Player Matchup

Anubis
Anubis
Platinum I
Beerus૦
Anubis
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,500 SR
1,500 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 98
1,209 SR
2,126 MMR
Apollo
Apollo
Platinum II
R3NEGAN
Apollo
Platinum II
Level 98
God Stats
1W - 1L
1,209 SR
Queue Stats
26W - 9L
2,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Beerus૦
Anubis
16
1 / 3 / 0
9,265
772
11,684
14,861
8,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ah Muzen CabSetUllrKali

VS

Bans
BakasuraSkadiChronosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
R3NEGAN
Apollo
17
3 / 1 / 0
10,431
869
12,262
17,144
8,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
Beerus૦
Anubis
1
3
0
0.33
W
Apollo
R3NEGAN
Apollo
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,684
Damage
12,262
14,861
Taken
17,144
8,831
Mitigated
8,822
8,235
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Beerus૦
Anubis
11,684
1,006
0
8,235
14,861
8,831
245
30
14,831
70,181
0
W
Apollo
R3NEGAN
Apollo
12,262
7,440
0
8,659
17,144
8,822
2,450
11,698
5,446
0
77,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,265
Gold Earned
10,431
122
Minions Killed
131
0
Camps Cleared
0
209,183
Distance Traveled
243,440
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,265
772
122
10
0
209,183
3
W
Apollo
10,431
869
131
11
0
243,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role