Player Matchup

Ymir
Ymir
Ashguine
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,759 Elo+
Party 1
Fenrir
Fenrir
BarneyCalvo
Fenrir
Level 10
God Stats
2W - 2L
1,435 SR
Queue Stats
5W - 3L
1,645 Elo+
Party 1
Cernunnos
Cernunnos
DEDETAMALUCO
Cernunnos
Level 18
God Stats
2W - 3L
1,498 SR
Queue Stats
41W - 45L
1,368 Elo+
Party 1
Anubis
Anubis
MarinhoRX
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,373 Elo+
Party 1
Vamana
Vamana
thegtT
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,411 Elo+
Party 1
Team Averages
Level 23
1,487 SR
1,511 Elo+

VS

Team Averages
Level 23
1,641 SR
1,398 Elo+
Neith
Neith
GagaYel
Neith
Level 21
God Stats
6W - 0L
1,770 SR
Queue Stats
53W - 40L
1,383 Elo+
Solo
Yemoja
Yemoja
Matozz
Yemoja
Level 15
God Stats
3W - 2L
1,265 SR
Queue Stats
14W - 10L
1,408 Elo+
Party 2
Raijin
Raijin
Sirdarkbet
Raijin
Level 26
God Stats
3W - 0L
1,605 SR
Queue Stats
16W - 22L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
Tobshoter
Guan Yu
Level 29
God Stats
4W - 2L
1,636 SR
Queue Stats
33W - 39L
1,446 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VENICIUS 117
Tsukuyomi
Level 22
God Stats
5W - 4L
1,929 SR
Queue Stats
68W - 87L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 5 / 12
9,394
408
11,224
18,675
15,952
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
8 / 7 / 4
11,185
486
13,226
20,237
12,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
DEDETAMALUCO
Cernunnos
15
5 / 4 / 6
9,874
429
14,157
13,801
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
MarinhoRX
Anubis
15
2 / 5 / 7
9,810
427
12,541
15,862
7,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
thegtT
Vamana
14
3 / 3 / 4
9,590
417
6,657
14,395
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GagaYel
Neith
17
4 / 6 / 6
11,536
502
12,254
18,378
8,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Matozz
Yemoja
15
2 / 3 / 8
10,894
474
10,407
16,076
11,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Sirdarkbet
Raijin
19
10 / 5 / 4
12,254
533
19,400
15,314
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Tobshoter
Guan Yu
19
7 / 3 / 10
12,324
536
12,567
18,667
20,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
VENICIUS 117
Tsukuyomi
16
1 / 5 / 8
10,288
447
7,291
16,838
6,453
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
60
22
Kills
24
24
Deaths
22
33
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
5
12
2
L
Fenrir
8
7
4
1.43
L
Cernunnos
DEDETAMALUCO
Cernunnos
5
4
6
2
W
Neith
GagaYel
Neith
4
6
6
1.17
L
Anubis
MarinhoRX
Anubis
2
5
7
1.1
W
Yemoja
Matozz
Yemoja
2
3
8
2
W
Raijin
Sirdarkbet
Raijin
10
5
4
2.4
W
Guan Yu
Tobshoter
Guan Yu
7
3
10
4
W
Tsukuyomi
VENICIUS 117
Tsukuyomi
1
5
8
1
L
Vamana
thegtT
Vamana
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,805
Damage
61,919
82,970
Taken
85,273
49,214
Mitigated
53,093
20,954
Healing
27,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
11,224
1,849
0
2,130
18,675
15,952
0
5,449
12,904
31,764
0
L
Fenrir
13,226
2,729
0
4,865
20,237
12,981
459
3,405
16,540
0
70,746
L
Cernunnos
DEDETAMALUCO
Cernunnos
14,157
6,462
462
2,285
13,801
4,632
383
6,326
7,296
0
45,879
W
Neith
GagaYel
Neith
12,254
6,376
0
5,295
18,378
8,156
3,163
3,858
14,520
0
85,255
L
Anubis
MarinhoRX
Anubis
12,541
120
0
7,614
15,862
7,507
78
7,225
8,103
58,205
0
W
Yemoja
Matozz
Yemoja
10,407
1,003
4,507
2,878
16,076
11,769
790
5,812
10,264
25,243
0
W
Raijin
Sirdarkbet
Raijin
19,400
1,206
0
2,741
15,314
5,946
989
5,797
9,517
84,610
0
W
Guan Yu
Tobshoter
Guan Yu
12,567
1,695
1,614
4,324
18,667
20,769
1,938
5,088
13,579
0
61,205
W
Tsukuyomi
VENICIUS 117
Tsukuyomi
7,291
1,814
0
6,325
16,838
6,453
604
3,210
13,628
104
57,037
L
Vamana
thegtT
Vamana
6,657
3,336
0
3,598
14,395
8,142
225
6,189
7,645
0
34,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,853
Gold Earned
57,296
363
Minions Killed
485
0
Camps Cleared
0
2,003,201
Distance Traveled
2,052,129
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,394
408
39
2
0
422,411
6
L
Fenrir
11,185
486
99
4
0
418,790
0
L
Cernunnos
9,874
429
67
3
0
407,274
4
W
Neith
11,536
502
163
7
0
344,121
3
L
Anubis
9,810
427
92
4
0
362,452
0
W
Yemoja
10,894
474
25
1
0
404,610
0
W
Raijin
12,254
533
119
5
0
408,809
5
W
Guan Yu
12,324
536
106
5
0
423,762
0
W
Tsukuyomi
10,288
447
72
3
0
470,827
2
L
Vamana
9,590
417
66
3
0
392,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role