Player Matchup

Sun Wukong
Sun Wukong
DAD_MrYODA
Sun Wukong
Level 20
God Stats
14W - 23L
1,341 SR
Queue Stats
29W - 61L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
GoldenKing678
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,170 Elo+
Solo
Ra
Ra
HeGetsEven
Ra
Level 29
God Stats
11W - 15L
1,449 SR
Queue Stats
81W - 97L
1,383 Elo+
Solo
Hades
Hades
KayFrm_DaVill
Hades
Level 28
God Stats
0W - 3L
1,190 SR
Queue Stats
132W - 178L
1,359 Elo+
Party 1
Ares
Ares
O Diavalos
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Solo
Team Averages
Level 20
1,396 SR
1,340 Elo+

VS

Team Averages
Level 14
1,511 SR
1,381 Elo+
Fenrir
Fenrir
AlphaOkami66
Fenrir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,137 Elo+
Party 2
Izanami
Izanami
DASLOBBER
Izanami
Level 15
God Stats
15W - 16L
1,510 SR
Queue Stats
20W - 22L
1,441 Elo+
Solo
Jormungandr
Jormungandr
Mr lag9597
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
Pyramid172179
Neith
Level 28
God Stats
29W - 28L
1,448 SR
Queue Stats
49W - 49L
1,413 Elo+
Solo
Danzaburou
Danzaburou
UCantAim4373
Danzaburou
Level 16
God Stats
4W - 1L
1,599 SR
Queue Stats
5W - 4L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DAD_MrYODA
Sun Wukong
17
1 / 6 / 8
10,514
956
4,732
21,695
17,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
GoldenKing678
Kukulkan
12
0 / 0 / 0
7,070
643
0
0
0
18
14 / 6 / 3
14,704
1,337
35,424
19,551
8,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 4 / 6
10,668
970
4,755
10,786
4,421
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 8 / 10
10,487
953
4,961
10,799
9,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

47

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 7 / 12
10,962
997
7,936
14,179
6,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
DASLOBBER
Izanami
19
11 / 3 / 7
13,845
1,259
18,840
12,155
4,673
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Mr lag9597
Jormungandr
17
1 / 4 / 12
10,848
986
6,706
14,642
11,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 3 / 9
11,625
1,057
13,444
10,268
3,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
UCantAim4373
Danzaburou
18
2 / 1 / 15
11,843
1,077
11,281
8,864
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
79
18
Kills
24
24
Deaths
18
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
7
12
1.29
L
Sun Wukong
DAD_MrYODA
Sun Wukong
1
6
8
0.83
W
Izanami
DASLOBBER
Izanami
11
3
7
4.83
L
Kukulkan
GoldenKing678
Kukulkan
0
0
0
0
L
14
6
3
2.58
L
3
4
6
1.5
W
Jormungandr
Mr lag9597
Jormungandr
1
4
12
1.75
L
0
8
10
0.63
W
7
3
9
3.83
W
Danzaburou
UCantAim4373
Danzaburou
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,872
Damage
58,207
62,831
Taken
60,108
40,722
Mitigated
30,278
4,767
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,936
3,611
0
1,233
14,179
6,106
0
9,751
4,086
0
16,411
L
Sun Wukong
DAD_MrYODA
Sun Wukong
4,732
2,094
0
272
21,695
17,626
0
2,823
18,872
0
10,142
W
Izanami
DASLOBBER
Izanami
18,840
15,397
0
2,443
12,155
4,673
0
8,317
3,686
0
47,082
L
Kukulkan
GoldenKing678
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
35,424
3,496
856
2,963
19,551
8,754
0
1,982
17,569
76,822
0
L
4,755
271
336
340
10,786
4,421
0
1,234
9,552
10,818
0
W
Jormungandr
Mr lag9597
Jormungandr
6,706
3,500
0
0
14,642
11,859
0
10,274
3,974
23,942
0
L
4,961
876
0
0
10,799
9,921
0
667
10,132
8,181
0
W
13,444
8,399
0
787
10,268
3,579
0
9,026
1,078
0
39,284
W
Danzaburou
UCantAim4373
Danzaburou
11,281
5,631
0
3,241
8,864
4,061
0
6,538
2,144
0
30,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,443
Gold Earned
59,123
152
Minions Killed
211
0
Camps Cleared
8
545,434
Distance Traveled
1,006,840
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,962
997
21
2
0
230,764
0
L
Sun Wukong
10,514
956
9
1
0
132,489
0
W
Izanami
13,845
1,259
76
7
5
187,822
0
L
Kukulkan
7,070
643
0
0
0
0
0
L
Ra
14,704
1,337
119
11
0
205,736
0
L
Hades
10,668
970
18
2
0
110,234
0
W
Jormungandr
10,848
986
23
2
1
221,384
0
L
Ares
10,487
953
6
1
0
96,975
2
W
Neith
11,625
1,057
56
5
1
189,860
0
W
Danzaburou
11,843
1,077
35
3
1
177,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role