Player Matchup

Jing Wei
Jing Wei
EndoBtw
Jing Wei
Level 17
God Stats
4W - 4L
1,698 SR
Queue Stats
44W - 59L
1,221 Elo+
Party 1
Sol
Sol
shover1205
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 104L
1,250 Elo+
Party 1
Neith
Neith
slickrick420420
Neith
Level 25
God Stats
1W - 0L
1,372 SR
Queue Stats
65W - 74L
1,222 Elo+
Party 1
Team Averages
Level 20
1,523 SR
1,231 Elo+

VS

Team Averages
Level 15
1,443 SR
1,281 Elo+
Sobek
Sobek
Kado20122537
Sobek
Level 14
God Stats
0W - 3L
1,255 SR
Queue Stats
5W - 17L
1,157 Elo+
Solo
Kukulkan
Kukulkan
bobknarly
Kukulkan
Level 23
God Stats
1W - 4L
1,572 SR
Queue Stats
43W - 72L
1,186 Elo+
Solo
Hun Batz
Hun Batz
salvaje631tigre
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EndoBtw
Jing Wei
13
8 / 3 / 12
10,293
792
10,938
11,880
4,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
10 / 1 / 9
10,697
823
14,872
10,999
3,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 4 / 11
9,802
754
9,202
10,434
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
7,665
590
1,837
15,585
9,884
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
bobknarly
Kukulkan
13
5 / 4 / 2
9,243
711
17,185
12,411
4,997
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
9
0 / 14 / 5
7,572
582
1,742
13,566
6,482
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
24
Kills
7
8
Deaths
24
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
EndoBtw
Jing Wei
8
3
12
4.67
L
2
6
2
0.5
L
Kukulkan
bobknarly
Kukulkan
5
4
2
1.5
L
Hun Batz
0
14
5
0.18
W
10
1
9
14.5
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
20,764
33,313
Taken
41,562
11,834
Mitigated
21,363
10,754
Healing
310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
EndoBtw
Jing Wei
10,938
9,203
417
2,178
11,880
4,215
1,164
6,519
5,361
0
30,009
L
1,837
255
0
310
15,585
9,884
0
6,300
9,285
4,291
0
L
Kukulkan
bobknarly
Kukulkan
17,185
921
0
0
12,411
4,997
0
4,824
7,587
48,921
0
L
Hun Batz
1,742
267
0
0
13,566
6,482
0
3,764
9,802
0
3,744
W
14,872
6,779
0
5,636
10,999
3,890
844
6,966
4,033
37,925
0
W
9,202
5,314
0
2,523
10,434
3,729
294
5,866
4,568
0
30,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
24,480
98
Minions Killed
68
0
Camps Cleared
0
695,154
Distance Traveled
588,433
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,293
792
27
2
0
243,496
3
L
Sobek
7,665
590
2
0
0
213,379
2
L
Kukulkan
9,243
711
61
5
0
228,853
0
L
Hun Batz
7,572
582
5
0
0
146,201
0
W
Sol
10,697
823
44
3
0
223,129
0
W
Neith
9,802
754
27
2
0
228,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role