Player Matchup

Ao Kuang
Ao Kuang
BigISam
Ao Kuang
Level 4
God Stats
0W - 2L
1,248 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 2
Hel
Hel
Immortal323
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,473 Elo+
Solo
Jing Wei
Jing Wei
MoMotary
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,302 Elo+
Party 2
Nike
Nike
NekoDeKat
Nike
Level 18
God Stats
16W - 13L
1,565 SR
Queue Stats
102W - 95L
1,478 Elo+
Solo
Cupid
Cupid
Slimshady34
Cupid
Level 24
God Stats
4W - 3L
1,666 SR
Queue Stats
6W - 7L
1,660 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,465 Elo+

VS

Team Averages
Level 23
1,603 SR
1,474 Elo+
Artemis
Artemis
AlphaPegasi12
Artemis
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 51L
1,383 Elo+
Party 3
Chang'e
Chang'e
Ferrovius
Chang'e
Level 29
God Stats
9W - 5L
1,275 SR
Queue Stats
195W - 184L
1,520 Elo+
Solo
Nemesis
Nemesis
Pachi_Forgotten
Nemesis
Level 26
God Stats
2W - 6L
1,528 SR
Queue Stats
110W - 99L
1,570 Elo+
Party 3
Khepri
Khepri
SSolvalou
Khepri
Level 26
God Stats
3W - 1L
1,734 SR
Queue Stats
10W - 14L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
s3v3
Sun Wukong
Level 28
God Stats
14W - 8L
1,979 SR
Queue Stats
61W - 78L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigISam
Ao Kuang
7
1 / 4 / 1
4,835
484
1,052
5,902
1,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 0
5,090
509
5,242
8,357
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
MoMotary
Jing Wei
7
0 / 6 / 1
4,299
430
1,517
6,004
1,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
9
0 / 2 / 1
5,087
509
3,578
5,998
3,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 0
4,206
421
1,442
4,781
1,211
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
5 / 1 / 5
6,165
617
5,005
4,058
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Ferrovius
Chang'e
12
8 / 0 / 1
7,203
720
5,889
5,253
2,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 4
6,295
630
6,569
7,127
2,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
SSolvalou
Khepri
10
4 / 0 / 6
6,713
671
2,266
2,258
1,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
s3v3
Sun Wukong
11
1 / 1 / 1
6,451
645
3,265
6,920
2,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
21
21
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
5
1
5
7.5
L
Ao Kuang
BigISam
Ao Kuang
1
4
1
0.38
W
Chang'e
Ferrovius
Chang'e
8
0
1
8.5
L
1
5
0
0.2
L
Jing Wei
MoMotary
Jing Wei
0
6
1
0.08
L
Nike
0
2
1
0.25
W
3
0
4
5
W
Khepri
SSolvalou
Khepri
4
0
6
7
L
0
4
0
0
W
Sun Wukong
s3v3
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,831
Damage
22,994
31,042
Taken
25,616
10,003
Mitigated
11,630
7,864
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,005
2,584
0
450
4,058
1,754
530
1,529
2,437
0
24,433
L
Ao Kuang
BigISam
Ao Kuang
1,052
75
0
362
5,902
1,639
0
1,368
4,534
16,341
0
W
Chang'e
Ferrovius
Chang'e
5,889
283
418
3,135
5,253
2,780
473
1,550
3,563
41,240
0
L
5,242
799
855
3,741
8,357
2,421
550
2,891
5,466
27,070
0
L
Jing Wei
MoMotary
Jing Wei
1,517
994
0
0
6,004
1,721
420
2,409
3,595
0
14,594
L
Nike
3,578
707
0
2,230
5,998
3,011
0
0
5,998
238
19,529
W
6,569
3,038
384
3,357
7,127
2,355
483
2,332
4,547
0
33,742
W
Khepri
SSolvalou
Khepri
2,266
293
0
869
2,258
1,874
92
452
1,732
17,130
0
L
1,442
580
32
644
4,781
1,211
210
1,487
3,294
0
10,121
W
Sun Wukong
s3v3
Sun Wukong
3,265
795
0
1,593
6,920
2,867
0
215
6,480
0
33,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,517
Gold Earned
32,827
191
Minions Killed
295
0
Camps Cleared
0
958,126
Distance Traveled
1,057,165
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,165
617
49
5
0
180,356
1
L
Ao Kuang
4,835
484
36
4
0
206,454
3
W
Chang'e
7,203
720
74
7
0
209,769
0
L
Hel
5,090
509
60
6
0
190,984
2
L
Jing Wei
4,299
430
28
3
0
205,062
2
L
Nike
5,087
509
42
4
0
177,386
3
W
Nemesis
6,295
630
72
7
0
237,446
4
W
Khepri
6,713
671
29
3
0
217,412
4
L
Cupid
4,206
421
25
3
0
178,240
0
W
Sun Wukong
6,451
645
71
7
0
212,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role