
27,663
388
Minions Killed
344
0
Camps Cleared
0
1,063,433
Distance Traveled
1,026,140
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,434
676
109
10
0
202,313
2
W
Arachne
6,795
618
58
5
0
204,520
2
W
Cerberus
6,120
556
41
4
0
247,330
6
L
Cernunnos
5,165
470
66
6
0
181,336
4
L
Tsukuyomi
4,856
441
54
5
0
213,897
3
L
Osiris
5,974
543
70
6
0
193,505
0
W
Olorun
7,409
674
110
10
0
194,274
3
L
Cerberus
5,163
469
57
5
0
221,807
0
L
Discordia
6,505
591
97
9
0
215,595
4
W
Bellona
7,008
637
70
6
0
214,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role