Player Matchup

Anhur
Anhur
GoldenFox1417
Anhur
Level 84
God Stats
10W - 17L
1,635 SR
Queue Stats
537W - 476L
1,542 Elo+
Party 3
Hel
Hel
Laphia Moon
Hel
Level 95
God Stats
4W - 2L
1,514 SR
Queue Stats
291W - 252L
1,538 Elo+
Party 2
Aphrodite
Aphrodite
Mateo507_
Aphrodite
Level 85
God Stats
41W - 31L
1,579 SR
Queue Stats
128W - 120L
1,523 Elo+
Solo
Chang'e
Chang'e
ThaTsSad99
Chang'e
Level 74
God Stats
59W - 40L
1,649 SR
Queue Stats
223W - 214L
1,526 Elo+
Party 2
Ne Zha
Ne Zha
supersergio16
Ne Zha
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
646W - 590L
1,535 Elo+
Party 3
Team Averages
Level 87
1,576 SR
1,533 Elo+

VS

Team Averages
Level 105
1,601 SR
1,542 Elo+
Hou Yi
Hou Yi
Combosh
Hou Yi
Level 160
God Stats
0W - 2L
1,293 SR
Queue Stats
122W - 124L
1,469 Elo+
Solo
Nox
Nox
MDC_PoSe_LoKi
Nox
Level 85
God Stats
22W - 13L
1,962 SR
Queue Stats
356W - 321L
1,602 Elo+
Solo
Tyr
Tyr
Mmuki13
Tyr
Level 69
God Stats
6W - 9L
1,387 SR
Queue Stats
529W - 461L
1,514 Elo+
Party 1
Ratatoskr
Ratatoskr
SnprMonkey
Ratatoskr
Level 115
God Stats
11W - 11L
1,795 SR
Queue Stats
894W - 782L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
YoRHaHuntz
Sylvanus
Level 95
God Stats
9W - 9L
1,571 SR
Queue Stats
345W - 290L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 9
15,824
527
17,823
26,148
10,853
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 0 / 10
16,511
550
29,000
16,129
10,831
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Mateo507_
Aphrodite
20
4 / 3 / 16
13,478
449
16,019
22,101
23,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
ThaTsSad99
Chang'e
20
11 / 3 / 13
15,315
511
28,991
26,469
12,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 9 / 12
14,109
470
16,663
31,699
14,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Combosh
Hou Yi
20
2 / 6 / 9
12,546
418
13,011
22,468
7,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 11 / 2
13,219
441
14,961
25,150
9,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
20
2 / 5 / 1
13,735
458
13,193
26,599
30,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
SnprMonkey
Ratatoskr
20
9 / 6 / 6
13,912
464
18,596
28,401
20,782
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
YoRHaHuntz
Sylvanus
18
2 / 4 / 10
12,786
426
15,140
33,026
36,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
48
32
Kills
20
21
Deaths
32
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Combosh
Hou Yi
2
6
9
1.08
W
5
6
9
1.58
W
10
0
10
15
L
5
11
2
0.55
W
Aphrodite
Mateo507_
Aphrodite
4
3
16
4
L
Tyr
2
5
1
0.5
L
Ratatoskr
SnprMonkey
Ratatoskr
9
6
6
2
W
Chang'e
ThaTsSad99
Chang'e
11
3
13
5.83
L
Sylvanus
YoRHaHuntz
Sylvanus
2
4
10
1.75
W
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,496
Damage
74,901
122,546
Taken
135,644
72,881
Mitigated
104,974
77,079
Healing
39,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Combosh
Hou Yi
13,011
6,229
0
3,796
22,468
7,963
612
7,158
15,310
0
87,807
W
17,823
8,721
0
4,302
26,148
10,853
6,040
7,020
19,128
0
131,400
W
29,000
5,273
10,937
10,287
16,129
10,831
2,816
4,497
11,552
112,788
0
L
14,961
177
1,137
3,053
25,150
9,243
248
16,322
8,828
70,050
0
W
Aphrodite
Mateo507_
Aphrodite
16,019
2,800
12,578
11,513
22,101
23,976
2,113
6,824
15,277
64,172
0
L
Tyr
13,193
1,437
0
4,618
26,599
30,511
0
15,925
10,674
0
96,223
L
Ratatoskr
SnprMonkey
Ratatoskr
18,596
3,612
0
6,724
28,401
20,782
0
13,697
14,704
0
111,109
W
Chang'e
ThaTsSad99
Chang'e
28,991
2,694
7,004
9,956
26,469
12,827
2,795
8,021
18,448
94,328
0
L
Sylvanus
YoRHaHuntz
Sylvanus
15,140
2,645
5,977
14,313
33,026
36,475
132
20,908
12,118
50,288
0
W
16,663
5,449
0
10,502
31,699
14,394
1,721
3,739
27,960
0
122,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,237
Gold Earned
66,198
742
Minions Killed
675
0
Camps Cleared
0
2,729,066
Distance Traveled
2,535,054
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,546
418
143
5
0
443,827
8
W
Anhur
15,824
527
189
6
0
522,052
2
W
Hel
16,511
550
193
6
0
539,412
11
L
Nox
13,219
441
117
4
0
431,989
1
W
Aphrodite
13,478
449
88
3
0
566,349
8
L
Tyr
13,735
458
183
6
0
562,059
1
L
Ratatoskr
13,912
464
162
5
0
597,541
2
W
Chang'e
15,315
511
141
5
0
560,746
4
L
Sylvanus
12,786
426
70
2
0
499,638
6
W
Ne Zha
14,109
470
131
4
0
540,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role