Player Matchup

Tiamat
Tiamat
CalliopeMoriSimp
Tiamat
Level 22
God Stats
10W - 10L
1,470 SR
Queue Stats
120W - 128L
1,600 Elo+
Solo
Geb
Geb
FgF G0DS
Geb
Level 6
God Stats
3W - 2L
1,674 SR
Queue Stats
4W - 5L
1,721 Elo+
Party 2
Chernobog
Chernobog
FgF SH4DOW
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,721 Elo+
Party 2
Arachne
Arachne
WinterSteel2103
Arachne
Level 28
God Stats
11W - 8L
1,730 SR
Queue Stats
129W - 97L
1,615 Elo+
Solo
Guan Yu
Guan Yu
josepolitoc2
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,658 Elo+
Solo
Team Averages
Level 15
1,575 SR
1,663 Elo+

VS

Team Averages
Level 22
1,698 SR
1,676 Elo+
Raijin
Raijin
BalmierTea35
Raijin
Level 28
God Stats
15W - 6L
1,804 SR
Queue Stats
125W - 116L
1,542 Elo+
Solo
Cupid
Cupid
CarryDiff
Cupid
Level 12
God Stats
4W - 3L
1,327 SR
Queue Stats
72W - 41L
1,809 Elo+
Party 1
Fenrir
Fenrir
JungIeDiff
Fenrir
Level 15
God Stats
8W - 3L
1,873 SR
Queue Stats
169W - 124L
1,815 Elo+
Party 1
Hades
Hades
gankthefiregiant
Hades
Level 28
God Stats
9W - 1L
1,836 SR
Queue Stats
117W - 120L
1,621 Elo+
Solo
Set
Set
rivtenchief
Set
Level 28
God Stats
27W - 18L
1,652 SR
Queue Stats
111W - 99L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,123
570
10,953
8,998
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 8
6,493
406
3,816
13,133
5,318
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
FgF SH4DOW
Chernobog
12
3 / 8 / 3
8,030
502
8,410
14,514
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
9 / 5 / 3
8,865
554
9,876
11,593
3,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
josepolitoc2
Guan Yu
14
1 / 7 / 4
8,315
520
6,405
15,468
15,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 5 / 0
7,957
497
4,304
10,118
3,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
CarryDiff
Cupid
14
3 / 5 / 9
8,522
533
11,162
15,697
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
JungIeDiff
Fenrir
16
15 / 2 / 5
10,640
665
14,580
12,728
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 6
8,325
520
9,426
11,237
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 4 / 6
10,017
626
9,093
11,455
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
17
Kills
28
28
Deaths
18
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
1
5
0
0.2
L
4
2
3
2.75
W
Cupid
CarryDiff
Cupid
3
5
9
1.5
L
0
6
8
0.67
L
Chernobog
FgF SH4DOW
Chernobog
3
8
3
0.56
W
Fenrir
JungIeDiff
Fenrir
15
2
5
8.75
L
9
5
3
2.1
W
5
2
6
4
L
Guan Yu
josepolitoc2
Guan Yu
1
7
4
0.43
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,460
Damage
48,565
63,706
Taken
61,235
36,155
Mitigated
25,640
16,370
Healing
23,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
4,304
381
0
2,588
10,118
3,223
532
5,363
4,364
43,123
0
L
10,953
1,423
0
2,712
8,998
7,222
201
4,282
4,666
63,662
0
W
Cupid
CarryDiff
Cupid
11,162
6,325
76
8,143
15,697
5,342
215
3,197
12,390
0
46,316
L
3,816
823
846
2,496
13,133
5,318
0
3,093
9,748
16,693
0
L
Chernobog
FgF SH4DOW
Chernobog
8,410
6,462
0
2,665
14,514
4,513
0
2,280
12,134
0
35,645
W
Fenrir
JungIeDiff
Fenrir
14,580
3,926
0
4,136
12,728
7,494
0
1,798
10,766
0
60,090
L
9,876
8,252
0
3,536
11,593
3,577
156
1,724
9,794
0
30,001
W
9,426
691
289
4,606
11,237
5,819
0
2,875
8,308
42,041
0
L
Guan Yu
josepolitoc2
Guan Yu
6,405
1,347
0
4,115
15,468
15,525
136
1,834
13,634
0
48,723
W
9,093
4,923
0
4,113
11,455
3,762
2,794
895
10,188
0
66,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,826
Gold Earned
45,461
364
Minions Killed
468
0
Camps Cleared
0
1,493,998
Distance Traveled
1,431,705
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,957
497
106
7
0
263,184
0
L
Tiamat
9,123
570
127
8
0
303,060
2
W
Cupid
8,522
533
83
5
0
260,868
1
L
Geb
6,493
406
17
1
0
311,040
0
L
Chernobog
8,030
502
72
5
0
291,080
0
W
Fenrir
10,640
665
90
6
0
348,976
0
L
Arachne
8,865
554
50
3
0
308,436
0
W
Hades
8,325
520
62
4
0
298,965
1
L
Guan Yu
8,315
520
98
6
0
280,382
1
W
Set
10,017
626
127
8
0
259,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role