Player Matchup

Sol
Sol
DariMason
Sol
Level 5
God Stats
1W - 1L
1,660 SR
Queue Stats
3W - 5L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
Geoculus
Jormungandr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Shadow0063
Neith
Level 14
God Stats
2W - 2L
1,758 SR
Queue Stats
13W - 14L
1,488 Elo+
Solo
Team Averages
Level 21
1,639 SR
1,502 Elo+

VS

Team Averages
Level 49
1,616 SR
1,623 Elo+
Zeus
Zeus
GarnHundeart455
Zeus
Level 27
God Stats
103W - 45L
1,650 SR
Queue Stats
107W - 53L
1,631 Elo+
Party 2
Da Ji
Da Ji
Gaudasmite
Da Ji
Level 60
God Stats
1W - 2L
1,544 SR
Queue Stats
118W - 59L
1,627 Elo+
Party 2
Izanami
Izanami
Zeckenzippo
Izanami
Level 60
God Stats
110W - 45L
1,653 SR
Queue Stats
121W - 63L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,680
607
2,720
9,361
2,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Geoculus
Jormungandr
10
2 / 5 / 1
7,936
721
5,711
16,000
11,912
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
12
2 / 6 / 2
8,127
739
6,489
10,323
3,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 16
8,428
766
8,353
2,127
606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
13
13 / 2 / 5
10,707
973
11,465
9,076
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Zeckenzippo
Izanami
11
3 / 2 / 13
8,440
767
10,648
6,918
2,103
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
18
18
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
2
0
16
10
W
Da Ji
13
2
5
7.75
L
Jormungandr
Geoculus
Jormungandr
2
5
1
0.5
L
Neith
2
6
2
0.5
W
Izanami
Zeckenzippo
Izanami
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,920
Damage
30,466
35,684
Taken
18,121
17,986
Mitigated
10,516
6,418
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,720
170
0
1,553
9,361
2,535
0
2,272
7,089
15,495
0
W
8,353
529
0
780
2,127
606
418
897
1,230
33,864
0
W
Da Ji
11,465
5,105
0
1,415
9,076
7,807
383
4,622
4,454
0
20,201
L
Jormungandr
Geoculus
Jormungandr
5,711
734
576
1,497
16,000
11,912
0
4,463
11,537
21,226
0
L
Neith
6,489
3,211
369
2,423
10,323
3,539
0
1,666
8,657
0
32,124
W
Izanami
Zeckenzippo
Izanami
10,648
8,695
0
610
6,918
2,103
601
2,972
3,946
0
48,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,743
Gold Earned
27,575
113
Minions Killed
146
0
Camps Cleared
0
480,932
Distance Traveled
524,962
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,680
607
31
3
0
147,294
0
W
Zeus
8,428
766
53
5
0
175,893
1
W
Da Ji
10,707
973
16
1
0
176,595
1
L
Jormungandr
7,936
721
28
3
0
173,558
2
L
Neith
8,127
739
54
5
0
160,080
1
W
Izanami
8,440
767
77
7
0
172,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role