Player Matchup

Xing Tian
Xing Tian
AdvanceBalogna
Xing Tian
Level 28
God Stats
29W - 27L
1,165 SR
Queue Stats
453W - 439L
1,628 Elo+
Solo
Chronos
Chronos
Bandit52811
Chronos
Level 26
God Stats
11W - 9L
1,524 SR
Queue Stats
88W - 102L
1,532 Elo+
Solo
Osiris
Osiris
Gattarrok223
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,434 Elo+
Solo
Ymir
Ymir
WhiteCrack
Ymir
Level 28
God Stats
1W - 3L
1,318 SR
Queue Stats
17W - 29L
1,569 Elo+
Solo
Apollo
Apollo
afluk3yth1ng
Apollo
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
281W - 263L
1,546 Elo+
Solo
Team Averages
Level 27
1,402 SR
1,542 Elo+

VS

Team Averages
Level 26
1,605 SR
1,574 Elo+
Pele
Pele
Ape69
Pele
Level 22
God Stats
7W - 2L
1,919 SR
Queue Stats
56W - 44L
1,627 Elo+
Solo
Ganesha
Ganesha
GODOFALLSHINOBI
Ganesha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
288W - 311L
1,557 Elo+
Solo
Apollo
Apollo
LeachGoat
Apollo
Level 27
God Stats
8W - 5L
1,446 SR
Queue Stats
52W - 65L
1,546 Elo+
Party 1
Anubis
Anubis
Seetj925
Anubis
Level 29
God Stats
42W - 37L
1,658 SR
Queue Stats
46W - 42L
1,627 Elo+
Party 1
Cupid
Cupid
Skynard52
Cupid
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 253L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AdvanceBalogna
Xing Tian
15
3 / 4 / 12
10,433
522
14,591
19,695
19,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Bandit52811
Chronos
16
2 / 8 / 2
9,836
492
8,972
14,605
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
13
4 / 7 / 2
8,907
445
9,793
15,203
12,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 1
6,539
327
251
1,744
582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
17
9 / 4 / 3
10,279
514
16,474
14,808
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ape69
Pele
18
5 / 3 / 4
11,692
585
10,364
16,401
13,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 6
10,313
516
5,995
19,133
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
LeachGoat
Apollo
20
9 / 1 / 6
13,539
677
12,724
15,195
8,343
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Seetj925
Anubis
18
8 / 3 / 6
12,290
615
12,628
12,755
6,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Skynard52
Cupid
14
1 / 7 / 2
9,455
473
7,889
12,632
4,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
18
Kills
23
23
Deaths
18
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AdvanceBalogna
Xing Tian
3
4
12
2.25
W
Pele
Ape69
Pele
5
3
4
2.33
L
Chronos
Bandit52811
Chronos
2
8
2
0.38
W
0
4
6
0.75
L
Osiris
4
7
2
0.71
W
Apollo
LeachGoat
Apollo
9
1
6
12
W
Anubis
Seetj925
Anubis
8
3
6
3.67
W
Cupid
Skynard52
Cupid
1
7
2
0.29
L
0
0
1
0.5
L
Apollo
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,081
Damage
49,600
66,055
Taken
76,116
45,066
Mitigated
42,528
6,978
Healing
28,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AdvanceBalogna
Xing Tian
14,591
1,390
0
950
19,695
19,264
0
4,710
14,910
36,912
0
W
Pele
Ape69
Pele
10,364
1,584
0
8,349
16,401
13,866
1,765
5,088
11,147
0
72,369
L
Chronos
Bandit52811
Chronos
8,972
1,937
0
1,766
14,605
4,638
0
5,624
8,906
62,245
0
W
5,995
1,112
123
6,959
19,133
9,875
1,136
4,672
14,461
44,435
0
L
Osiris
9,793
3,580
0
843
15,203
12,883
480
4,216
10,612
0
35,193
W
Apollo
LeachGoat
Apollo
12,724
8,125
0
3,708
15,195
8,343
7,076
3,004
12,126
0
113,350
W
Anubis
Seetj925
Anubis
12,628
648
0
6,039
12,755
6,241
1,544
7,401
5,074
69,373
0
W
Cupid
Skynard52
Cupid
7,889
4,703
300
2,907
12,632
4,203
1,703
3,138
9,494
0
35,109
L
251
145
0
349
1,744
582
0
180
1,564
13,018
0
L
Apollo
16,474
11,396
0
3,070
14,808
7,699
515
3,893
10,890
0
70,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,994
Gold Earned
57,289
353
Minions Killed
537
0
Camps Cleared
0
1,462,106
Distance Traveled
1,804,233
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,433
522
27
1
0
359,799
4
W
Pele
11,692
585
114
6
0
373,217
0
L
Chronos
9,836
492
130
7
0
357,327
4
W
Ganesha
10,313
516
25
1
0
377,277
3
L
Osiris
8,907
445
63
3
0
262,289
0
W
Apollo
13,539
677
167
8
0
386,011
2
W
Anubis
12,290
615
125
6
0
349,177
0
W
Cupid
9,455
473
106
5
0
318,551
2
L
Ymir
6,539
327
30
2
0
150,033
0
L
Apollo
10,279
514
103
5
0
332,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role