Player Matchup

Yemoja
Yemoja
AAAAACHooo
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,247 Elo+
Solo
Scylla
Scylla
Aaron_James00
Scylla
Level 26
God Stats
22W - 19L
1,561 SR
Queue Stats
78W - 83L
1,421 Elo+
Party 1
Nemesis
Nemesis
Aqautical
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,518 Elo+
Party 2
Apollo
Apollo
JHD_2570
Apollo
Level 29
God Stats
14W - 13L
1,556 SR
Queue Stats
117W - 115L
1,455 Elo+
Party 1
Chaac
Chaac
KosztaKoffee
Chaac
Level 66
God Stats
17W - 7L
1,758 SR
Queue Stats
177W - 186L
1,476 Elo+
Party 2
Team Averages
Level 27
1,575 SR
1,423 Elo+

VS

Team Averages
Level 18
1,470 SR
1,397 Elo+
Neith
Neith
DarkMaiden96704
Neith
Level 7
God Stats
0W - 1L
1,237 SR
Queue Stats
3W - 3L
1,497 Elo+
Solo
Anubis
Anubis
Edgar-RAS
Anubis
Level 26
God Stats
39W - 31L
1,614 SR
Queue Stats
147W - 148L
1,462 Elo+
Solo
Hel
Hel
Skaydrek
Hel
Level 24
God Stats
4W - 6L
1,500 SR
Queue Stats
50W - 74L
1,245 Elo+
Solo
Thanatos
Thanatos
Zer0H4cker4224
Thanatos
Level 27
God Stats
9W - 17L
1,500 SR
Queue Stats
190W - 219L
1,471 Elo+
Solo
Hun Batz
Hun Batz
killervova09
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AAAAACHooo
Yemoja
14
0 / 7 / 8
9,899
430
2,197
11,601
6,341
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
13 / 7 / 9
12,714
553
17,985
14,432
4,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Aqautical
Nemesis
20
13 / 2 / 9
15,013
653
16,534
17,180
8,412
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
JHD_2570
Apollo
20
11 / 5 / 3
13,735
597
16,532
20,636
7,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
7 / 2 / 13
13,994
608
13,063
18,895
21,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 7
8,948
389
9,167
13,206
4,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Edgar-RAS
Anubis
19
8 / 8 / 9
12,506
544
19,214
20,513
10,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 6
11,345
493
10,631
15,241
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
15
9 / 11 / 2
10,761
468
11,750
17,514
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
killervova09
Hun Batz
14
2 / 11 / 5
8,956
389
3,286
18,193
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
51
44
Kills
22
23
Deaths
44
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AAAAACHooo
Yemoja
0
7
8
0.57
W
13
7
9
2.5
W
Nemesis
Aqautical
Nemesis
13
2
9
8.75
L
1
7
7
0.64
L
Anubis
Edgar-RAS
Anubis
8
8
9
1.56
W
Apollo
JHD_2570
Apollo
11
5
3
2.5
W
7
2
13
6.75
L
2
7
6
0.71
L
Thanatos
9
11
2
0.91
L
Hun Batz
killervova09
Hun Batz
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,311
Damage
54,048
82,744
Taken
84,667
48,179
Mitigated
31,518
27,789
Healing
25,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AAAAACHooo
Yemoja
2,197
1,142
1,276
62
11,601
6,341
0
4,385
7,216
21,758
0
W
17,985
1,495
0
2,080
14,432
4,271
993
7,328
7,104
54,921
0
W
Nemesis
Aqautical
Nemesis
16,534
5,728
0
10,007
17,180
8,412
3,052
3,140
14,040
0
125,609
L
9,167
3,807
0
1,694
13,206
4,515
1,099
4,090
9,091
0
35,800
L
Anubis
Edgar-RAS
Anubis
19,214
515
0
8,163
20,513
10,475
372
4,747
15,666
83,238
0
W
Apollo
JHD_2570
Apollo
16,532
9,590
0
6,422
20,636
7,176
6,148
7,815
12,821
0
93,240
W
13,063
2,250
0
7,942
18,895
21,979
581
7,177
11,718
0
76,100
L
10,631
2,279
2,758
5,030
15,241
5,306
100
2,945
11,996
55,758
0
L
Thanatos
11,750
3,002
0
6,131
17,514
5,607
0
1,820
15,569
0
36,147
L
Hun Batz
killervova09
Hun Batz
3,286
960
0
1,442
18,193
5,615
0
6,580
11,538
0
29,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,355
Gold Earned
52,516
559
Minions Killed
380
0
Camps Cleared
0
1,986,901
Distance Traveled
1,898,677
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,899
430
34
1
0
297,816
5
W
Scylla
12,714
553
75
3
0
371,726
0
W
Nemesis
15,013
653
166
7
0
472,239
0
L
Neith
8,948
389
54
2
0
406,833
4
L
Anubis
12,506
544
129
6
0
371,987
2
W
Apollo
13,735
597
158
7
0
405,848
2
W
Chaac
13,994
608
126
5
0
439,272
4
L
Hel
11,345
493
99
4
0
397,475
0
L
Thanatos
10,761
468
48
2
0
379,738
0
L
Hun Batz
8,956
389
50
2
0
342,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role