Player Matchup

Merlin
Merlin
Gold IV
ItsRossLG
Merlin
Gold IV
Level 107
God Stats
2W - 2L
1,551 SR
Queue Stats
134W - 142L
1,399 MMR
Solo
Ravana
Ravana
Gold V
NGoN_Apollo
Ravana
Gold V
Level 101
God Stats
3W - 2L
1,785 SR
Queue Stats
174W - 174L
1,370 MMR
Party 2
Mulan
Mulan
Gold II
SkullPiercer-SCA
Mulan
Gold II
Level 109
God Stats
2W - 6L
1,316 SR
Queue Stats
494W - 494L
1,548 MMR
Party 1
Izanami
Izanami
Gold V
Yeezuz-SCA
Izanami
Gold V
Level 108
God Stats
17W - 11L
1,678 SR
Queue Stats
474W - 477L
1,366 MMR
Party 1
Ganesha
Ganesha
Gold IV
buitre_jocoso095
Ganesha
Gold IV
Level 69
God Stats
21W - 18L
1,570 SR
Queue Stats
259W - 262L
1,407 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,580 SR
1,418 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,426 SR
1,434 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Bioskyz
Tsukuyomi
Gold V
Level 83
God Stats
8W - 8L
1,361 SR
Queue Stats
93W - 87L
1,429 MMR
Solo
Nu Wa
Nu Wa
Silver I
ChefLeon1099
Nu Wa
Silver I
Level 157
God Stats
3W - 3L
1,454 SR
Queue Stats
32W - 34L
1,406 MMR
Solo
Anhur
Anhur
Gold III
Le_rorre
Anhur
Gold III
Level 157
God Stats
7W - 10L
1,339 SR
Queue Stats
216W - 221L
1,449 MMR
Solo
Khepri
Khepri
Gold IV
LiJames Ball
Khepri
Gold IV
Level 65
God Stats
4W - 3L
1,475 SR
Queue Stats
108W - 111L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ItsRossLG
Merlin
14
2 / 5 / 2
8,064
448
6,163
8,515
2,299
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
12
2 / 5 / 1
7,697
428
5,135
11,045
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 2 / 1
9,034
502
7,667
16,071
8,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Yeezuz-SCA
Izanami
15
1 / 4 / 0
8,870
493
5,339
10,112
2,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 4 / 4
8,177
454
3,630
15,738
8,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetGuan YuAthenaTiamatDanzaburou

VS

Bans
Cu ChulainnApolloScyllaFenrirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 1 / 3
9,495
528
9,576
12,827
14,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Bioskyz
Tsukuyomi
16
9 / 1 / 6
10,075
560
16,119
12,664
5,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 3 / 6
9,598
533
10,376
6,250
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Le_rorre
Anhur
17
4 / 0 / 3
10,303
572
6,740
10,417
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
12
0 / 2 / 9
7,813
434
2,480
7,260
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
20
20
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
3
1.5
W
Tsukuyomi
Bioskyz
Tsukuyomi
9
1
6
12
W
7
3
6
3.33
L
Merlin
ItsRossLG
Merlin
2
5
2
0.6
W
Anhur
Le_rorre
Anhur
4
0
3
5.5
W
Khepri
0
2
9
2.25
L
Ravana
2
5
1
0.5
L
1
2
1
0.75
L
Izanami
Yeezuz-SCA
Izanami
1
4
0
0.25
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,934
Damage
45,291
61,481
Taken
49,418
25,891
Mitigated
29,680
12,752
Healing
22,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,576
1,506
0
5,731
12,827
14,154
0
333
12,494
62,394
0
W
Tsukuyomi
Bioskyz
Tsukuyomi
16,119
4,950
0
6,583
12,664
5,058
0
2,354
10,310
0
74,132
W
10,376
2,428
0
438
6,250
2,158
934
2,614
3,636
47,406
0
L
Merlin
ItsRossLG
Merlin
6,163
186
0
1,486
8,515
2,299
0
3,416
4,785
52,954
0
W
Anhur
Le_rorre
Anhur
6,740
3,336
0
7,212
10,417
4,230
82
1,105
9,312
0
81,268
W
Khepri
2,480
496
0
2,201
7,260
4,080
0
3,495
3,765
17,943
0
L
Ravana
5,135
1,052
0
684
11,045
3,400
0
3,303
7,628
0
49,523
L
7,667
1,807
0
6,055
16,071
8,518
0
8,990
6,981
108
63,747
L
Izanami
Yeezuz-SCA
Izanami
5,339
4,093
0
3,617
10,112
2,742
0
1,510
8,526
0
69,344
L
3,630
463
0
910
15,738
8,932
0
4,399
11,129
23,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,842
Gold Earned
47,284
495
Minions Killed
474
0
Camps Cleared
0
1,515,524
Distance Traveled
1,680,833
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,495
528
132
7
0
311,833
2
W
Tsukuyomi
10,075
560
103
6
0
395,391
7
W
Nu Wa
9,598
533
66
4
0
329,528
5
L
Merlin
8,064
448
100
6
0
296,929
5
W
Anhur
10,303
572
154
9
0
303,825
3
W
Khepri
7,813
434
19
1
0
340,256
7
L
Ravana
7,697
428
85
5
0
323,812
4
L
Mulan
9,034
502
139
8
0
331,847
9
L
Izanami
8,870
493
148
8
0
296,983
6
L
Ganesha
8,177
454
23
1
0
265,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role