Player Matchup

Neith
Neith
BostonDaBigBlood
Neith
Level 5
God Stats
3W - 5L
1,579 SR
Queue Stats
4W - 5L
1,682 Elo+
Party 1
Serqet
Serqet
ChibiAhri
Serqet
Level 89
God Stats
8W - 4L
1,884 SR
Queue Stats
107W - 86L
1,861 Elo+
Party 1
Odin
Odin
Mblast
Odin
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 54L
1,665 Elo+
Party 1
Ares
Ares
THRILLMASTER
Ares
Level 21
God Stats
4W - 4L
1,601 SR
Queue Stats
14W - 19L
1,843 Elo+
Party 1
Poseidon
Poseidon
donald9848
Poseidon
Level 26
God Stats
3W - 2L
1,623 SR
Queue Stats
10W - 12L
1,861 Elo+
Party 1
Team Averages
Level 58
1,637 SR
1,782 Elo+

VS

Team Averages
Level 15
1,564 SR
1,652 Elo+
Tsukuyomi
Tsukuyomi
Eddytoowavy
Tsukuyomi
Level 15
God Stats
12W - 14L
1,482 SR
Queue Stats
96W - 100L
1,472 Elo+
Solo
Tiamat
Tiamat
Jadе
Tiamat
Level 21
God Stats
8W - 4L
1,564 SR
Queue Stats
175W - 70L
1,728 Elo+
Solo
Anhur
Anhur
Jycecryn
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 37L
1,604 Elo+
Solo
Mercury
Mercury
LeAngelRock01
Mercury
Level 8
God Stats
3W - 0L
1,776 SR
Queue Stats
13W - 3L
1,712 Elo+
Solo
Cerberus
Cerberus
ibktm12
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 12
9,892
396
7,162
17,257
7,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
ChibiAhri
Serqet
18
3 / 8 / 10
11,730
469
10,814
21,379
9,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Mblast
Odin
20
11 / 2 / 5
15,384
615
19,709
22,523
22,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 14
12,761
510
6,231
20,326
22,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
donald9848
Poseidon
19
7 / 7 / 7
12,308
492
11,021
15,178
7,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eddytoowavy
Tsukuyomi
19
2 / 5 / 8
12,918
517
8,767
17,190
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
Jadе
Tiamat
20
12 / 5 / 8
14,975
599
24,950
18,524
16,274
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Jycecryn
Anhur
19
9 / 4 / 7
13,741
550
15,093
17,617
7,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
20
5 / 6 / 2
14,328
573
20,496
17,615
9,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ibktm12
Cerberus
14
0 / 5 / 6
10,936
437
2,208
13,432
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
59
25
Kills
28
29
Deaths
25
48
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
9
12
0.67
L
Serqet
ChibiAhri
Serqet
3
8
10
1
W
Tsukuyomi
Eddytoowavy
Tsukuyomi
2
5
8
1.2
W
Tiamat
Jadе
Tiamat
12
5
8
3.2
W
Anhur
Jycecryn
Anhur
9
4
7
3.13
W
Mercury
5
6
2
1
L
Odin
Mblast
Odin
11
2
5
6.75
L
4
3
14
3.67
L
Poseidon
donald9848
Poseidon
7
7
7
1.5
W
Cerberus
ibktm12
Cerberus
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,937
Damage
71,514
96,663
Taken
84,378
69,153
Mitigated
51,353
15,940
Healing
18,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,162
2,760
0
1,882
17,257
7,524
102
7,342
9,571
0
42,575
L
Serqet
ChibiAhri
Serqet
10,814
2,490
0
5,452
21,379
9,429
17
5,297
15,922
0
74,785
W
Tsukuyomi
Eddytoowavy
Tsukuyomi
8,767
1,609
0
6,612
17,190
7,354
3,250
2,779
13,746
0
83,523
W
Tiamat
Jadе
Tiamat
24,950
2,374
0
5,842
18,524
16,274
3,759
2,819
15,319
90,879
0
W
Anhur
Jycecryn
Anhur
15,093
6,276
0
3,654
17,617
7,306
2,636
2,437
13,885
0
86,983
W
Mercury
20,496
8,879
0
1,250
17,615
9,207
5,668
2,104
15,249
0
127,877
L
Odin
Mblast
Odin
19,709
6,794
0
3,945
22,523
22,185
495
3,347
19,072
307
106,733
L
6,231
645
0
1,324
20,326
22,349
0
4,642
15,354
18,715
0
L
Poseidon
donald9848
Poseidon
11,021
1,514
77
3,260
15,178
7,666
66
5,358
9,586
79,242
0
W
Cerberus
ibktm12
Cerberus
2,208
85
0
945
13,432
11,212
430
6,529
6,198
22,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,075
Gold Earned
66,898
590
Minions Killed
656
0
Camps Cleared
0
2,343,643
Distance Traveled
2,400,593
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,892
396
100
4
0
401,668
0
L
Serqet
11,730
469
113
5
0
485,117
2
W
Tsukuyomi
12,918
517
128
5
0
498,531
8
W
Tiamat
14,975
599
159
6
0
450,922
4
W
Anhur
13,741
550
135
5
0
460,984
3
W
Mercury
14,328
573
184
7
0
542,012
3
L
Odin
15,384
615
206
8
0
489,590
8
L
Ares
12,761
510
40
2
0
479,715
2
L
Poseidon
12,308
492
131
5
0
487,553
2
W
Cerberus
10,936
437
50
2
0
448,144
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role