Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArminCrieg1
Ah Muzen Cab
Level 24
God Stats
1W - 2L
1,251 SR
Queue Stats
168W - 164L
1,321 Elo+
Solo
Merlin
Merlin
Dbeast
Merlin
Level 7
God Stats
1W - 2L
1,276 SR
Queue Stats
4W - 9L
1,243 Elo+
Solo
Hades
Hades
KALAVUN
Hades
Level 43
God Stats
11W - 15L
1,175 SR
Queue Stats
48W - 56L
1,354 Elo+
Party 2
Thanatos
Thanatos
darkakıncı
Thanatos
Level 27
God Stats
11W - 11L
1,494 SR
Queue Stats
48W - 52L
1,363 Elo+
Party 2
Erlang Shen
Erlang Shen
uçanayı
Erlang Shen
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 24
1,339 SR
1,356 Elo+

VS

Team Averages
Level 16
1,337 SR
1,251 Elo+
Bellona
Bellona
BabaVosss
Bellona
Level 13
God Stats
0W - 3L
1,233 SR
Queue Stats
16W - 35L
1,249 Elo+
Solo
Nemesis
Nemesis
LaLoiLaBourAmoin
Nemesis
Level 6
God Stats
0W - 3L
1,184 SR
Queue Stats
16W - 17L
1,219 Elo+
Party 1
He Bo
He Bo
Nakimaru
He Bo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,287 Elo+
Party 1
Olorun
Olorun
ZZ420
Olorun
Level 7
God Stats
2W - 6L
1,266 SR
Queue Stats
14W - 15L
1,287 Elo+
Party 1
Ymir
Ymir
havela
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArminCrieg1
Ah Muzen Cab
15
12 / 1 / 6
10,278
571
16,672
12,393
4,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Dbeast
Merlin
14
12 / 7 / 5
10,554
586
13,781
10,164
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
KALAVUN
Hades
14
5 / 2 / 6
9,299
517
6,339
11,067
5,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
darkakıncı
Thanatos
14
5 / 2 / 14
9,647
536
11,139
12,909
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
uçanayı
Erlang Shen
15
10 / 1 / 8
10,321
573
13,749
12,602
8,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabaVosss
Bellona
12
3 / 12 / 2
8,107
450
11,105
17,048
12,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 9 / 4
8,196
455
7,288
16,610
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Nakimaru
He Bo
11
2 / 10 / 6
7,335
408
6,219
10,671
3,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
ZZ420
Olorun
14
4 / 9 / 3
9,008
500
9,998
16,319
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
havela
Ymir
11
0 / 5 / 5
7,905
439
3,838
19,178
13,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
44
Kills
12
13
Deaths
45
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ArminCrieg1
Ah Muzen Cab
12
1
6
15
L
Bellona
BabaVosss
Bellona
3
12
2
0.33
W
Merlin
Dbeast
Merlin
12
7
5
2.07
W
Hades
KALAVUN
Hades
5
2
6
4
L
3
9
4
0.56
L
He Bo
Nakimaru
He Bo
2
10
6
0.5
L
Olorun
ZZ420
Olorun
4
9
3
0.61
W
Thanatos
darkakıncı
Thanatos
5
2
14
6
L
Ymir
havela
Ymir
0
5
5
0.5
W
Erlang Shen
uçanayı
Erlang Shen
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,680
Damage
38,448
59,135
Taken
79,826
27,718
Mitigated
40,612
25,280
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ArminCrieg1
Ah Muzen Cab
16,672
9,197
0
7,022
12,393
4,893
3,383
4,950
7,443
0
50,519
L
Bellona
BabaVosss
Bellona
11,105
3,965
0
464
17,048
12,247
173
1,623
15,381
0
27,544
W
Merlin
Dbeast
Merlin
13,781
1,060
0
0
10,164
4,036
2,476
5,097
5,067
43,798
0
W
Hades
KALAVUN
Hades
6,339
864
98
3,234
11,067
5,285
2,842
1,962
9,105
27,125
0
L
7,288
2,914
0
3,387
16,610
6,469
710
5,215
11,234
0
40,130
L
He Bo
Nakimaru
He Bo
6,219
586
0
814
10,671
3,241
0
4,471
5,701
20,582
0
L
Olorun
ZZ420
Olorun
9,998
4,262
533
4,992
16,319
5,589
716
5,221
10,948
37,504
0
W
Thanatos
darkakıncı
Thanatos
11,139
1,805
0
10,703
12,909
4,842
0
3,497
9,412
0
35,206
L
Ymir
havela
Ymir
3,838
1,477
0
640
19,178
13,066
0
2,552
16,442
24,140
0
W
Erlang Shen
uçanayı
Erlang Shen
13,749
8,737
0
4,223
12,602
8,662
3,863
4,549
8,053
0
42,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,099
Gold Earned
40,551
326
Minions Killed
226
0
Camps Cleared
0
1,569,020
Distance Traveled
1,389,744
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,278
571
60
3
0
323,697
2
L
Bellona
8,107
450
36
2
0
257,260
1
W
Merlin
10,554
586
84
5
0
292,810
0
W
Hades
9,299
517
59
3
0
323,789
0
L
Nemesis
8,196
455
62
3
0
329,826
1
L
He Bo
7,335
408
32
2
0
243,237
0
L
Olorun
9,008
500
62
3
0
274,145
0
W
Thanatos
9,647
536
47
3
0
327,140
0
L
Ymir
7,905
439
34
2
0
285,276
2
W
Erlang Shen
10,321
573
76
4
0
301,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role