Player Matchup

Loki
Loki
BotHooza9605
Loki
Level 18
God Stats
21W - 30L
1,292 SR
Queue Stats
27W - 51L
1,213 Elo+
Solo
Nu Wa
Nu Wa
HamburKing85
Nu Wa
Level 26
God Stats
6W - 3L
1,452 SR
Queue Stats
71W - 86L
1,311 Elo+
Party 1
Anubis
Anubis
li_Bro02
Anubis
Level 24
God Stats
1W - 1L
1,781 SR
Queue Stats
35W - 42L
1,345 Elo+
Party 2
Sol
Sol
pyto_gooddy1
Sol
Level 24
God Stats
9W - 9L
1,287 SR
Queue Stats
16W - 17L
1,402 Elo+
Party 2
Heimdallr
Heimdallr
zHayZun-
Heimdallr
Level 23
God Stats
3W - 5L
1,278 SR
Queue Stats
101W - 111L
1,496 Elo+
Party 1
Team Averages
Level 23
1,418 SR
1,353 Elo+

VS

Team Averages
Level 20
1,391 SR
1,243 Elo+
Jormungandr
Jormungandr
Bernas_Andrade_
Jormungandr
Level 25
God Stats
7W - 3L
1,587 SR
Queue Stats
90W - 126L
1,132 Elo+
Party 3
Da Ji
Da Ji
BurlyMoney19259
Da Ji
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 224L
1,300 Elo+
Solo
Hera
Hera
DuarteGG19
Hera
Level 18
God Stats
18W - 27L
1,115 SR
Queue Stats
87W - 124L
1,164 Elo+
Party 3
Nox
Nox
HenriqueTunes4
Nox
Level 18
God Stats
7W - 9L
1,475 SR
Queue Stats
108W - 152L
1,192 Elo+
Party 3
Sun Wukong
Sun Wukong
diegotar05
Sun Wukong
Level 17
God Stats
3W - 9L
1,277 SR
Queue Stats
187W - 149L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,621
539
2,256
8,909
2,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 1
7,530
471
7,739
9,472
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
li_Bro02
Anubis
10
1 / 5 / 2
6,528
408
2,945
6,651
2,812
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 6 / 3
6,005
375
3,886
8,548
3,179
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
zHayZun-
Heimdallr
11
2 / 8 / 0
7,401
463
5,964
11,908
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bernas_Andrade_
Jormungandr
13
4 / 0 / 5
8,705
544
3,412
7,454
3,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 4 / 2
7,658
479
2,144
12,822
4,001
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
14 / 1 / 3
9,955
622
14,846
7,173
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 8
7,489
468
4,300
6,935
2,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
diegotar05
Sun Wukong
13
4 / 2 / 1
8,311
519
6,040
9,281
5,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
10
Kills
23
23
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bernas_Andrade_
Jormungandr
4
0
5
6.5
L
3
0
0
3
W
1
4
2
0.5
W
14
1
3
15.5
L
3
4
1
0.88
W
0
4
8
1
W
Sun Wukong
diegotar05
Sun Wukong
4
2
1
2.25
L
Anubis
li_Bro02
Anubis
1
5
2
0.4
L
1
6
3
0.42
L
Heimdallr
zHayZun-
Heimdallr
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,790
Damage
30,742
45,488
Taken
43,665
15,874
Mitigated
17,081
11,078
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bernas_Andrade_
Jormungandr
3,412
406
438
1,255
7,454
3,513
1,751
3,393
3,954
36,773
0
L
2,256
836
0
3,861
8,909
2,953
0
1,839
7,070
0
44,039
W
2,144
625
0
4,541
12,822
4,001
0
2,432
10,228
0
45,530
W
14,846
2,814
615
2,169
7,173
2,198
3,565
2,249
4,647
56,808
0
L
7,739
1,293
305
2,476
9,472
3,096
1,496
6,160
3,312
40,180
0
W
4,300
681
0
183
6,935
2,281
2,194
3,337
3,376
25,656
0
W
Sun Wukong
diegotar05
Sun Wukong
6,040
2,023
0
214
9,281
5,088
1,668
2,150
6,890
0
35,425
L
Anubis
li_Bro02
Anubis
2,945
338
572
1,595
6,651
2,812
236
5,013
1,638
28,164
0
L
3,886
988
0
429
8,548
3,179
686
4,917
3,631
18,979
0
L
Heimdallr
zHayZun-
Heimdallr
5,964
3,918
0
1,840
11,908
3,834
1,469
4,629
7,279
0
38,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,085
Gold Earned
42,118
306
Minions Killed
332
0
Camps Cleared
0
1,365,527
Distance Traveled
1,604,119
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,705
544
74
5
0
327,847
1
L
Loki
8,621
539
96
6
0
327,950
0
W
Da Ji
7,658
479
74
5
0
333,151
1
W
Hera
9,955
622
88
6
0
300,445
1
L
Nu Wa
7,530
471
73
5
0
247,564
3
W
Nox
7,489
468
41
3
0
303,349
0
W
Sun Wukong
8,311
519
55
3
0
339,327
1
L
Anubis
6,528
408
44
3
0
262,387
2
L
Sol
6,005
375
27
2
0
274,078
0
L
Heimdallr
7,401
463
66
4
0
253,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role