Player Matchup

Cupid
Cupid
MizzaYT
Cupid
Level 28
God Stats
49W - 39L
1,544 SR
Queue Stats
69W - 71L
1,453 Elo+
Party 2
Ares
Ares
RaspalaFaca
Ares
Level 52
God Stats
0W - 4L
1,205 SR
Queue Stats
16W - 27L
1,288 Elo+
Party 3
Xbalanque
Xbalanque
Snorzzie
Xbalanque
Level 42
God Stats
16W - 16L
1,407 SR
Queue Stats
114W - 147L
1,384 Elo+
Party 2
Poseidon
Poseidon
SpookyToxic
Poseidon
Level 49
God Stats
8W - 14L
1,415 SR
Queue Stats
31W - 49L
1,387 Elo+
Party 3
Artemis
Artemis
VojvodaMocni
Artemis
Level 8
God Stats
4W - 2L
1,797 SR
Queue Stats
4W - 3L
1,715 Elo+
Party 3
Team Averages
Level 36
1,474 SR
1,446 Elo+

VS

Team Averages
Level 52
1,531 SR
1,517 Elo+
Danzaburou
Danzaburou
HappyOrNahh
Danzaburou
Level 138
God Stats
7W - 5L
1,534 SR
Queue Stats
244W - 195L
1,585 Elo+
Party 1
Chaac
Chaac
MaliKick
Chaac
Level 36
God Stats
8W - 6L
1,688 SR
Queue Stats
410W - 378L
1,550 Elo+
Party 1
Arachne
Arachne
Shuriken000
Arachne
Level 29
God Stats
5W - 5L
1,518 SR
Queue Stats
183W - 166L
1,529 Elo+
Party 1
Anubis
Anubis
Tarcorus
Anubis
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
YungSparkzMRT
Ymir
Level 18
God Stats
43W - 29L
1,414 SR
Queue Stats
231W - 249L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MizzaYT
Cupid
11
0 / 4 / 0
6,255
447
1,534
8,671
3,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 4 / 3
7,347
525
5,242
13,178
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Snorzzie
Xbalanque
11
1 / 5 / 0
6,819
487
7,740
12,690
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
SpookyToxic
Poseidon
12
2 / 4 / 3
7,373
527
6,949
8,725
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
VojvodaMocni
Artemis
11
1 / 5 / 3
6,510
465
4,948
7,249
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HappyOrNahh
Danzaburou
15
8 / 1 / 1
9,640
689
11,623
8,366
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
MaliKick
Chaac
15
4 / 0 / 1
9,003
643
10,279
9,584
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
Shuriken000
Arachne
12
2 / 2 / 1
7,457
533
3,215
10,605
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Tarcorus
Anubis
13
5 / 3 / 2
8,380
599
10,193
10,104
4,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 0
7,186
513
2,199
8,367
3,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
21
22
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HappyOrNahh
Danzaburou
8
1
1
8.5
W
Chaac
MaliKick
Chaac
4
0
1
4.5
L
Cupid
MizzaYT
Cupid
0
4
0
0
L
5
4
3
1.63
W
Arachne
Shuriken000
Arachne
2
2
1
1.25
L
Xbalanque
Snorzzie
Xbalanque
1
5
0
0.2
L
Poseidon
SpookyToxic
Poseidon
2
4
3
0.88
W
Anubis
Tarcorus
Anubis
5
3
2
2
L
Artemis
VojvodaMocni
Artemis
1
5
3
0.5
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,413
Damage
37,509
50,513
Taken
47,026
23,776
Mitigated
21,703
6,151
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HappyOrNahh
Danzaburou
11,623
6,609
0
6,119
8,366
3,097
1,878
3,246
5,082
0
60,113
W
Chaac
MaliKick
Chaac
10,279
1,479
0
5,781
9,584
7,086
104
47
9,537
0
56,554
L
Cupid
MizzaYT
Cupid
1,534
1,162
0
1,376
8,671
3,805
530
149
8,137
0
25,853
L
5,242
761
0
1,310
13,178
11,296
0
3,213
9,940
19,234
0
W
Arachne
Shuriken000
Arachne
3,215
2,811
0
3,027
10,605
3,402
246
1,807
8,738
0
45,181
L
Xbalanque
Snorzzie
Xbalanque
7,740
4,085
0
2,921
12,690
3,795
0
2,069
10,421
0
43,352
L
Poseidon
SpookyToxic
Poseidon
6,949
858
0
409
8,725
2,124
0
5,262
3,463
42,716
0
W
Anubis
Tarcorus
Anubis
10,193
503
0
4,691
10,104
4,920
370
4,517
5,163
46,353
0
L
Artemis
VojvodaMocni
Artemis
4,948
2,436
0
135
7,249
2,756
0
1,699
5,550
0
26,115
W
2,199
655
0
0
8,367
3,198
739
2,008
6,315
26,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
41,666
328
Minions Killed
435
0
Camps Cleared
0
1,288,776
Distance Traveled
1,344,482
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,640
689
113
8
0
275,439
3
W
Chaac
9,003
643
118
8
0
276,791
5
L
Cupid
6,255
447
67
5
0
245,773
0
L
Ares
7,347
525
24
2
0
277,678
6
W
Arachne
7,457
533
86
6
0
301,038
0
L
Xbalanque
6,819
487
96
7
0
260,595
0
L
Poseidon
7,373
527
90
6
0
257,533
2
W
Anubis
8,380
599
71
5
0
218,385
3
L
Artemis
6,510
465
51
4
0
247,197
2
W
Ymir
7,186
513
47
3
0
272,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role