Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Gduli
Bacchus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,773 Elo+
Solo
Eset
Eset
Prinun
Eset
Level 112
God Stats
6W - 5L
1,743 SR
Queue Stats
376W - 318L
1,760 Elo+
Solo
Team Averages
Level 104
1,581 SR
1,677 Elo+

VS

Team Averages
Level 152
1,537 SR
1,623 Elo+
Fenrir
Fenrir
DEIZIELINDAHOUSE
Fenrir
Level 145
God Stats
30W - 10L
1,684 SR
Queue Stats
245W - 166L
1,582 Elo+
Solo
Anhur
Anhur
MaguitoSonrics
Anhur
Level 159
God Stats
4W - 4L
1,305 SR
Queue Stats
73W - 47L
1,702 Elo+
Solo
Sol
Sol
i am souwop
Sol
Level 152
God Stats
2W - 3L
1,624 SR
Queue Stats
102W - 86L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 5 / 9
10,220
786
12,909
10,927
3,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Gduli
Bacchus
12
1 / 1 / 11
9,829
756
3,430
8,329
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Eset
Prinun
Eset
14
10 / 1 / 3
10,792
830
10,251
8,708
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 1
9,864
759
9,778
10,857
4,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 3
8,273
636
5,259
11,617
3,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 6
8,308
639
4,436
8,958
2,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
7
7
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
5
9
1.9
L
6
5
1
1.3
W
Bacchus
Gduli
Bacchus
1
1
11
6.5
L
1
6
3
0.42
W
Eset
Prinun
Eset
10
1
3
11.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,590
Damage
19,473
27,964
Taken
31,432
15,310
Mitigated
11,333
7,161
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,909
8,958
0
1,882
10,927
3,390
2,664
1,069
9,858
0
49,833
L
9,778
1,381
0
751
10,857
4,604
0
5,085
5,772
0
22,687
W
Bacchus
Gduli
Bacchus
3,430
185
0
1,064
8,329
8,940
135
1,784
6,545
16,993
0
L
5,259
2,877
0
2,910
11,617
3,915
798
5,200
6,417
0
37,099
W
Eset
Prinun
Eset
10,251
907
879
3,336
8,708
2,980
917
1,653
7,055
52,518
0
L
4,436
1,548
0
1,923
8,958
2,814
1,202
3,452
5,506
30,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,841
Gold Earned
26,445
154
Minions Killed
145
0
Camps Cleared
0
729,244
Distance Traveled
665,286
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,220
786
67
5
0
226,609
3
L
Fenrir
9,864
759
24
2
0
232,269
2
W
Bacchus
9,829
756
18
1
0
254,638
6
L
Anhur
8,273
636
69
5
0
212,934
4
W
Eset
10,792
830
69
5
0
247,997
1
L
Sol
8,308
639
52
4
0
220,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role