Player Matchup

Medusa
Medusa
Armail96
Medusa
Level 125
God Stats
3W - 1L
1,487 SR
Queue Stats
159W - 157L
1,476 Elo+
Party 3
Artio
Artio
CandyKane107
Artio
Level 87
God Stats
1W - 2L
1,528 SR
Queue Stats
14W - 12L
1,501 Elo+
Party 2
Cabrakan
Cabrakan
Honey5
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
TheDarkShadow772
Hun Batz
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,605 Elo+
Party 2
Sol
Sol
bruberg7722
Sol
Level 84
God Stats
20W - 27L
1,505 SR
Queue Stats
626W - 660L
1,525 Elo+
Solo
Team Averages
Level 102
1,504 SR
1,521 Elo+

VS

Team Averages
Level 80
1,531 SR
1,515 Elo+
Mercury
Mercury
KingBabs
Mercury
Level 91
God Stats
5W - 7L
1,513 SR
Queue Stats
357W - 339L
1,558 Elo+
Party 4
Kuzenbo
Kuzenbo
LegendaryDante
Kuzenbo
Level 51
God Stats
20W - 12L
1,652 SR
Queue Stats
55W - 56L
1,494 Elo+
Party 1
Neith
Neith
Raz1347
Neith
Level 102
God Stats
3W - 4L
1,545 SR
Queue Stats
153W - 150L
1,460 Elo+
Solo
Persephone
Persephone
SNOW-WOLF95
Persephone
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 215L
1,555 Elo+
Party 4
Mulan
Mulan
SuperPhunTimes
Mulan
Level 66
God Stats
9W - 10L
1,445 SR
Queue Stats
125W - 123L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Armail96
Medusa
13
3 / 2 / 1
7,733
552
5,766
7,961
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 0 / 3
8,798
628
9,392
10,157
10,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
Honey5
Cabrakan
11
2 / 0 / 5
7,555
540
4,433
9,112
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 4
8,210
586
5,934
8,016
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 1 / 2
9,586
685
9,190
13,903
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KingBabs
Mercury
10
0 / 7 / 2
6,293
450
5,001
12,094
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 2 / 1
5,929
424
4,527
8,226
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Raz1347
Neith
11
2 / 2 / 0
6,499
464
8,088
7,407
2,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
SNOW-WOLF95
Persephone
12
1 / 5 / 1
6,955
497
3,941
7,837
2,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
6,556
468
5,528
13,176
9,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
3
3
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Armail96
Medusa
3
2
1
1.75
W
2
0
3
3.5
W
Cabrakan
Honey5
Cabrakan
2
0
5
4.5
L
Mercury
KingBabs
Mercury
0
7
2
0.14
L
0
2
1
0.25
L
Neith
Raz1347
Neith
2
2
0
1
L
Persephone
SNOW-WOLF95
Persephone
1
5
1
0.3
L
0
3
0
0
W
3
0
4
5
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,715
Damage
27,085
49,149
Taken
48,740
28,144
Mitigated
23,080
28,527
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Armail96
Medusa
5,766
2,097
0
4,441
7,961
2,599
722
1,905
6,056
0
49,875
W
9,392
1,372
0
7,103
10,157
10,959
767
0
9,682
58,110
0
W
Cabrakan
Honey5
Cabrakan
4,433
490
0
3,628
9,112
7,089
0
1,281
7,831
16,203
0
L
Mercury
KingBabs
Mercury
5,001
2,223
0
745
12,094
3,853
0
5,489
6,605
0
37,880
L
4,527
2,116
246
2,088
8,226
4,492
0
2,655
5,571
12,420
0
L
Neith
Raz1347
Neith
8,088
4,386
0
3,201
7,407
2,365
0
1,966
5,441
0
48,894
L
Persephone
SNOW-WOLF95
Persephone
3,941
1,014
0
1,280
7,837
2,557
0
5,157
2,677
34,941
0
L
5,528
1,138
0
5,792
13,176
9,813
0
7,745
5,431
0
38,892
W
5,934
1,713
0
3,665
8,016
2,789
1,497
710
7,281
0
43,345
W
9,190
2,329
299
9,391
13,903
4,708
2,308
4,572
9,331
62,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
32,232
428
Minions Killed
304
0
Camps Cleared
0
1,335,986
Distance Traveled
1,266,817
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,733
552
98
7
0
232,097
5
W
Artio
8,798
628
107
8
0
284,536
5
W
Cabrakan
7,555
540
29
2
0
271,912
11
L
Mercury
6,293
450
77
6
0
298,066
0
L
Kuzenbo
5,929
424
6
0
0
269,153
9
L
Neith
6,499
464
84
6
0
232,456
0
L
Persephone
6,955
497
55
4
0
256,403
0
L
Mulan
6,556
468
82
6
0
210,739
0
W
Hun Batz
8,210
586
83
6
0
275,656
1
W
Sol
9,586
685
111
8
0
271,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role