Player Matchup

Nemesis
Nemesis
Akwuaa
Nemesis
Level 28
God Stats
6W - 3L
1,507 SR
Queue Stats
136W - 115L
1,500 Elo+
Solo
Medusa
Medusa
I2E_2U3E
Medusa
Level 24
God Stats
3W - 0L
1,776 SR
Queue Stats
147W - 56L
1,740 Elo+
Party 1
Ra
Ra
Jck3d
Ra
Level 18
God Stats
4W - 4L
1,372 SR
Queue Stats
73W - 64L
1,564 Elo+
Solo
Ullr
Ullr
imOmid_rad123
Ullr
Level 14
God Stats
9W - 7L
1,608 SR
Queue Stats
33W - 30L
1,476 Elo+
Solo
Cerberus
Cerberus
smitenite1
Cerberus
Level 25
God Stats
20W - 6L
1,949 SR
Queue Stats
187W - 73L
1,752 Elo+
Party 1
Team Averages
Level 22
1,642 SR
1,606 Elo+

VS

Team Averages
Level 25
1,643 SR
1,443 Elo+
Neith
Neith
Daily_SoloUltMe
Neith
Level 17
God Stats
4W - 4L
1,862 SR
Queue Stats
27W - 16L
1,562 Elo+
Party 2
Guan Yu
Guan Yu
InFiNiTe_peanut
Guan Yu
Level 18
God Stats
4W - 4L
1,498 SR
Queue Stats
5W - 11L
1,306 Elo+
Party 2
Set
Set
Rogue_Omikron
Set
Level 37
God Stats
9W - 6L
1,688 SR
Queue Stats
146W - 147L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
Rogue_Ypsilon
Nu Wa
Level 29
God Stats
8W - 6L
1,522 SR
Queue Stats
117W - 119L
1,407 Elo+
Party 2
Athena
Athena
jonascreater
Athena
Level 22
God Stats
10W - 6L
1,645 SR
Queue Stats
14W - 14L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akwuaa
Nemesis
11
2 / 0 / 6
6,336
634
4,634
5,456
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
I2E_2U3E
Medusa
13
8 / 0 / 3
7,667
767
9,028
4,906
1,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
12
4 / 2 / 0
6,846
685
3,713
4,692
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes

Shoes

+6%
Movement Speed

11
7 / 1 / 2
6,348
635
4,060
3,510
893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
smitenite1
Cerberus
9
1 / 0 / 4
5,218
522
2,440
5,502
1,682
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,319
532
3,604
5,026
1,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 3 / 1
4,710
471
2,855
5,848
3,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 4 / 0
4,795
480
2,263
7,508
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 1
4,960
496
1,634
6,722
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
7
0 / 4 / 1
4,929
493
2,773
8,269
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
22
Kills
3
3
Deaths
22
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Akwuaa
Nemesis
2
0
6
5
L
2
4
0
0.5
W
Medusa
I2E_2U3E
Medusa
8
0
3
9.5
L
0
3
1
0.17
W
Ra
4
2
0
2
L
1
4
0
0.25
L
0
7
1
0.07
W
7
1
2
8
L
Athena
0
4
1
0.13
W
Cerberus
smitenite1
Cerberus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,875
Damage
13,129
24,066
Taken
33,373
7,508
Mitigated
11,454
6,833
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Akwuaa
Nemesis
4,634
2,928
0
1,133
5,456
1,787
0
326
5,053
0
40,724
L
3,604
1,512
0
584
5,026
1,241
261
578
4,448
0
21,731
W
Medusa
I2E_2U3E
Medusa
9,028
4,638
0
2,023
4,906
1,641
255
1,444
3,298
0
51,128
L
2,855
891
0
720
5,848
3,104
0
2,044
3,600
0
15,906
W
Ra
3,713
393
70
1,391
4,692
1,505
1,623
273
4,267
37,458
0
L
2,263
915
0
1,923
7,508
2,493
0
713
6,709
0
19,929
L
1,634
454
0
658
6,722
1,428
0
1,008
5,640
22,091
0
W
4,060
1,409
0
422
3,510
893
796
1,239
2,259
0
23,599
L
Athena
2,773
772
0
1,732
8,269
3,188
100
1,446
6,823
12,449
0
W
Cerberus
smitenite1
Cerberus
2,440
42
107
1,687
5,502
1,682
388
883
4,607
20,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
24,713
346
Minions Killed
187
0
Camps Cleared
0
1,013,046
Distance Traveled
976,123
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,336
634
74
7
0
253,498
2
L
Neith
5,319
532
44
4
0
192,868
0
W
Medusa
7,667
767
92
9
0
205,234
2
L
Guan Yu
4,710
471
36
4
0
194,766
0
W
Ra
6,846
685
86
9
0
180,410
0
L
Set
4,795
480
41
4
0
197,253
1
L
Nu Wa
4,960
496
47
5
0
181,058
1
W
Ullr
6,348
635
52
5
0
186,085
1
L
Athena
4,929
493
19
2
0
210,178
0
W
Cerberus
5,218
522
42
4
0
187,819
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role