Player Matchup

Cerberus
Cerberus
Debilidad
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,817 Elo+
Party 1
Athena
Athena
DuUuUuUuUuUuVAL
Athena
Level 63
God Stats
32W - 21L
1,676 SR
Queue Stats
218W - 218L
1,476 Elo+
Party 3
Apollo
Apollo
Newey Dewey
Apollo
Level 76
God Stats
10W - 12L
1,594 SR
Queue Stats
173W - 167L
1,454 Elo+
Party 3
King Arthur
King Arthur
Rubonixx
King Arthur
Level 155
God Stats
2W - 0L
1,677 SR
Queue Stats
53W - 44L
1,503 Elo+
Solo
Fenrir
Fenrir
shiningDrk
Fenrir
Level 127
God Stats
6W - 4L
1,460 SR
Queue Stats
276W - 196L
1,619 Elo+
Party 1
Team Averages
Level 87
1,581 SR
1,574 Elo+

VS

Team Averages
Level 50
1,496 SR
1,378 Elo+
Raijin
Raijin
 
Raijin
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ChronosToZion
Sylvanus
Level 84
God Stats
0W - 2L
1,739 SR
Queue Stats
1W - 6L
1,183 Elo+
Solo
Susano
Susano
El Macho III
Susano
Level 48
God Stats
2W - 4L
1,413 SR
Queue Stats
194W - 192L
1,365 Elo+
Party 2
Danzaburou
Danzaburou
FrostTed Jakes
Danzaburou
Level 24
God Stats
25W - 27L
1,513 SR
Queue Stats
75W - 73L
1,415 Elo+
Party 2
Ymir
Ymir
uncle zedd5202
Ymir
Level 20
God Stats
0W - 2L
1,316 SR
Queue Stats
69W - 78L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Debilidad
Cerberus
13
5 / 1 / 2
7,321
732
6,029
5,625
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 5
5,774
577
5,376
5,767
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
10
2 / 0 / 4
5,698
570
2,902
3,542
947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Rubonixx
King Arthur
11
1 / 0 / 2
6,318
632
3,240
6,669
2,609
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
shiningDrk
Fenrir
10
9 / 1 / 2
6,844
684
5,061
6,324
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 5 / 1
5,068
507
1,641
5,864
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ChronosToZion
Sylvanus
9
0 / 2 / 1
5,063
506
3,555
6,785
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
7
1 / 5 / 0
4,610
461
1,908
7,403
1,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
FrostTed Jakes
Danzaburou
7
0 / 4 / 0
4,472
447
1,494
5,842
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 3 / 0
4,266
427
2,112
5,702
2,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
2
3
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
1
0.3
L
Sylvanus
ChronosToZion
Sylvanus
0
2
1
0.25
W
Cerberus
Debilidad
Cerberus
5
1
2
6
W
2
1
5
4.5
L
Susano
1
5
0
0.2
L
Danzaburou
FrostTed Jakes
Danzaburou
0
4
0
0
W
Apollo
2
0
4
4
W
King Arthur
Rubonixx
King Arthur
1
0
2
2
W
Fenrir
shiningDrk
Fenrir
9
1
2
10
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,608
Damage
10,710
27,927
Taken
31,596
10,422
Mitigated
10,704
10,539
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,641
148
0
610
5,864
1,342
0
2,692
2,980
24,412
0
L
Sylvanus
ChronosToZion
Sylvanus
3,555
1,263
0
2,178
6,785
3,428
108
468
6,317
20,941
5,442
W
Cerberus
Debilidad
Cerberus
6,029
290
0
2,401
5,625
2,197
448
711
4,810
45,295
0
W
5,376
1,369
334
2,229
5,767
2,600
59
1,879
3,804
17,116
0
L
Susano
1,908
340
0
1,137
7,403
1,707
0
3,560
3,651
0
15,496
L
Danzaburou
FrostTed Jakes
Danzaburou
1,494
817
0
1,696
5,842
1,507
195
2,038
3,804
0
17,253
W
Apollo
2,902
1,855
0
1,124
3,542
947
293
712
2,816
0
28,205
W
King Arthur
Rubonixx
King Arthur
3,240
287
0
1,807
6,669
2,609
0
2,584
4,085
0
37,602
W
Fenrir
shiningDrk
Fenrir
5,061
1,180
0
2,644
6,324
2,069
0
891
5,433
0
29,829
L
2,112
101
0
538
5,702
2,720
27
2,263
3,439
8,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
23,479
346
Minions Killed
206
0
Camps Cleared
0
1,014,960
Distance Traveled
848,975
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,068
507
52
5
0
176,840
2
L
Sylvanus
5,063
506
66
7
0
145,203
0
W
Cerberus
7,321
732
128
13
0
206,410
2
W
Athena
5,774
577
23
2
0
218,939
7
L
Susano
4,610
461
36
4
0
199,242
1
L
Danzaburou
4,472
447
38
4
0
172,085
0
W
Apollo
5,698
570
60
6
0
188,604
2
W
King Arthur
6,318
632
88
9
0
183,873
1
W
Fenrir
6,844
684
47
5
0
217,134
1
L
Ymir
4,266
427
14
1
0
155,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role