Player Matchup

Apollo
Apollo
 
Apollo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
KageTheKit
Loki
Level 156
God Stats
3W - 2L
1,771 SR
Queue Stats
59W - 47L
1,547 Elo+
Party 1
Achilles
Achilles
LeeTheRedPanda
Achilles
Level 46
God Stats
6W - 6L
1,546 SR
Queue Stats
60W - 62L
1,384 Elo+
Party 1
Bacchus
Bacchus
MyRedHypothesis
Bacchus
Level 42
God Stats
12W - 8L
1,851 SR
Queue Stats
614W - 548L
1,454 Elo+
Solo
Anubis
Anubis
italarican1119
Anubis
Level 28
God Stats
2W - 0L
1,740 SR
Queue Stats
6W - 2L
1,651 Elo+
Party 1
Team Averages
Level 85
1,682 SR
1,507 Elo+

VS

Team Averages
Level 46
1,553 SR
1,415 Elo+
Tiamat
Tiamat
 
Tiamat
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Kuh-ron
Ao Kuang
Level 28
God Stats
1W - 1L
1,767 SR
Queue Stats
72W - 78L
1,424 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PeidoDeBandido2
Cu Chulainn
Level 32
God Stats
36W - 47L
1,454 SR
Queue Stats
330W - 438L
1,331 Elo+
Solo
Ymir
Ymir
ThanksSimple
Ymir
Level 43
God Stats
93W - 71L
1,744 SR
Queue Stats
183W - 145L
1,701 Elo+
Solo
Medusa
Medusa
nine11wasajoke
Medusa
Level 44
God Stats
0W - 4L
1,300 SR
Queue Stats
6W - 16L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
6 / 1 / 2
9,252
617
7,539
9,973
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
15 / 2 / 3
9,749
650
13,404
11,342
4,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
12
5 / 2 / 7
7,808
521
7,815
9,513
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 14
8,400
560
5,014
10,490
8,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 11
7,192
479
4,252
8,184
4,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 4 / 3
7,298
487
9,181
10,098
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Kuh-ron
Ao Kuang
10
1 / 6 / 2
6,519
435
2,838
10,889
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
PeidoDeBandido2
Cu Chulainn
12
1 / 4 / 4
7,068
471
3,550
10,515
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 7 / 2
8,414
561
9,275
12,698
9,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 6 / 2
6,640
443
4,478
11,333
2,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
27
Kills
9
10
Deaths
27
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
2
7
L
Tiamat
 
Tiamat
1
4
3
0.63
W
15
2
3
8.25
L
Ao Kuang
Kuh-ron
Ao Kuang
1
6
2
0.33
W
Achilles
5
2
7
4.25
W
1
1
14
8
L
Cu Chulainn
PeidoDeBandido2
Cu Chulainn
1
4
4
0.75
L
6
7
2
1
W
0
4
11
1.38
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
29,322
49,502
Taken
55,533
29,480
Mitigated
25,236
13,117
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,539
4,268
0
6,396
9,973
3,513
1,144
484
9,489
0
63,062
L
Tiamat
 
Tiamat
9,181
1,877
0
3,826
10,098
5,753
0
2,913
7,132
44,838
0
W
13,404
4,611
0
240
11,342
4,228
2,134
5,731
5,611
0
58,198
L
Ao Kuang
Kuh-ron
Ao Kuang
2,838
177
0
2,342
10,889
3,033
65
889
9,750
20,741
0
W
Achilles
7,815
2,069
0
2,800
9,513
8,605
1,191
4,675
4,838
0
24,309
W
5,014
933
703
771
10,490
8,967
241
5,288
5,202
16,325
0
L
Cu Chulainn
PeidoDeBandido2
Cu Chulainn
3,550
1,073
0
4,002
10,515
3,686
0
1,221
9,219
0
42,021
L
9,275
1,640
0
575
12,698
9,824
35
3,796
8,810
27,710
0
W
4,252
0
0
2,207
8,184
4,167
824
5,116
3,068
25,347
0
L
4,478
2,481
0
1,746
11,333
2,940
950
447
10,886
0
38,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,401
Gold Earned
35,939
364
Minions Killed
314
0
Camps Cleared
0
1,453,399
Distance Traveled
1,315,721
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,252
617
116
8
0
289,037
1
L
Tiamat
7,298
487
85
6
0
228,995
1
W
Loki
9,749
650
96
6
0
325,922
3
L
Ao Kuang
6,519
435
40
3
0
225,836
1
W
Achilles
7,808
521
48
3
0
274,543
3
W
Bacchus
8,400
560
31
2
0
314,301
5
L
Cu Chulainn
7,068
471
81
5
0
312,556
0
L
Ymir
8,414
561
44
3
0
284,497
3
W
Anubis
7,192
479
73
5
0
249,596
0
L
Medusa
6,640
443
64
4
0
263,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role