Player Matchup

Sol
Sol
Chest
Sol
Level 29
God Stats
3W - 3L
1,233 SR
Queue Stats
326W - 328L
1,448 Elo+
Solo
Artemis
Artemis
Lazysheepherd
Artemis
Level 28
God Stats
160W - 139L
1,520 SR
Queue Stats
298W - 314L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
MamCzas
Zhong Kui
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 58L
1,788 Elo+
Party 2
Susano
Susano
Mythic1
Susano
Level 16
God Stats
8W - 10L
1,406 SR
Queue Stats
50W - 38L
1,368 Elo+
Solo
Sobek
Sobek
SzymonRW
Sobek
Level 106
God Stats
23W - 6L
1,790 SR
Queue Stats
56W - 37L
1,603 Elo+
Party 2
Team Averages
Level 37
1,490 SR
1,524 Elo+

VS

Team Averages
Level 18
1,547 SR
1,351 Elo+
Hel
Hel
Katherinaa
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,313 Elo+
Solo
Cerberus
Cerberus
MateVidal28
Cerberus
Level 13
God Stats
0W - 2L
1,774 SR
Queue Stats
12W - 18L
1,266 Elo+
Solo
Ra
Ra
Spury
Ra
Level 29
God Stats
9W - 11L
1,417 SR
Queue Stats
121W - 98L
1,567 Elo+
Solo
Hades
Hades
Ze1ik74
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,429 Elo+
Party 1
Chernobog
Chernobog
lask0vyy
Chernobog
Level 14
God Stats
11W - 17L
1,542 SR
Queue Stats
12W - 21L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Chest
Sol
9
0 / 2 / 1
5,362
670
1,219
3,499
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
8
3 / 1 / 1
5,041
630
3,264
4,095
1,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
MamCzas
Zhong Kui
11
7 / 1 / 0
6,741
843
4,968
6,373
4,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Mythic1
Susano
9
1 / 0 / 2
5,257
657
200
5,038
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
SzymonRW
Sobek
8
1 / 0 / 4
5,258
657
1,508
3,474
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,624
578
989
4,032
1,210
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
MateVidal28
Cerberus
1
0 / 0 / 0
3,105
388
0
0
0
Ra
10
3 / 2 / 1
5,697
712
2,135
3,848
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
Ze1ik74
Hades
4
0 / 3 / 1
3,656
457
769
3,567
775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
lask0vyy
Chernobog
6
0 / 3 / 0
3,792
474
2,140
4,782
1,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
4
4
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
Chest
Sol
0
2
1
0.25
L
1
4
0
0.25
W
Artemis
3
1
1
3.5
W
Zhong Kui
MamCzas
Zhong Kui
7
1
0
7
L
Cerberus
MateVidal28
Cerberus
0
0
0
0
W
Susano
Mythic1
Susano
1
0
2
2
L
Ra
3
2
1
1.75
W
Sobek
SzymonRW
Sobek
1
0
4
3
L
Hades
Ze1ik74
Hades
0
3
1
0.17
L
Chernobog
lask0vyy
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,159
Damage
6,033
22,479
Taken
16,229
10,075
Mitigated
4,403
11,127
Healing
3,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Chest
Sol
1,219
200
0
1,344
3,499
902
866
1,127
2,278
26,485
0
L
989
265
0
643
4,032
1,210
307
2,848
1,184
11,588
0
W
Artemis
3,264
983
0
986
4,095
1,216
550
797
3,258
0
24,761
W
Zhong Kui
MamCzas
Zhong Kui
4,968
1,418
0
3,737
6,373
4,917
80
1,483
4,844
33,443
0
L
Cerberus
MateVidal28
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Susano
Mythic1
Susano
200
77
0
2,892
5,038
1,423
0
0
5,038
0
28,742
L
Ra
2,135
237
12
1,164
3,848
1,292
0
1,985
1,863
26,943
0
W
Sobek
SzymonRW
Sobek
1,508
79
0
2,168
3,474
1,617
396
306
3,168
11,204
0
L
Hades
Ze1ik74
Hades
769
177
0
105
3,567
775
263
1,273
2,294
4,997
0
L
Chernobog
lask0vyy
Chernobog
2,140
1,097
0
1,131
4,782
1,126
0
1,589
3,193
0
11,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
20,874
276
Minions Killed
103
0
Camps Cleared
0
748,073
Distance Traveled
567,404
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,362
670
61
8
0
135,188
3
L
Hel
4,624
578
18
2
0
141,268
0
W
Artemis
5,041
630
51
6
0
153,954
0
W
Zhong Kui
6,741
843
63
8
0
131,391
1
L
Cerberus
3,105
388
0
0
0
0
0
W
Susano
5,257
657
77
10
0
163,112
1
L
Ra
5,697
712
61
8
0
164,496
5
W
Sobek
5,258
657
24
3
0
164,428
2
L
Hades
3,656
457
10
1
0
111,089
0
L
Chernobog
3,792
474
14
2
0
150,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role