Player Matchup

Ares
Ares
DeatheaterSpenny
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,507 Elo+
Party 2
Neith
Neith
FlacKii
Neith
Level 8
God Stats
3W - 2L
1,767 SR
Queue Stats
70W - 79L
1,256 Elo+
Party 3
Thanatos
Thanatos
OMGHotGirlGamer
Thanatos
Level 18
God Stats
10W - 11L
1,552 SR
Queue Stats
70W - 66L
1,460 Elo+
Party 2
Erlang Shen
Erlang Shen
Shujisung
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Wolfskiller
Anubis
Level 8
God Stats
15W - 14L
1,460 SR
Queue Stats
141W - 150L
1,201 Elo+
Party 3
Team Averages
Level 13
1,556 SR
1,385 Elo+

VS

Team Averages
Level 24
1,495 SR
1,312 Elo+
Scylla
Scylla
Apollex24
Scylla
Level 17
God Stats
10W - 4L
1,747 SR
Queue Stats
125W - 110L
1,419 Elo+
Solo
Sol
Sol
Dockedknave
Sol
Level 9
God Stats
17W - 12L
1,259 SR
Queue Stats
28W - 34L
1,178 Elo+
Party 1
Tyr
Tyr
ON UR FRONT
Tyr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
StarscreamYo
Guan Yu
Level 85
God Stats
2W - 1L
1,682 SR
Queue Stats
20W - 27L
1,178 Elo+
Party 1
Bacchus
Bacchus
lukeslayer
Bacchus
Level 6
God Stats
1W - 1L
1,286 SR
Queue Stats
3W - 6L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,550
463
4,035
9,408
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
FlacKii
Neith
8
1 / 3 / 1
5,563
464
5,755
8,103
2,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
9
2 / 3 / 0
5,784
482
2,438
8,683
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Shujisung
Erlang Shen
4
0 / 7 / 0
4,244
354
2,126
5,152
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
0 / 3 / 0
6,172
514
582
5,627
1,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Apollex24
Scylla
13
5 / 0 / 3
7,354
613
7,685
4,427
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 1 / 1
6,658
555
5,885
6,306
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 0 / 5
6,577
548
2,038
7,786
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Guan Yu
StarscreamYo
Guan Yu
13
7 / 0 / 3
7,902
659
5,256
6,458
5,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
lukeslayer
Bacchus
8
1 / 4 / 3
5,876
490
2,876
7,716
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
20
21
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
Apollex24
Scylla
5
0
3
6.5
L
0
5
2
0.2
W
4
1
1
4.5
L
Neith
FlacKii
Neith
1
3
1
0.5
L
Thanatos
2
3
0
0.67
W
3
0
5
5.5
L
Erlang Shen
Shujisung
Erlang Shen
0
7
0
0
W
Guan Yu
StarscreamYo
Guan Yu
7
0
3
8.5
L
Anubis
0
3
0
0
W
Bacchus
lukeslayer
Bacchus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,936
Damage
23,740
36,973
Taken
32,693
14,830
Mitigated
17,909
12,050
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Apollex24
Scylla
7,685
632
0
1,525
4,427
1,263
628
918
3,509
39,420
0
L
4,035
160
50
1,765
9,408
6,233
83
3,800
5,588
16,961
0
W
5,885
2,463
0
1,935
6,306
2,358
2,881
15
6,291
28,750
2,112
L
Neith
FlacKii
Neith
5,755
4,607
0
2,409
8,103
2,569
279
5,974
2,067
0
26,729
L
Thanatos
2,438
957
0
5,745
8,683
2,409
0
1,331
7,306
0
25,349
W
2,038
920
0
5,147
7,786
4,287
0
600
7,186
0
27,115
L
Erlang Shen
Shujisung
Erlang Shen
2,126
1,481
0
0
5,152
1,682
0
771
4,355
0
5,646
W
Guan Yu
StarscreamYo
Guan Yu
5,256
1,458
135
3,148
6,458
5,412
906
1,936
4,522
0
38,743
L
Anubis
582
77
0
2,081
5,627
1,937
245
3,802
1,590
36,712
0
W
Bacchus
lukeslayer
Bacchus
2,876
630
0
504
7,716
4,589
118
1,148
6,568
10,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,313
Gold Earned
34,367
230
Minions Killed
301
0
Camps Cleared
0
974,941
Distance Traveled
1,112,705
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,354
613
75
6
0
172,491
0
L
Ares
5,550
463
32
3
0
210,479
1
W
Sol
6,658
555
67
6
0
223,445
1
L
Neith
5,563
464
48
4
0
195,611
0
L
Thanatos
5,784
482
59
5
0
214,585
2
W
Tyr
6,577
548
63
5
0
240,247
2
L
Erlang Shen
4,244
354
10
1
0
171,444
0
W
Guan Yu
7,902
659
83
7
0
226,420
4
L
Anubis
6,172
514
81
7
0
182,822
1
W
Bacchus
5,876
490
13
1
0
250,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role