Player Matchup

Anubis
Anubis
Gumymoto
Anubis
Level 60
God Stats
15W - 27L
1,295 SR
Queue Stats
94W - 155L
1,348 Elo+
Solo
Cthulhu
Cthulhu
Labortamox
Cthulhu
Level 92
God Stats
18W - 15L
1,652 SR
Queue Stats
434W - 420L
1,541 Elo+
Party 1
Cerberus
Cerberus
MaTTexHNS
Cerberus
Level 77
God Stats
6W - 3L
1,728 SR
Queue Stats
34W - 27L
1,489 Elo+
Solo
Apollo
Apollo
RENAN-INFAMOUS
Apollo
Level 109
God Stats
5W - 2L
1,578 SR
Queue Stats
369W - 357L
1,480 Elo+
Party 1
Da Ji
Da Ji
xTexTeDx
Da Ji
Level 81
God Stats
10W - 9L
1,816 SR
Queue Stats
95W - 116L
1,415 Elo+
Solo
Team Averages
Level 84
1,614 SR
1,455 Elo+

VS

Team Averages
Level 98
1,465 SR
1,438 Elo+
Khepri
Khepri
 
Khepri
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Destrovian
Heimdallr
Level 63
God Stats
6W - 4L
1,630 SR
Queue Stats
349W - 351L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Haion00
Kukulkan
Level 147
God Stats
10W - 9L
1,581 SR
Queue Stats
133W - 167L
1,417 Elo+
Solo
Apollo
Apollo
Sir_Dark_Mask
Apollo
Level 125
God Stats
9W - 11L
1,256 SR
Queue Stats
52W - 56L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zmichelsdark
Cu Chulainn
Level 65
God Stats
5W - 9L
1,360 SR
Queue Stats
147W - 239L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gumymoto
Anubis
10
4 / 0 / 1
6,277
571
6,934
5,354
2,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Labortamox
Cthulhu
12
5 / 0 / 0
6,590
599
6,757
6,623
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
MaTTexHNS
Cerberus
9
1 / 0 / 5
5,853
532
3,585
5,246
2,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 0
6,432
585
4,813
5,336
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
xTexTeDx
Da Ji
10
1 / 2 / 1
5,851
532
2,238
8,218
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 2 / 0
5,011
456
2,279
5,928
2,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Destrovian
Heimdallr
8
0 / 3 / 0
4,781
435
3,373
6,809
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kukulkan
Haion00
Kukulkan
11
2 / 2 / 0
6,117
556
2,993
7,500
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 1
4,946
450
2,939
6,675
1,756
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Zmichelsdark
Cu Chulainn
8
0 / 5 / 0
5,161
469
2,849
8,775
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
15
Kills
2
2
Deaths
15
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
0
0
L
Heimdallr
Destrovian
Heimdallr
0
3
0
0
W
Anubis
Gumymoto
Anubis
4
0
1
4.5
L
Kukulkan
Haion00
Kukulkan
2
2
0
1
W
Cthulhu
Labortamox
Cthulhu
5
0
0
5
W
Cerberus
MaTTexHNS
Cerberus
1
0
5
3.5
W
4
0
0
4
L
0
3
1
0.17
L
Cu Chulainn
Zmichelsdark
Cu Chulainn
0
5
0
0
W
Da Ji
xTexTeDx
Da Ji
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,327
Damage
14,433
30,777
Taken
35,687
13,749
Mitigated
10,644
14,184
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,279
242
0
1,066
5,928
2,261
0
2,729
3,199
15,029
0
L
Heimdallr
Destrovian
Heimdallr
3,373
1,387
0
2,385
6,809
1,990
0
1,036
5,773
0
25,482
W
Anubis
Gumymoto
Anubis
6,934
818
0
3,404
5,354
2,661
0
2,018
3,226
32,897
0
L
Kukulkan
Haion00
Kukulkan
2,993
415
0
955
7,500
1,448
0
5,291
2,209
33,547
0
W
Cthulhu
Labortamox
Cthulhu
6,757
563
0
3,118
6,623
4,467
38
0
6,623
34,811
0
W
Cerberus
MaTTexHNS
Cerberus
3,585
429
0
1,386
5,246
2,426
0
958
4,288
17,805
0
W
4,813
3,178
0
2,394
5,336
1,449
0
685
4,651
0
37,611
L
2,939
1,602
0
1,713
6,675
1,756
0
2,112
4,513
0
22,750
L
Cu Chulainn
Zmichelsdark
Cu Chulainn
2,849
556
0
1,002
8,775
3,189
0
5,583
2,717
0
20,835
W
Da Ji
xTexTeDx
Da Ji
2,238
699
0
3,882
8,218
2,746
0
1,396
6,717
0
32,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
26,016
297
Minions Killed
240
0
Camps Cleared
0
1,071,967
Distance Traveled
958,046
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,011
456
32
3
0
196,021
5
L
Heimdallr
4,781
435
39
4
0
179,001
1
W
Anubis
6,277
571
59
5
0
216,461
0
L
Kukulkan
6,117
556
71
6
0
184,461
3
W
Cthulhu
6,590
599
66
6
0
222,780
3
W
Cerberus
5,853
532
23
2
0
234,359
2
W
Apollo
6,432
585
85
8
0
205,517
2
L
Apollo
4,946
450
44
4
0
206,817
1
L
Cu Chulainn
5,161
469
54
5
0
191,746
0
W
Da Ji
5,851
532
64
6
0
192,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role