Player Matchup

Raijin
Raijin
Lt_Semper-Fi
Raijin
Level 63
God Stats
4W - 6L
1,351 SR
Queue Stats
37W - 73L
1,248 Elo+
Party 2
Arachne
Arachne
StormFallz69
Arachne
Level 48
God Stats
42W - 30L
1,332 SR
Queue Stats
314W - 421L
1,290 Elo+
Party 3
Yemoja
Yemoja
TheGreatVonDerp
Yemoja
Level 26
God Stats
8W - 19L
1,197 SR
Queue Stats
41W - 72L
1,231 Elo+
Party 2
Kukulkan
Kukulkan
enzonissimo69
Kukulkan
Level 41
God Stats
305W - 405L
1,324 SR
Queue Stats
315W - 422L
1,278 Elo+
Party 3
Izanami
Izanami
natedogg8210
Izanami
Level 37
God Stats
25W - 24L
1,692 SR
Queue Stats
135W - 96L
1,639 Elo+
Solo
Team Averages
Level 43
1,379 SR
1,337 Elo+

VS

Team Averages
Level 67
1,338 SR
1,251 Elo+
Guan Yu
Guan Yu
An0sfistHD
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,139 Elo+
Party 1
Cupid
Cupid
Julezcore89
Cupid
Level 18
God Stats
1W - 4L
1,275 SR
Queue Stats
29W - 77L
1,184 Elo+
Party 1
Kukulkan
Kukulkan
Seroun
Kukulkan
Level 48
God Stats
0W - 2L
1,275 SR
Queue Stats
19W - 53L
1,148 Elo+
Party 1
Janus
Janus
Wintermann
Janus
Level 129
God Stats
0W - 5L
1,143 SR
Queue Stats
27W - 48L
1,284 Elo+
Party 1
Ratatoskr
Ratatoskr
darkangel2118
Ratatoskr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
9 / 2 / 7
13,784
574
12,688
13,994
6,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
StormFallz69
Arachne
19
6 / 3 / 10
12,232
510
13,945
13,923
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 3 / 8
12,080
503
11,408
18,627
14,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
enzonissimo69
Kukulkan
19
0 / 2 / 3
12,183
508
4,357
6,712
3,025
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
natedogg8210
Izanami
20
15 / 0 / 4
14,819
617
23,466
21,324
8,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
An0sfistHD
Guan Yu
14
0 / 8 / 3
8,931
372
6,627
23,124
17,744
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 12 / 1
10,008
417
7,517
15,844
4,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Seroun
Kukulkan
16
2 / 11 / 1
10,676
445
9,868
15,546
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
18
0 / 2 / 2
11,508
480
5,728
9,690
4,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ratatoskr
darkangel2118
Ratatoskr
20
5 / 5 / 2
12,259
511
15,535
18,988
8,762
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
38
Kills
10
10
Deaths
38
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
An0sfistHD
Guan Yu
0
8
3
0.19
L
3
12
1
0.29
W
Raijin
9
2
7
6.25
L
Kukulkan
Seroun
Kukulkan
2
11
1
0.23
W
Arachne
StormFallz69
Arachne
6
3
10
3.67
W
8
3
8
4
L
Janus
0
2
2
0.5
L
Ratatoskr
darkangel2118
Ratatoskr
5
5
2
1.2
W
Kukulkan
enzonissimo69
Kukulkan
0
2
3
0.75
W
Izanami
natedogg8210
Izanami
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,864
Damage
45,275
74,580
Taken
83,192
37,742
Mitigated
41,369
36,489
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
An0sfistHD
Guan Yu
6,627
1,789
91
1,684
23,124
17,744
331
5,303
17,657
0
39,715
L
7,517
4,771
832
1,423
15,844
4,870
721
4,173
11,599
0
41,424
W
Raijin
12,688
793
0
5,492
13,994
6,231
574
4,991
8,715
90,643
0
L
Kukulkan
Seroun
Kukulkan
9,868
1,621
0
0
15,546
5,934
578
8,171
7,059
57,303
0
W
Arachne
StormFallz69
Arachne
13,945
9,356
0
5,968
13,923
6,005
0
1,127
12,786
0
62,357
W
11,408
834
3,310
7,955
18,627
14,087
773
4,310
14,191
40,973
0
L
Janus
5,728
0
369
3,052
9,690
4,059
37
5,060
4,630
78,121
0
L
Ratatoskr
darkangel2118
Ratatoskr
15,535
6,039
0
4,829
18,988
8,762
0
5,110
13,794
0
109,582
W
Kukulkan
enzonissimo69
Kukulkan
4,357
0
0
674
6,712
3,025
759
2,625
4,087
78,532
0
W
Izanami
natedogg8210
Izanami
23,466
16,361
0
13,090
21,324
8,394
4,609
2,075
19,205
0
159,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,098
Gold Earned
53,382
699
Minions Killed
602
0
Camps Cleared
0
2,072,546
Distance Traveled
2,021,192
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,931
372
60
3
0
400,449
4
L
Cupid
10,008
417
85
4
0
384,801
0
W
Raijin
13,784
574
166
7
0
419,541
9
L
Kukulkan
10,676
445
117
5
0
348,695
1
W
Arachne
12,232
510
100
4
0
403,108
6
W
Yemoja
12,080
503
45
2
0
427,222
1
L
Janus
11,508
480
168
7
0
399,410
5
L
Ratatoskr
12,259
511
172
7
0
487,837
9
W
Kukulkan
12,183
508
183
8
0
392,262
2
W
Izanami
14,819
617
205
9
0
430,413
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role