Player Matchup

Yemoja
Yemoja
HALTS_MAUL25
Yemoja
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 20L
1,510 Elo+
Solo
Bakasura
Bakasura
Mr_D_potato
Bakasura
Level 16
God Stats
16W - 17L
1,523 SR
Queue Stats
49W - 45L
1,493 Elo+
Party 2
Sol
Sol
Seehiangel
Sol
Level 23
God Stats
15W - 12L
1,571 SR
Queue Stats
28W - 24L
1,494 Elo+
Party 2
Hades
Hades
jamieee9
Hades
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
465W - 419L
1,547 Elo+
Solo
Neith
Neith
richardhausen99
Neith
Level 18
God Stats
14W - 10L
1,488 SR
Queue Stats
29W - 26L
1,455 Elo+
Party 2
Team Averages
Level 23
1,516 SR
1,500 Elo+

VS

Team Averages
Level 34
1,537 SR
1,502 Elo+
Sol
Sol
Crusty Crab8909
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gretchet00
Tsukuyomi
Level 26
God Stats
9W - 9L
1,695 SR
Queue Stats
270W - 239L
1,594 Elo+
Solo
Set
Set
Vapula9357
Set
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 55L
1,859 Elo+
Solo
Achilles
Achilles
Zy_31324
Achilles
Level 23
God Stats
99W - 91L
1,489 SR
Queue Stats
127W - 143L
1,407 Elo+
Solo
Heimdallr
Heimdallr
nimrod054
Heimdallr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
3 / 2 / 21
14,903
1,065
7,969
17,021
25,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
Mr_D_potato
Bakasura
20
10 / 8 / 11
14,586
1,042
21,220
24,431
9,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
14 / 5 / 18
16,921
1,209
41,328
26,399
9,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
jamieee9
Hades
20
8 / 6 / 20
14,785
1,056
20,077
25,964
14,774
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 4 / 21
14,396
1,028
18,537
15,885
7,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 4
12,024
859
2,289
17,869
6,041
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Gretchet00
Tsukuyomi
20
10 / 9 / 11
15,422
1,102
39,923
26,942
10,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 8 / 12
13,035
931
13,654
22,719
8,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Zy_31324
Achilles
20
10 / 9 / 11
15,270
1,091
32,538
36,416
42,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
nimrod054
Heimdallr
19
2 / 4 / 11
13,204
943
14,146
14,964
6,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
74
39
Kills
25
25
Deaths
39
91
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
L
Tsukuyomi
Gretchet00
Tsukuyomi
10
9
11
1.72
W
Yemoja
3
2
21
6.75
W
Bakasura
Mr_D_potato
Bakasura
10
8
11
1.94
W
14
5
18
4.6
L
3
8
12
1.13
L
Achilles
Zy_31324
Achilles
10
9
11
1.72
W
Hades
jamieee9
Hades
8
6
20
3
L
Heimdallr
nimrod054
Heimdallr
2
4
11
1.88
W
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,131
Damage
102,550
109,700
Taken
118,910
66,998
Mitigated
74,637
28,659
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,289
1,522
0
410
17,869
6,041
0
12,901
4,265
8,601
0
L
Tsukuyomi
Gretchet00
Tsukuyomi
39,923
10,524
0
115
26,942
10,785
0
16,408
9,196
0
73,503
W
Yemoja
7,969
1,310
5,401
2,428
17,021
25,605
0
226
16,645
33,974
0
W
Bakasura
Mr_D_potato
Bakasura
21,220
13,336
0
1,079
24,431
9,943
0
452
23,779
0
24,873
W
41,328
21,648
0
12,776
26,399
9,284
0
860
25,414
80,692
0
L
13,654
5,687
0
66
22,719
8,902
0
11,777
9,912
0
32,880
L
Achilles
Zy_31324
Achilles
32,538
16,791
600
5,805
36,416
42,274
0
21,430
12,930
0
48,538
W
Hades
jamieee9
Hades
20,077
4,614
1,731
2,992
25,964
14,774
0
532
24,966
43,717
0
L
Heimdallr
nimrod054
Heimdallr
14,146
4,371
303
1,295
14,964
6,635
0
6,858
6,866
0
54,988
W
18,537
9,910
0
2,252
15,885
7,392
0
219
15,516
0
42,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,591
Gold Earned
68,955
267
Minions Killed
257
17
Camps Cleared
3
1,315,028
Distance Traveled
1,219,160
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,024
859
10
1
0
160,303
0
L
Tsukuyomi
15,422
1,102
63
5
2
301,185
0
W
Yemoja
14,903
1,065
40
3
0
253,142
0
W
Bakasura
14,586
1,042
18
1
10
300,675
0
W
Sol
16,921
1,209
94
7
0
266,357
0
L
Set
13,035
931
34
2
0
268,994
0
L
Achilles
15,270
1,091
42
3
1
263,316
0
W
Hades
14,785
1,056
61
4
0
247,063
1
L
Heimdallr
13,204
943
108
8
0
225,362
0
W
Neith
14,396
1,028
54
4
7
247,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role