Player Matchup

Ganesha
Ganesha
Diricen
Ganesha
Level 17
God Stats
5W - 5L
1,506 SR
Queue Stats
192W - 215L
1,582 Elo+
Solo
Tiamat
Tiamat
PablinuxBM
Tiamat
Level 7
God Stats
9W - 2L
1,859 SR
Queue Stats
16W - 4L
1,731 Elo+
Party 2
Xing Tian
Xing Tian
Paquitopaco
Xing Tian
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 82L
1,695 Elo+
Party 2
Apollo
Apollo
TuChinoFavorito
Apollo
Level 29
God Stats
25W - 15L
1,660 SR
Queue Stats
110W - 107L
1,561 Elo+
Solo
Mulan
Mulan
XZWV
Mulan
Level 8
God Stats
3W - 1L
1,700 SR
Queue Stats
34W - 39L
1,625 Elo+
Solo
Team Averages
Level 18
1,645 SR
1,639 Elo+

VS

Team Averages
Level 15
1,492 SR
1,544 Elo+
King Arthur
King Arthur
SlowLeBoss
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,619 Elo+
Party 1
Neith
Neith
Xoal
Neith
Level 11
God Stats
3W - 1L
1,639 SR
Queue Stats
5W - 6L
1,562 Elo+
Party 1
Kali
Kali
f4l3x
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
gabi8300
Cthulhu
Level 18
God Stats
1W - 3L
1,278 SR
Queue Stats
3W - 7L
1,396 Elo+
Party 1
Hel
Hel
pixle1
Hel
Level 29
God Stats
38W - 28L
1,541 SR
Queue Stats
133W - 129L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Diricen
Ganesha
15
0 / 7 / 17
10,090
459
5,367
17,194
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
PablinuxBM
Tiamat
19
7 / 2 / 7
11,927
542
22,019
15,839
14,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Paquitopaco
Xing Tian
20
22 / 1 / 9
14,779
672
24,038
21,852
11,640
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

18
8 / 5 / 8
11,384
517
15,344
16,510
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
XZWV
Mulan
18
3 / 6 / 3
11,202
509
7,838
18,316
14,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SlowLeBoss
King Arthur
18
7 / 7 / 2
12,115
551
14,293
20,103
14,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Xoal
Neith
16
4 / 4 / 6
10,120
460
13,096
11,937
4,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
f4l3x
Kali
14
5 / 11 / 4
9,660
439
8,337
19,092
8,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
gabi8300
Cthulhu
16
5 / 10 / 9
10,833
492
13,291
24,977
17,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
pixle1
Hel
14
0 / 9 / 2
8,866
403
9,633
19,448
7,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
44
40
Kills
21
21
Deaths
41
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Diricen
Ganesha
0
7
17
1.21
W
Tiamat
PablinuxBM
Tiamat
7
2
7
5.25
W
Xing Tian
Paquitopaco
Xing Tian
22
1
9
26.5
L
King Arthur
SlowLeBoss
King Arthur
7
7
2
1.14
W
8
5
8
2.4
W
Mulan
XZWV
Mulan
3
6
3
0.75
L
Neith
Xoal
Neith
4
4
6
1.75
L
Kali
f4l3x
Kali
5
11
4
0.64
L
Cthulhu
gabi8300
Cthulhu
5
10
9
0.95
L
Hel
pixle1
Hel
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,606
Damage
58,650
89,711
Taken
95,557
57,394
Mitigated
52,791
22,893
Healing
23,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Diricen
Ganesha
5,367
330
0
1,291
17,194
10,515
482
2,316
14,635
21,754
0
W
Tiamat
PablinuxBM
Tiamat
22,019
1,001
91
6,729
15,839
14,683
1,770
3,955
11,452
88,752
0
W
Xing Tian
Paquitopaco
Xing Tian
24,038
2,407
415
7,414
21,852
11,640
0
7,493
13,841
97,363
0
L
King Arthur
SlowLeBoss
King Arthur
14,293
3,644
0
1,545
20,103
14,533
282
10,496
8,998
0
74,112
W
15,344
11,408
0
2,941
16,510
6,114
2,597
5,735
10,494
0
78,329
W
Mulan
XZWV
Mulan
7,838
2,214
0
4,012
18,316
14,442
2,696
2,008
15,880
0
72,030
L
Neith
Xoal
Neith
13,096
5,019
0
3,474
11,937
4,598
0
6,342
5,543
0
69,606
L
Kali
f4l3x
Kali
8,337
4,388
0
3,158
19,092
8,749
346
8,384
10,442
0
43,147
L
Cthulhu
gabi8300
Cthulhu
13,291
1,895
76
5,217
24,977
17,141
111
13,993
10,758
46,004
0
L
Hel
pixle1
Hel
9,633
989
2,577
7,403
19,448
7,770
1,141
11,074
7,928
57,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,382
Gold Earned
51,594
597
Minions Killed
469
0
Camps Cleared
0
1,984,384
Distance Traveled
1,884,440
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,090
459
6
0
0
371,598
0
W
Tiamat
11,927
542
151
7
0
424,125
5
W
Xing Tian
14,779
672
151
7
0
490,969
0
L
King Arthur
12,115
551
121
6
0
362,434
1
W
Apollo
11,384
517
142
6
0
348,562
1
W
Mulan
11,202
509
147
7
0
349,130
4
L
Neith
10,120
460
101
5
0
371,805
4
L
Kali
9,660
439
61
3
0
387,451
1
L
Cthulhu
10,833
492
69
3
0
390,264
2
L
Hel
8,866
403
117
5
0
372,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role