Player Matchup

Jormungandr
Jormungandr
Silver II
JeffanoAlbano
Jormungandr
Silver II
Level 87
God Stats
3W - 1L
1,142 SR
Queue Stats
19W - 20L
1,482 MMR
Party 2
Loki
Loki
Gold III
JustAPerson1337
Loki
Gold III
Level 120
God Stats
1W - 2L
1,505 SR
Queue Stats
231W - 232L
1,418 MMR
Party 1
Chiron
Chiron
Gold V
SoSexyMak
Chiron
Gold V
Level 159
God Stats
103W - 69L
1,693 SR
Queue Stats
356W - 349L
1,374 MMR
Solo
Heimdallr
Heimdallr
Silver IV
SpaceDuckas
Heimdallr
Silver IV
Level 133
God Stats
3W - 1L
1,468 SR
Queue Stats
31W - 37L
1,255 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
Venidraco
Kukulkan
Gold IV
Level 138
God Stats
3W - 5L
1,136 SR
Queue Stats
397W - 402L
1,304 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,389 SR
1,367 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,521 SR
1,346 MMR
Chronos
Chronos
Gold IV
Bunevelza
Chronos
Gold IV
Level 83
God Stats
4W - 12L
1,454 SR
Queue Stats
206W - 196L
1,401 MMR
Solo
Tyr
Tyr
Bronze IV
TakerGame
Tyr
Bronze IV
Level 60
God Stats
0W - 4L
1,647 SR
Queue Stats
8W - 21L
1,055 MMR
Solo
Janus
Janus
Gold III
Torulkozo
Janus
Gold III
Level 160
God Stats
80W - 99L
1,366 SR
Queue Stats
389W - 375L
1,555 MMR
Party 3
Nike
Nike
Silver I
VoiTTaa
Nike
Silver I
Level 144
God Stats
13W - 10L
1,638 SR
Queue Stats
257W - 278L
1,220 MMR
Party 3
Nemesis
Nemesis
Silver II
lOscuridad
Nemesis
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JeffanoAlbano
Jormungandr
16
2 / 0 / 15
11,113
556
7,062
12,131
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 1 / 11
13,230
662
15,138
12,144
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
SoSexyMak
Chiron
18
7 / 1 / 6
12,019
601
11,411
13,604
5,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
SpaceDuckas
Heimdallr
19
10 / 3 / 9
13,285
664
25,538
17,549
9,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Venidraco
Kukulkan
18
5 / 4 / 6
12,141
607
13,690
10,635
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SetTiamatPersephoneApolloTsukuyomi

VS

Bans
ScyllaKumbhakarnaSobekAthenaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bunevelza
Chronos
15
0 / 4 / 2
9,005
450
8,920
18,592
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 8 / 2
8,502
425
3,360
18,532
9,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Torulkozo
Janus
17
5 / 10 / 2
10,578
529
7,492
16,658
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
VoiTTaa
Nike
15
1 / 6 / 4
9,465
473
10,545
22,045
11,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
lOscuridad
Nemesis
16
1 / 6 / 4
9,639
482
6,845
19,972
7,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
34
Kills
8
9
Deaths
34
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bunevelza
Chronos
0
4
2
0.25
W
Jormungandr
JeffanoAlbano
Jormungandr
2
0
15
9.5
W
10
1
11
15.5
W
Chiron
SoSexyMak
Chiron
7
1
6
10
W
Heimdallr
SpaceDuckas
Heimdallr
10
3
9
4.83
L
1
8
2
0.25
L
Janus
Torulkozo
Janus
5
10
2
0.6
W
Kukulkan
Venidraco
Kukulkan
5
4
6
2
L
Nike
VoiTTaa
Nike
1
6
4
0.5
L
Nemesis
lOscuridad
Nemesis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,839
Damage
37,162
66,063
Taken
95,799
37,433
Mitigated
40,834
23,998
Healing
21,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bunevelza
Chronos
8,920
1,927
0
3,817
18,592
5,915
0
3,570
15,022
76,909
0
W
Jormungandr
JeffanoAlbano
Jormungandr
7,062
1,278
0
2,857
12,131
11,036
463
4,000
8,107
35,655
0
W
15,138
5,234
0
5,646
12,144
6,325
421
1,968
10,147
0
90,678
W
Chiron
SoSexyMak
Chiron
11,411
3,944
1,793
7,071
13,604
5,460
2,568
3,462
10,101
0
89,484
W
Heimdallr
SpaceDuckas
Heimdallr
25,538
14,940
0
5,459
17,549
9,984
6,638
3,982
13,521
0
101,487
L
3,360
381
0
3,685
18,532
9,943
0
2,333
16,192
0
30,535
L
Janus
Torulkozo
Janus
7,492
364
0
1,829
16,658
5,543
0
4,326
12,332
68,580
0
W
Kukulkan
Venidraco
Kukulkan
13,690
935
0
1,172
10,635
4,628
698
3,539
6,988
89,357
0
L
Nike
VoiTTaa
Nike
10,545
748
0
5,296
22,045
11,559
0
6,914
15,131
810
39,913
L
Nemesis
lOscuridad
Nemesis
6,845
2,605
0
6,817
19,972
7,874
1,954
3,609
16,363
0
59,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,788
Gold Earned
47,189
612
Minions Killed
496
0
Camps Cleared
0
2,031,230
Distance Traveled
2,073,299
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,005
450
127
6
0
404,517
3
W
Jormungandr
11,113
556
48
2
0
421,638
4
W
Loki
13,230
662
132
7
0
471,288
7
W
Chiron
12,019
601
135
7
0
389,026
1
W
Heimdallr
13,285
664
141
7
0
352,115
7
L
Tyr
8,502
425
80
4
0
503,897
8
L
Janus
10,578
529
128
6
0
388,162
6
W
Kukulkan
12,141
607
156
8
0
397,163
5
L
Nike
9,465
473
59
3
0
388,364
7
L
Nemesis
9,639
482
102
5
0
388,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role