Player Matchup

Medusa
Medusa
Conroxx
Medusa
Level 29
God Stats
14W - 10L
1,691 SR
Queue Stats
129W - 165L
1,440 Elo+
Party 4
Nox
Nox
Jhuun
Nox
Level 67
God Stats
2W - 3L
1,268 SR
Queue Stats
75W - 100L
1,282 Elo+
Party 1
Arachne
Arachne
KINGDXNTE
Arachne
Level 55
God Stats
15W - 9L
1,277 SR
Queue Stats
127W - 153L
1,372 Elo+
Party 4
Achilles
Achilles
L_SPEED_
Achilles
Level 28
God Stats
1W - 0L
1,155 SR
Queue Stats
85W - 109L
1,306 Elo+
Party 1
Izanami
Izanami
bia_brazil
Izanami
Level 18
God Stats
14W - 8L
1,439 SR
Queue Stats
30W - 44L
1,309 Elo+
Party 1
Team Averages
Level 39
1,366 SR
1,342 Elo+

VS

Team Averages
Level 48
1,559 SR
1,341 Elo+
Bellona
Bellona
Dodddw12
Bellona
Level 33
God Stats
52W - 27L
1,668 SR
Queue Stats
178W - 166L
1,566 Elo+
Solo
Neith
Neith
Halcyon_Lights22
Neith
Level 22
God Stats
18W - 23L
1,299 SR
Queue Stats
31W - 39L
1,297 Elo+
Party 2
Thanatos
Thanatos
Kha0sFox
Thanatos
Level 18
God Stats
3W - 1L
1,857 SR
Queue Stats
13W - 19L
1,230 Elo+
Party 3
Khepri
Khepri
MR MAGE95
Khepri
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,290 Elo+
Party 3
Persephone
Persephone
ViviJoestar
Persephone
Level 87
God Stats
22W - 36L
1,469 SR
Queue Stats
110W - 112L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Conroxx
Medusa
19
12 / 6 / 9
13,072
503
30,109
21,360
8,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
Jhuun
Nox
20
10 / 4 / 6
12,978
499
10,903
14,672
6,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
KINGDXNTE
Arachne
20
8 / 3 / 10
14,338
551
22,807
21,885
11,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
L_SPEED_
Achilles
20
3 / 6 / 2
12,348
475
11,995
24,090
36,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
bia_brazil
Izanami
20
6 / 4 / 11
12,656
487
12,346
18,651
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dodddw12
Bellona
20
4 / 4 / 4
15,117
581
20,024
28,269
31,221
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 6 / 6
11,824
455
16,587
21,129
8,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Kha0sFox
Thanatos
17
5 / 9 / 4
12,452
479
6,138
20,735
8,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
MR MAGE95
Khepri
15
1 / 13 / 5
10,290
396
8,868
25,519
11,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
ViviJoestar
Persephone
20
9 / 7 / 5
14,128
543
20,875
17,833
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
39
Kills
23
23
Deaths
39
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
Conroxx
Medusa
12
6
9
2.75
L
Bellona
Dodddw12
Bellona
4
4
4
1.5
L
4
6
6
1.17
W
Nox
Jhuun
Nox
10
4
6
3.25
W
Arachne
KINGDXNTE
Arachne
8
3
10
4.33
L
Thanatos
Kha0sFox
Thanatos
5
9
4
0.78
W
Achilles
L_SPEED_
Achilles
3
6
2
0.67
L
Khepri
MR MAGE95
Khepri
1
13
5
0.27
L
Persephone
ViviJoestar
Persephone
9
7
5
1.64
W
Izanami
bia_brazil
Izanami
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,160
Damage
72,492
100,658
Taken
113,485
69,837
Mitigated
66,308
22,165
Healing
37,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Conroxx
Medusa
30,109
20,034
777
4,430
21,360
8,664
720
6,043
15,317
0
81,474
L
Bellona
Dodddw12
Bellona
20,024
11,322
0
12,896
28,269
31,221
2,227
1,821
25,723
0
124,679
L
16,587
4,042
1,134
8,418
21,129
8,037
1,265
4,109
17,020
0
56,924
W
Nox
Jhuun
Nox
10,903
611
0
2,486
14,672
6,097
2,763
8,499
6,173
51,720
0
W
Arachne
KINGDXNTE
Arachne
22,807
13,611
0
7,104
21,885
11,259
1,234
5,047
16,838
0
117,134
L
Thanatos
Kha0sFox
Thanatos
6,138
1,686
0
9,830
20,735
8,128
420
1,842
18,818
0
47,050
W
Achilles
L_SPEED_
Achilles
11,995
4,695
0
1,272
24,090
36,615
0
1,297
22,793
0
60,379
L
Khepri
MR MAGE95
Khepri
8,868
625
0
431
25,519
11,638
1,062
1,296
24,223
36,848
0
L
Persephone
ViviJoestar
Persephone
20,875
1,135
976
3,933
17,833
7,284
1,017
1,834
15,994
85,589
0
W
Izanami
bia_brazil
Izanami
12,346
7,706
0
6,096
18,651
7,202
384
8,857
9,794
0
77,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,392
Gold Earned
63,811
595
Minions Killed
606
0
Camps Cleared
0
2,364,811
Distance Traveled
2,257,331
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,072
503
93
4
0
459,507
0
L
Bellona
15,117
581
251
10
0
444,945
1
L
Neith
11,824
455
81
3
0
437,969
4
W
Nox
12,978
499
84
3
0
452,998
6
W
Arachne
14,338
551
163
6
0
519,961
1
L
Thanatos
12,452
479
70
3
0
491,367
1
W
Achilles
12,348
475
113
4
0
477,747
2
L
Khepri
10,290
396
75
3
0
421,655
0
L
Persephone
14,128
543
129
5
0
461,395
2
W
Izanami
12,656
487
142
5
0
454,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role