Player Matchup

Bellona
Bellona
IR0MI
Bellona
Level 6
God Stats
3W - 5L
1,452 SR
Queue Stats
3W - 5L
1,413 Elo+
Party 2
Raijin
Raijin
SloppySumo
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,537 Elo+
Solo
Serqet
Serqet
SolarEclipse631
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,352 Elo+
Party 2
Sobek
Sobek
StatewideLake2
Sobek
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,694 Elo+
Party 3
Agni
Agni
fontoira100
Agni
Level 9
God Stats
1W - 1L
1,728 SR
Queue Stats
9W - 7L
1,635 Elo+
Party 3
Team Averages
Level 22
1,536 SR
1,526 Elo+

VS

Team Averages
Level 19
1,455 SR
1,480 Elo+
Olorun
Olorun
BabyYodasGlizzy
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
NinjaCapo
Cthulhu
Level 15
God Stats
8W - 9L
1,350 SR
Queue Stats
34W - 34L
1,420 Elo+
Solo
Tiamat
Tiamat
Pbear
Tiamat
Level 9
God Stats
6W - 7L
1,224 SR
Queue Stats
41W - 47L
1,425 Elo+
Party 1
Anhur
Anhur
PepeTart
Anhur
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
116W - 95L
1,555 Elo+
Solo
Thor
Thor
pie140
Thor
Level 28
God Stats
2W - 1L
1,700 SR
Queue Stats
29W - 29L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IR0MI
Bellona
17
1 / 9 / 4
10,921
840
9,588
25,187
17,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
SloppySumo
Raijin
19
3 / 6 / 4
12,521
963
12,282
13,475
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 10 / 4
11,859
912
8,799
20,085
7,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 8 / 7
12,459
958
14,685
31,285
35,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 7 / 4
11,459
881
12,612
18,313
6,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 21
15,020
1,155
26,377
10,555
4,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NinjaCapo
Cthulhu
19
3 / 0 / 21
12,478
960
11,428
18,254
16,349
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Pbear
Tiamat
19
1 / 3 / 21
12,058
928
6,405
10,508
6,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
PepeTart
Anhur
20
15 / 1 / 19
15,239
1,172
38,949
7,137
3,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
pie140
Thor
19
10 / 6 / 19
13,394
1,030
17,744
14,965
5,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
141
10
Kills
40
40
Deaths
10
23
Assists
101
Player
Kills
Deaths
Assists
KDA
W
11
0
21
21.5
L
Bellona
IR0MI
Bellona
1
9
4
0.33
W
Cthulhu
NinjaCapo
Cthulhu
3
0
21
13.5
W
Tiamat
Pbear
Tiamat
1
3
21
3.83
W
Anhur
PepeTart
Anhur
15
1
19
24.5
L
Raijin
SloppySumo
Raijin
3
6
4
0.83
L
2
10
4
0.4
L
2
8
7
0.69
L
2
7
4
0.57
W
Thor
pie140
Thor
10
6
19
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,966
Damage
100,903
108,345
Taken
61,419
72,978
Mitigated
36,467
5,738
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,377
15,392
241
6,809
10,555
4,776
0
6,987
3,283
67,254
0
L
Bellona
IR0MI
Bellona
9,588
1,698
0
443
25,187
17,750
0
11,886
13,301
211
15,821
W
Cthulhu
NinjaCapo
Cthulhu
11,428
1,281
0
5,061
18,254
16,349
0
11,901
5,287
29,091
0
W
Tiamat
Pbear
Tiamat
6,405
298
0
1,742
10,508
6,327
0
6,328
4,003
13,905
0
W
Anhur
PepeTart
Anhur
38,949
25,618
0
3,898
7,137
3,199
0
5,170
1,557
0
57,299
L
Raijin
SloppySumo
Raijin
12,282
1,362
0
750
13,475
5,329
0
6,188
7,287
52,126
0
L
8,799
3,166
0
81
20,085
7,982
0
9,883
10,202
0
14,928
L
14,685
277
0
3,715
31,285
35,839
0
10,766
20,519
42,364
0
L
12,612
677
0
749
18,313
6,078
0
5,751
12,562
27,638
0
W
Thor
pie140
Thor
17,744
6,644
0
190
14,965
5,816
0
9,404
5,253
264
24,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,219
Gold Earned
68,189
205
Minions Killed
224
6
Camps Cleared
4
1,161,220
Distance Traveled
1,206,628
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,020
1,155
103
8
0
239,210
0
L
Bellona
10,921
840
12
1
1
251,391
1
W
Cthulhu
12,478
960
47
4
2
288,312
0
W
Tiamat
12,058
928
14
1
1
250,411
0
W
Anhur
15,239
1,172
39
3
1
228,545
0
L
Raijin
12,521
963
102
8
2
203,989
0
L
Serqet
11,859
912
15
1
2
213,568
0
L
Sobek
12,459
958
48
4
0
256,457
0
L
Agni
11,459
881
28
2
1
235,815
0
W
Thor
13,394
1,030
21
2
0
200,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role