Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
CleverPig23
Osiris
Level 46
God Stats
0W - 3L
1,304 SR
Queue Stats
63W - 47L
1,626 Elo+
Solo
Medusa
Medusa
InhaleTheBuddha
Medusa
Level 40
God Stats
4W - 6L
1,559 SR
Queue Stats
74W - 54L
1,582 Elo+
Party 1
Hercules
Hercules
Zofoe
Hercules
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,667 Elo+
Party 1
Kumbhakarna
Kumbhakarna
showbo
Kumbhakarna
Level 45
God Stats
6W - 13L
1,251 SR
Queue Stats
86W - 88L
1,590 Elo+
Solo
Team Averages
Level 69
1,423 SR
1,593 Elo+

VS

Team Averages
Level 81
1,461 SR
1,618 Elo+
Baba Yaga
Baba Yaga
HectorBlue
Baba Yaga
Level 158
God Stats
3W - 4L
1,345 SR
Queue Stats
248W - 247L
1,506 Elo+
Solo
Cthulhu
Cthulhu
HughGRections
Cthulhu
Level 41
God Stats
71W - 48L
1,560 SR
Queue Stats
480W - 492L
1,502 Elo+
Solo
Khepri
Khepri
Warfluff
Khepri
Level 71
God Stats
5W - 5L
1,332 SR
Queue Stats
321W - 343L
1,492 Elo+
Solo
Anhur
Anhur
clοckwork
Anhur
Level 13
God Stats
20W - 3L
1,500 SR
Queue Stats
121W - 41L
1,840 Elo+
Party 2
Da Ji
Da Ji
Ζuko
Da Ji
Level 122
God Stats
3W - 4L
1,568 SR
Queue Stats
211W - 87L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 3 / 0
5,261
526
2,700
6,515
2,846
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
10
3 / 4 / 0
6,015
602
5,260
10,299
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 3 / 0
5,087
509
1,725
5,274
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Zofoe
Hercules
8
0 / 2 / 1
4,720
472
2,063
6,230
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
showbo
Kumbhakarna
6
0 / 3 / 1
4,339
434
1,367
5,765
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HectorBlue
Baba Yaga
10
0 / 0 / 8
5,454
545
4,095
2,027
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
11
3 / 3 / 1
6,192
619
5,543
7,632
5,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
Warfluff
Khepri
9
0 / 0 / 6
5,463
546
2,219
5,077
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Anhur
12
7 / 0 / 0
7,049
705
4,954
4,691
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
Ζuko
Da Ji
10
5 / 1 / 2
6,021
602
4,153
4,447
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
15
15
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
0
0.33
L
Osiris
3
4
0
0.75
W
Baba Yaga
HectorBlue
Baba Yaga
0
0
8
4
W
Cthulhu
3
3
1
1.17
L
0
3
0
0
W
Khepri
Warfluff
Khepri
0
0
6
3
L
Hercules
Zofoe
Hercules
0
2
1
0.25
W
Anhur
7
0
0
7
L
Kumbhakarna
showbo
Kumbhakarna
0
3
1
0.17
W
Da Ji
Ζuko
Da Ji
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,115
Damage
20,964
34,083
Taken
23,874
13,527
Mitigated
10,865
11,736
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,700
44
0
3,256
6,515
2,846
0
2,476
3,883
29,990
0
L
Osiris
5,260
2,287
0
4,291
10,299
5,566
0
5,403
4,435
0
31,953
W
Baba Yaga
HectorBlue
Baba Yaga
4,095
307
0
615
2,027
550
597
1,008
1,019
31,057
0
W
Cthulhu
5,543
1,463
82
2,604
7,632
5,049
0
0
7,632
28,045
0
L
1,725
852
0
662
5,274
864
0
389
4,885
0
27,882
W
Khepri
Warfluff
Khepri
2,219
172
0
1,387
5,077
2,534
201
1,670
3,407
10,182
0
L
Hercules
Zofoe
Hercules
2,063
580
0
2,233
6,230
1,966
0
1,260
4,910
0
20,625
W
Anhur
4,954
2,140
0
1,235
4,691
1,411
612
473
4,218
0
39,982
L
Kumbhakarna
showbo
Kumbhakarna
1,367
141
0
1,294
5,765
2,285
0
1,580
4,113
6,724
0
W
Da Ji
Ζuko
Da Ji
4,153
1,134
0
2,692
4,447
1,321
0
916
3,531
0
24,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,422
Gold Earned
30,179
246
Minions Killed
286
0
Camps Cleared
0
903,713
Distance Traveled
959,752
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,261
526
68
7
0
162,987
3
L
Osiris
6,015
602
72
7
0
173,054
2
W
Baba Yaga
5,454
545
64
6
0
199,874
6
W
Cthulhu
6,192
619
57
6
0
180,468
3
L
Medusa
5,087
509
47
5
0
180,077
3
W
Khepri
5,463
546
19
2
0
180,968
5
L
Hercules
4,720
472
43
4
0
203,376
1
W
Anhur
7,049
705
94
9
0
174,824
2
L
Kumbhakarna
4,339
434
16
2
0
184,219
0
W
Da Ji
6,021
602
52
5
0
223,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role