Player Matchup

Nemesis
Nemesis
BigGSaladyn0
Nemesis
Level 18
God Stats
4W - 1L
1,603 SR
Queue Stats
17W - 30L
1,415 Elo+
Party 2
Tiamat
Tiamat
Cageymuffin412
Tiamat
Level 26
God Stats
5W - 1L
1,574 SR
Queue Stats
30W - 20L
1,647 Elo+
Party 2
Hel
Hel
KOSDawnGuard
Hel
Level 21
God Stats
1W - 1L
1,471 SR
Queue Stats
5W - 2L
1,661 Elo+
Party 2
Fenrir
Fenrir
Verclour
Fenrir
Level 27
God Stats
5W - 6L
1,259 SR
Queue Stats
113W - 125L
1,535 Elo+
Solo
King Arthur
King Arthur
iTumblez
King Arthur
Level 85
God Stats
7W - 3L
1,561 SR
Queue Stats
41W - 33L
1,542 Elo+
Party 2
Team Averages
Level 35
1,493 SR
1,560 Elo+

VS

Team Averages
Level 25
1,553 SR
1,575 Elo+
Hun Batz
Hun Batz
Apollyonn1
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,587 Elo+
Party 1
Achilles
Achilles
Astora_sunshine
Achilles
Level 29
God Stats
3W - 6L
1,476 SR
Queue Stats
90W - 105L
1,573 Elo+
Party 1
Zhong Kui
Zhong Kui
Black_faun
Zhong Kui
Level 28
God Stats
8W - 7L
1,588 SR
Queue Stats
198W - 196L
1,501 Elo+
Party 3
Artemis
Artemis
CherryBombSoda
Artemis
Level 27
God Stats
3W - 4L
1,515 SR
Queue Stats
191W - 166L
1,541 Elo+
Party 3
Cerberus
Cerberus
MancinWigan
Cerberus
Level 12
God Stats
2W - 2L
1,685 SR
Queue Stats
48W - 57L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigGSaladyn0
Nemesis
20
3 / 9 / 26
13,109
1,008
10,417
23,478
11,679
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 4 / 26
15,889
1,222
30,316
20,385
16,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
10 / 8 / 25
15,106
1,162
17,299
18,964
14,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Verclour
Fenrir
20
7 / 7 / 25
14,708
1,131
24,655
25,861
17,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
iTumblez
King Arthur
20
18 / 4 / 24
17,929
1,379
32,770
35,421
39,738
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Apollyonn1
Hun Batz
19
4 / 14 / 12
12,958
997
25,036
29,252
12,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
20
8 / 10 / 19
14,850
1,142
18,707
27,213
43,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Black_faun
Zhong Kui
20
12 / 11 / 17
16,092
1,238
34,411
30,343
23,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 8 / 18
13,750
1,058
26,891
15,970
10,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
MancinWigan
Cerberus
20
4 / 6 / 16
13,471
1,036
13,208
23,971
28,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
114
49
Kills
32
32
Deaths
49
126
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Apollyonn1
Hun Batz
4
14
12
0.71
L
Achilles
8
10
19
1.75
W
Nemesis
BigGSaladyn0
Nemesis
3
9
26
1.78
L
Zhong Kui
Black_faun
Zhong Kui
12
11
17
1.86
W
11
4
26
6
L
4
8
18
1.63
W
10
8
25
2.81
L
Cerberus
MancinWigan
Cerberus
4
6
16
2
W
Fenrir
Verclour
Fenrir
7
7
25
2.79
W
King Arthur
iTumblez
King Arthur
18
4
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,457
Damage
118,253
124,109
Taken
126,749
99,617
Mitigated
118,077
30,176
Healing
17,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Apollyonn1
Hun Batz
25,036
7,646
513
1,245
29,252
12,330
0
12,392
16,860
0
43,960
L
Achilles
18,707
9,382
924
2,589
27,213
43,673
0
10,606
16,169
81
37,130
W
Nemesis
BigGSaladyn0
Nemesis
10,417
3,414
0
454
23,478
11,679
0
10,736
12,742
0
18,768
L
Zhong Kui
Black_faun
Zhong Kui
34,411
5,308
0
6,728
30,343
23,424
0
11,495
18,848
60,017
0
W
30,316
3,286
0
4,678
20,385
16,407
0
5,263
15,122
62,842
0
L
26,891
16,959
0
230
15,970
10,633
0
5,893
10,077
0
46,802
W
17,299
245
11,185
6,016
18,964
14,033
0
9,374
9,590
35,175
0
L
Cerberus
MancinWigan
Cerberus
13,208
749
0
5,692
23,971
28,017
0
7,784
16,187
57,563
0
W
Fenrir
Verclour
Fenrir
24,655
3,002
0
1,522
25,861
17,760
0
9,800
16,061
0
44,898
W
King Arthur
iTumblez
King Arthur
32,770
2,607
0
6,321
35,421
39,738
0
12,506
22,915
1,635
52,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,741
Gold Earned
71,121
228
Minions Killed
291
5
Camps Cleared
8
1,234,678
Distance Traveled
1,122,507
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,958
997
32
2
4
235,465
0
L
Achilles
14,850
1,142
42
3
2
243,529
0
W
Nemesis
13,109
1,008
16
1
1
212,783
0
L
Zhong Kui
16,092
1,238
62
5
0
193,048
0
W
Tiamat
15,889
1,222
70
5
0
241,229
1
L
Artemis
13,750
1,058
37
3
2
202,647
0
W
Hel
15,106
1,162
41
3
1
225,481
0
L
Cerberus
13,471
1,036
118
9
0
247,818
2
W
Fenrir
14,708
1,131
43
3
2
275,318
1
W
King Arthur
17,929
1,379
58
4
1
279,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role