Player Matchup

Sobek
Sobek
 
Sobek
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AwesomeFeline
Hades
Level 23
God Stats
3W - 8L
1,212 SR
Queue Stats
161W - 191L
1,360 Elo+
Solo
Loki
Loki
Ouuh-yeah
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 92L
1,396 Elo+
Solo
Anubis
Anubis
Rappi92
Anubis
Level 23
God Stats
38W - 30L
1,474 SR
Queue Stats
114W - 127L
1,308 Elo+
Solo
Anhur
Anhur
stefanodamiano
Anhur
Level 7
God Stats
1W - 8L
1,506 SR
Queue Stats
158W - 149L
1,201 Elo+
Party 1
Team Averages
Level 13
1,438 SR
1,353 Elo+

VS

Team Averages
Level 20
1,523 SR
1,380 Elo+
Thor
Thor
OdinLoko
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sol
Sol
RyziuUchiha
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Neith
Neith
Tuosta-Saat
Neith
Level 17
God Stats
32W - 21L
1,547 SR
Queue Stats
47W - 34L
1,493 Elo+
Solo
Ra
Ra
bigboipasquale7
Ra
Level 3
God Stats
5W - 2L
1,302 SR
Queue Stats
81W - 57L
987 Elo+
Solo
Vamana
Vamana
pederwin
Vamana
Level 75
God Stats
2W - 1L
1,768 SR
Queue Stats
118W - 111L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 5 / 3
7,088
394
2,279
20,608
16,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 4 / 3
9,005
500
7,502
12,998
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
12
3 / 4 / 2
7,512
417
7,097
13,173
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Rappi92
Anubis
14
1 / 6 / 2
8,420
468
4,647
11,224
5,419
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 9 / 0
8,062
448
9,249
13,449
4,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 5 / 2
7,275
404
1,701
7,285
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 4
7,653
425
4,445
8,233
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
15 / 2 / 1
11,627
646
27,287
9,301
2,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 2 / 2
11,408
634
11,815
11,052
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
pederwin
Vamana
16
5 / 3 / 0
9,611
534
7,473
10,982
6,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
16
Kills
28
28
Deaths
18
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
3
0.3
L
6
4
3
1.88
W
Thor
1
5
2
0.4
L
Loki
3
4
2
1
L
Anubis
Rappi92
Anubis
1
6
2
0.33
W
0
6
4
0.33
W
15
2
1
7.75
W
7
2
2
4
W
Vamana
pederwin
Vamana
5
3
0
1.67
L
6
9
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,774
Damage
52,721
71,452
Taken
46,853
37,880
Mitigated
17,824
15,153
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,279
374
0
3,318
20,608
16,452
240
632
19,976
17,581
0
L
7,502
1,424
113
3,175
12,998
6,899
210
3,489
9,509
34,458
0
W
Thor
1,701
738
0
672
7,285
1,898
198
1,130
6,155
0
7,942
L
Loki
7,097
2,209
0
2,835
13,173
4,371
0
4,037
9,136
0
44,143
L
Anubis
Rappi92
Anubis
4,647
273
0
3,865
11,224
5,419
0
6,906
4,318
44,818
0
W
4,445
1,284
0
1,487
8,233
2,515
640
2,667
5,566
17,654
2,379
W
27,287
14,580
0
4,376
9,301
2,782
4,397
2,124
7,177
0
78,707
W
11,815
818
750
5,192
11,052
4,061
1,632
3,238
7,814
78,776
0
W
Vamana
pederwin
Vamana
7,473
3,280
0
2,445
10,982
6,568
2,033
5,269
5,713
0
60,884
L
9,249
4,229
0
1,847
13,449
4,739
492
1,019
12,430
0
40,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,087
Gold Earned
47,574
328
Minions Killed
415
0
Camps Cleared
0
1,490,052
Distance Traveled
1,682,977
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,088
394
29
2
0
323,486
2
L
Hades
9,005
500
89
5
0
290,237
0
W
Thor
7,275
404
20
1
0
392,705
0
L
Loki
7,512
417
70
4
0
352,539
5
L
Anubis
8,420
468
66
4
0
248,838
0
W
Sol
7,653
425
41
2
0
330,887
0
W
Neith
11,627
646
116
6
0
326,158
1
W
Ra
11,408
634
141
8
0
310,185
0
W
Vamana
9,611
534
97
5
0
323,042
1
L
Anhur
8,062
448
74
4
0
274,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role