Player Matchup

Loki
Loki
CDTImmersa
Loki
Level 17
God Stats
11W - 5L
1,824 SR
Queue Stats
24W - 19L
1,515 Elo+
Party 1
Ares
Ares
MpatsosCy
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,468 Elo+
Party 1
Tyr
Tyr
Radagas
Tyr
Level 27
God Stats
7W - 1L
1,932 SR
Queue Stats
61W - 12L
1,906 Elo+
Solo
Cupid
Cupid
Slimshady34
Cupid
Level 24
God Stats
4W - 3L
1,520 SR
Queue Stats
6W - 7L
1,519 Elo+
Solo
Tiamat
Tiamat
ualreadyloose
Tiamat
Level 29
God Stats
33W - 27L
1,628 SR
Queue Stats
103W - 92L
1,617 Elo+
Solo
Team Averages
Level 25
1,681 SR
1,605 Elo+

VS

Team Averages
Level 22
1,632 SR
1,570 Elo+
Cerberus
Cerberus
Ac2cA
Cerberus
Level 27
God Stats
1W - 1L
1,795 SR
Queue Stats
60W - 51L
1,710 Elo+
Solo
Agni
Agni
DerAfghaner
Agni
Level 13
God Stats
1W - 1L
1,867 SR
Queue Stats
85W - 83L
1,628 Elo+
Solo
Kali
Kali
Jamper93
Kali
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,374 Elo+
Solo
Thanatos
Thanatos
JupiterAdept
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,658 Elo+
Solo
Skadi
Skadi
gringoss
Skadi
Level 23
God Stats
8W - 1L
1,500 SR
Queue Stats
286W - 285L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 2
3,953
791
1,636
2,307
381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
4
1 / 1 / 0
3,357
671
713
2,698
768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
8
4 / 0 / 0
4,504
901
2,694
2,818
810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 2
3,235
647
1,639
1,678
294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 1
4,150
830
2,237
1,476
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ac2cA
Cerberus
5
1 / 1 / 0
3,366
673
848
3,535
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes

Shoes

+6%
Movement Speed

1
0 / 1 / 0
2,487
497
0
656
150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kali
4
2 / 4 / 0
3,333
667
1,717
4,146
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
JupiterAdept
Thanatos
4
0 / 2 / 0
2,785
557
686
3,472
1,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
gringoss
Skadi
4
0 / 1 / 1
3,108
622
1,331
941
232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
9
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ac2cA
Cerberus
1
1
0
1
W
2
1
2
3
L
0
1
0
0
L
Kali
2
4
0
0.5
L
Thanatos
JupiterAdept
Thanatos
0
2
0
0
W
Ares
1
1
0
1
W
Tyr
4
0
0
4
W
0
1
2
1
L
Skadi
gringoss
Skadi
0
1
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,919
Damage
4,582
10,977
Taken
12,750
2,687
Mitigated
4,657
4,388
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ac2cA
Cerberus
848
176
0
1,676
3,535
1,646
0
1,383
2,044
8,247
0
W
1,636
398
0
693
2,307
381
620
67
2,240
0
8,763
L
0
0
0
160
656
150
0
384
216
943
0
L
Kali
1,717
976
0
442
4,146
1,420
0
879
3,163
0
8,112
L
Thanatos
JupiterAdept
Thanatos
686
142
0
2,411
3,472
1,209
0
0
3,472
0
6,624
W
Ares
713
101
0
185
2,698
768
0
354
2,344
5,083
0
W
Tyr
2,694
765
0
1,762
2,818
810
0
0
2,718
0
20,277
W
1,639
1,192
54
571
1,678
294
464
144
1,534
0
4,680
L
Skadi
gringoss
Skadi
1,331
693
0
0
941
232
0
36
905
0
6,900
W
2,237
245
0
1,123
1,476
434
643
283
1,193
14,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,199
Gold Earned
15,079
119
Minions Killed
77
0
Camps Cleared
0
490,061
Distance Traveled
371,576
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,366
673
19
4
0
96,397
1
W
Loki
3,953
791
21
4
0
130,458
2
L
Agni
2,487
497
0
0
0
20,171
1
L
Kali
3,333
667
20
4
0
84,702
0
L
Thanatos
2,785
557
16
3
0
92,662
1
W
Ares
3,357
671
4
1
0
105,323
0
W
Tyr
4,504
901
52
10
0
103,628
0
W
Cupid
3,235
647
10
2
0
68,455
0
L
Skadi
3,108
622
22
4
0
77,644
0
W
Tiamat
4,150
830
32
6
0
82,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role