Player Matchup

Athena
Athena
Adv0cate
Athena
Level 125
God Stats
11W - 16L
1,491 SR
Queue Stats
169W - 145L
1,612 Elo+
Party 3
Mercury
Mercury
Kembers Nose
Mercury
Level 122
God Stats
5W - 3L
1,582 SR
Queue Stats
96W - 70L
1,697 Elo+
Party 3
Chaac
Chaac
TillyGB
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
jakehutchinson
Janus
Level 118
God Stats
6W - 5L
1,694 SR
Queue Stats
77W - 56L
1,714 Elo+
Party 3
Apollo
Apollo
x RaY2k13
Apollo
Level 154
God Stats
4W - 8L
1,537 SR
Queue Stats
144W - 143L
1,606 Elo+
Party 1
Team Averages
Level 136
1,561 SR
1,626 Elo+

VS

Team Averages
Level 131
1,725 SR
1,599 Elo+
Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Jerry_kwz34
Janus
Level 127
God Stats
24W - 10L
1,878 SR
Queue Stats
682W - 438L
1,625 Elo+
Party 2
Pele
Pele
SEM-KWZ_02
Pele
Level 129
God Stats
16W - 6L
1,757 SR
Queue Stats
290W - 215L
1,613 Elo+
Party 2
Set
Set
martijnvQB
Set
Level 125
God Stats
21W - 7L
1,841 SR
Queue Stats
335W - 248L
1,623 Elo+
Party 2
Heimdallr
Heimdallr
splinter2004mike
Heimdallr
Level 136
God Stats
61W - 37L
1,650 SR
Queue Stats
384W - 268L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Adv0cate
Athena
8
0 / 3 / 1
5,477
456
2,212
9,441
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Kembers Nose
Mercury
10
0 / 4 / 1
5,903
492
2,475
9,405
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chaac
TillyGB
Chaac
12
2 / 1 / 0
7,060
588
6,261
7,217
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 0
6,165
514
3,428
6,512
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
x RaY2k13
Apollo
10
0 / 4 / 0
6,038
503
1,886
8,770
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 0 / 7
6,284
524
4,512
5,522
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
8 / 0 / 2
8,264
689
7,364
4,276
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 5
7,458
622
4,912
7,421
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 2
7,427
619
5,272
8,406
3,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
14
4 / 0 / 4
7,673
639
5,192
3,610
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
18
18
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
7
4.5
L
Athena
Adv0cate
Athena
0
3
1
0.17
W
8
0
2
9
L
Mercury
Kembers Nose
Mercury
0
4
1
0.13
W
4
1
5
6.5
L
Chaac
TillyGB
Chaac
2
1
0
2
L
0
6
0
0
W
1
1
2
2
W
Heimdallr
4
0
4
6
L
Apollo
x RaY2k13
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,262
Damage
27,252
41,345
Taken
29,235
16,323
Mitigated
11,269
11,742
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,512
623
0
1,815
5,522
2,208
330
2,006
3,361
13,166
0
L
Athena
Adv0cate
Athena
2,212
1,090
0
1,808
9,441
4,763
0
3,195
6,246
17,598
0
W
7,364
985
0
1,571
4,276
1,258
128
1,696
2,448
58,420
0
L
Mercury
Kembers Nose
Mercury
2,475
1,713
0
2,571
9,405
2,707
0
2,208
7,197
0
28,761
W
4,912
1,650
0
4,528
7,421
2,487
0
612
6,742
0
45,584
L
Chaac
TillyGB
Chaac
6,261
1,855
0
4,274
7,217
4,449
0
497
6,720
0
42,313
L
3,428
36
0
754
6,512
1,954
0
4,412
2,100
40,744
0
W
5,272
2,375
0
3,194
8,406
3,948
0
217
7,764
0
48,552
W
Heimdallr
5,192
2,628
0
2,022
3,610
1,368
584
765
2,805
0
57,458
L
Apollo
x RaY2k13
Apollo
1,886
642
0
2,335
8,770
2,450
0
1,564
7,206
0
35,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,643
Gold Earned
37,106
366
Minions Killed
460
0
Camps Cleared
0
1,335,785
Distance Traveled
1,281,755
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,284
524
13
1
0
235,109
5
L
Athena
5,477
456
31
3
0
266,604
4
W
Janus
8,264
689
128
11
0
265,891
5
L
Mercury
5,903
492
66
6
0
270,568
3
W
Pele
7,458
622
91
8
0
291,464
4
L
Chaac
7,060
588
94
8
0
272,885
3
L
Janus
6,165
514
91
8
0
263,360
3
W
Set
7,427
619
107
9
0
255,866
3
W
Heimdallr
7,673
639
121
10
0
233,425
4
L
Apollo
6,038
503
84
7
0
262,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role