Player Matchup

Ymir
Ymir
FgF G0DS
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,620 Elo+
Party 2
Eset
Eset
FgF SH4DOW
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,620 Elo+
Party 2
Ullr
Ullr
HuesitosTsD
Ullr
Level 16
God Stats
19W - 5L
1,770 SR
Queue Stats
100W - 32L
1,783 Elo+
Solo
Set
Set
gankthefiregiant
Set
Level 28
God Stats
16W - 10L
1,697 SR
Queue Stats
117W - 120L
1,609 Elo+
Solo
Zhong Kui
Zhong Kui
josepolitoc2
Zhong Kui
Level 14
God Stats
7W - 2L
1,699 SR
Queue Stats
27W - 21L
1,641 Elo+
Solo
Team Averages
Level 14
1,633 SR
1,655 Elo+

VS

Team Averages
Level 18
1,663 SR
1,675 Elo+
Yemoja
Yemoja
CarryDiff
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 41L
1,847 Elo+
Party 1
Merlin
Merlin
ElvishEagle1017
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,565 Elo+
Solo
Arachne
Arachne
Funkmaster7843
Arachne
Level 28
God Stats
110W - 105L
1,540 SR
Queue Stats
186W - 198L
1,546 Elo+
Solo
Medusa
Medusa
JungIeDiff
Medusa
Level 15
God Stats
3W - 1L
1,922 SR
Queue Stats
169W - 124L
1,845 Elo+
Party 1
Heimdallr
Heimdallr
yayaloYT
Heimdallr
Level 7
God Stats
2W - 2L
1,850 SR
Queue Stats
5W - 4L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 1 / 8
8,651
509
5,576
10,231
5,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 1 / 6
9,823
578
9,478
10,053
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 3
10,071
592
7,077
10,094
4,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 4
10,740
632
7,767
11,624
5,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
josepolitoc2
Zhong Kui
18
4 / 0 / 6
11,647
685
12,024
12,378
9,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CarryDiff
Yemoja
9
1 / 7 / 1
6,926
407
3,548
15,162
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 4 / 0
9,458
556
11,519
10,096
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 0
6,475
381
785
5,136
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
JungIeDiff
Medusa
10
0 / 7 / 1
6,617
389
8,564
13,289
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
yayaloYT
Heimdallr
11
0 / 4 / 0
6,575
387
3,172
9,746
3,195
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
23
Kills
5
5
Deaths
23
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CarryDiff
Yemoja
1
7
1
0.21
L
4
4
0
1
W
Ymir
4
1
8
8
W
5
1
6
8
L
0
1
0
0
W
5
1
3
6.5
L
Medusa
JungIeDiff
Medusa
0
7
1
0.07
W
5
2
4
3.5
W
Zhong Kui
josepolitoc2
Zhong Kui
4
0
6
7
L
Heimdallr
yayaloYT
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,922
Damage
27,588
54,380
Taken
53,429
28,859
Mitigated
19,533
26,190
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CarryDiff
Yemoja
3,548
1,063
728
2,098
15,162
7,063
0
9,681
5,329
15,315
0
L
11,519
125
0
1,940
10,096
3,616
0
3,726
6,168
72,009
0
W
Ymir
5,576
1,311
526
3,564
10,231
5,703
0
3,919
6,130
31,717
0
W
9,478
448
0
4,434
10,053
3,543
404
5,322
4,301
54,379
0
L
785
620
0
861
5,136
1,529
0
1,740
3,396
0
28,161
W
7,077
3,101
0
3,144
10,094
4,044
4,534
1,847
8,177
0
69,574
L
Medusa
JungIeDiff
Medusa
8,564
4,316
0
2,619
13,289
4,130
0
5,590
7,613
0
35,558
W
7,767
3,952
0
6,190
11,624
5,823
890
1,118
10,418
0
80,279
W
Zhong Kui
josepolitoc2
Zhong Kui
12,024
2,072
0
8,332
12,378
9,746
1,419
1,983
10,287
75,978
0
L
Heimdallr
yayaloYT
Heimdallr
3,172
1,121
0
0
9,746
3,195
356
5,881
3,845
0
28,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,932
Gold Earned
36,051
575
Minions Killed
350
0
Camps Cleared
0
1,651,675
Distance Traveled
1,284,263
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,926
407
34
2
0
268,671
1
L
Merlin
9,458
556
142
8
0
300,126
7
W
Ymir
8,651
509
46
3
0
355,298
3
W
Eset
9,823
578
110
6
0
345,870
0
L
Arachne
6,475
381
64
4
0
170,083
5
W
Ullr
10,071
592
134
8
0
295,939
1
L
Medusa
6,617
389
56
3
0
262,405
2
W
Set
10,740
632
133
8
0
354,787
1
W
Zhong Kui
11,647
685
152
9
0
299,781
2
L
Heimdallr
6,575
387
54
3
0
282,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role