Player Matchup

Ratatoskr
Ratatoskr
Fløtte
Ratatoskr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,071 Elo+
Party 2
Sol
Sol
ShiroClarisse
Sol
Level 29
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 1
Cerberus
Cerberus
dropi19
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
gruvia
Achilles
Level 29
God Stats
1W - 2L
1,660 SR
Queue Stats
3W - 5L
1,131 Elo+
Party 1
Neith
Neith
jvliej
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,071 Elo+
Party 2
Team Averages
Level 15
1,509 SR
1,200 Elo+

VS

Team Averages
Level 17
1,426 SR
1,323 Elo+
Sol
Sol
CuteKittyH
Sol
Level 18
God Stats
6W - 3L
1,506 SR
Queue Stats
12W - 15L
1,296 Elo+
Party 3
Merlin
Merlin
DrDucktor420
Merlin
Level 17
God Stats
3W - 3L
1,401 SR
Queue Stats
14W - 17L
1,321 Elo+
Party 3
Yemoja
Yemoja
Kapitányhölgy
Yemoja
Level 5
God Stats
1W - 0L
1,274 SR
Queue Stats
1W - 2L
1,164 Elo+
Party 3
Heimdallr
Heimdallr
RezFszuBagoy
Heimdallr
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
puyaa1
Odin
Level 28
God Stats
24W - 27L
1,448 SR
Queue Stats
37W - 57L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fløtte
Ratatoskr
15
2 / 6 / 1
9,523
433
2,959
15,511
5,533
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

14
3 / 5 / 5
9,594
436
17,517
13,710
4,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
dropi19
Cerberus
13
0 / 4 / 7
9,026
410
5,688
16,470
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
gruvia
Achilles
14
4 / 5 / 2
9,241
420
7,349
15,139
13,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
jvliej
Neith
12
1 / 9 / 4
8,312
378
4,784
12,796
5,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 9
12,084
549
17,980
16,288
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
15
2 / 4 / 11
10,748
489
7,552
9,769
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 11
10,686
486
1,211
7,977
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
RezFszuBagoy
Heimdallr
18
10 / 1 / 7
12,357
562
18,919
12,368
6,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
puyaa1
Odin
18
6 / 2 / 6
12,803
582
9,040
13,541
14,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
10
Kills
27
29
Deaths
12
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
W
Merlin
2
4
11
1.88
L
Ratatoskr
Fløtte
Ratatoskr
2
6
1
0.42
W
1
2
11
3.25
W
Heimdallr
RezFszuBagoy
Heimdallr
10
1
7
13.5
L
3
5
5
1.1
L
Cerberus
dropi19
Cerberus
0
4
7
0.88
L
Achilles
gruvia
Achilles
4
5
2
1
L
Neith
jvliej
Neith
1
9
4
0.33
W
Odin
puyaa1
Odin
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,297
Damage
54,702
73,626
Taken
59,943
43,627
Mitigated
37,497
10,559
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,980
3,960
0
5,340
16,288
7,035
3,869
7,969
8,194
68,144
3,852
W
Merlin
7,552
1,008
0
501
9,769
3,648
846
3,251
6,518
66,503
0
L
Ratatoskr
Fløtte
Ratatoskr
2,959
1,209
0
0
15,511
5,533
0
3,968
11,381
0
71,754
W
1,211
802
6,212
1,283
7,977
5,580
1,319
3,788
4,114
9,847
0
W
Heimdallr
RezFszuBagoy
Heimdallr
18,919
11,466
0
4,337
12,368
6,398
5,687
3,982
8,336
0
88,021
L
17,517
3,573
243
2,895
13,710
4,890
608
8,430
5,063
51,304
0
L
Cerberus
dropi19
Cerberus
5,688
187
0
3,922
16,470
14,500
264
5,475
10,836
22,159
0
L
Achilles
gruvia
Achilles
7,349
1,426
0
2,531
15,139
13,580
212
2,747
12,034
441
25,702
L
Neith
jvliej
Neith
4,784
1,427
0
968
12,796
5,124
580
5,167
7,516
0
32,125
W
Odin
puyaa1
Odin
9,040
2,629
0
922
13,541
14,836
1,352
4,622
8,619
0
65,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,696
Gold Earned
58,678
348
Minions Killed
487
0
Camps Cleared
0
2,070,963
Distance Traveled
1,897,645
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,084
549
100
5
0
383,159
4
W
Merlin
10,748
489
102
5
0
411,993
1
L
Ratatoskr
9,523
433
117
5
0
457,774
3
W
Yemoja
10,686
486
18
1
0
363,042
0
W
Heimdallr
12,357
562
132
6
0
388,387
2
L
Sol
9,594
436
88
4
0
390,441
0
L
Cerberus
9,026
410
39
2
0
455,484
3
L
Achilles
9,241
420
34
2
0
436,864
3
L
Neith
8,312
378
70
3
0
330,400
3
W
Odin
12,803
582
135
6
0
351,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role