Player Matchup

Chaac
Chaac
AsianStink
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
NameisJeff69
Geb
Level 79
God Stats
19W - 6L
1,692 SR
Queue Stats
45W - 24L
1,713 Elo+
Party 3
Pele
Pele
Red panda7836
Pele
Level 98
God Stats
1W - 0L
1,784 SR
Queue Stats
7W - 6L
1,430 Elo+
Party 3
Chang'e
Chang'e
six124005607xxxx
Chang'e
Level 95
God Stats
2W - 0L
1,641 SR
Queue Stats
37W - 20L
1,728 Elo+
Party 3
Team Averages
Level 84
1,654 SR
1,593 Elo+

VS

Team Averages
Level 56
1,365 SR
1,160 Elo+
Sun Wukong
Sun Wukong
Taozwrath420
Sun Wukong
Level 29
God Stats
1W - 4L
1,312 SR
Queue Stats
2W - 7L
1,126 Elo+
Party 2
Loki
Loki
UtterN0nsense
Loki
Level 87
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 7L
1,240 Elo+
Party 1
Hades
Hades
bigfootedjoseph
Hades
Level 93
God Stats
2W - 4L
1,361 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 1
Danzaburou
Danzaburou
kanodacandykila
Danzaburou
Level 16
God Stats
1W - 3L
1,053 SR
Queue Stats
1W - 4L
1,034 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
10 / 1 / 6
10,333
1,033
9,125
11,076
9,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 3 / 17
9,242
924
4,395
15,126
14,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 2 / 6
9,454
945
11,516
8,605
3,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 9
9,097
910
7,886
6,837
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Taozwrath420
Sun Wukong
12
0 / 7 / 0
6,854
685
3,441
11,107
5,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 6 / 3
7,487
749
7,569
11,299
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 4 / 2
9,083
908
9,682
10,746
5,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
kanodacandykila
Danzaburou
12
0 / 7 / 2
7,357
736
4,539
9,859
3,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
24
Kills
6
6
Deaths
24
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
10
1
6
13
W
1
3
17
3.17
W
8
2
6
5.5
L
Sun Wukong
Taozwrath420
Sun Wukong
0
7
0
0
L
2
6
3
0.58
L
4
4
2
1.25
L
Danzaburou
kanodacandykila
Danzaburou
0
7
2
0.14
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,922
Damage
25,231
41,644
Taken
43,011
33,242
Mitigated
18,987
16,864
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,125
2,039
0
2,540
11,076
9,944
1,690
1,588
9,488
0
34,827
W
4,395
711
0
2,539
15,126
14,030
406
4,249
10,695
17,092
0
W
11,516
3,804
1,641
2,428
8,605
3,527
2,062
2,873
5,732
0
31,697
L
Sun Wukong
Taozwrath420
Sun Wukong
3,441
1,139
0
1,005
11,107
5,545
0
3,556
7,551
0
16,853
L
7,569
2,407
82
1,378
11,299
4,265
293
4,107
7,192
0
17,819
L
9,682
870
1,005
4,191
10,746
5,435
776
2,768
7,978
33,370
0
L
Danzaburou
kanodacandykila
Danzaburou
4,539
2,382
0
1,887
9,859
3,742
0
2,252
7,607
0
17,455
W
7,886
625
4,106
3,610
6,837
5,741
1,394
1,521
5,316
23,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,126
Gold Earned
30,781
150
Minions Killed
111
7
Camps Cleared
6
830,634
Distance Traveled
590,269
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,333
1,033
49
5
4
206,258
1
W
Geb
9,242
924
19
2
1
206,895
0
W
Pele
9,454
945
36
4
1
231,524
0
L
Sun Wukong
6,854
685
21
2
1
146,718
0
L
Loki
7,487
749
24
2
2
161,832
0
L
Hades
9,083
908
52
5
0
150,611
0
L
Danzaburou
7,357
736
14
1
3
131,108
0
W
Chang'e
9,097
910
46
5
1
185,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role